Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  A Simple Plan Chapter 2 Tower of the Damned
Author  Da
Submitted / Updated  05-27-2003 / 12-01-2008
Category  Roleplay
Expansions  NWN-1.32
Setting  Forgotten Realms
Gameplay Length  4 or 5
Language  English
Level Range  Mod sets starting Lvl
Races  All races
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Supports all except, Druid, Cleric, Monk, and Bard
Scope  Part of Series
DMNeeded  Part of Series
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  Any
Content Rating  Teen
Alignments  Supports all Alignments, Alignment shifts happen
Description
The second chapter in the A Simple Plan series. The note left by the Mysterious Stranger beckons you forth. Jena proclaimed that she'd be waiting. What the hell is going on? With utter disregard you entered the portal in the Mysterious Stranger's room. Now you are here, but where is here? With a strong scent of death and decay all around, you have no other option. Open the door and enter the Tower of the Damned.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-04-14Salvatore the Black7.06Some of the puzzles were excellent, clever scripting work, lots of fighting, good level design and solid gameplay, no 'wuss_goblins', numerous improvements on weaknesses in the previous module�Some of the puzzles were poorly executed, repetitive battles, overabundance of uber-weaponry, style didn�t really seem to fit as a sequel to ASP I

Files

NameTypeSizeDownloads
A_Simple_Plan_Chapter_2_v_114.zipA_Simple_Plan_Chapter_2_v_114.zip
Submitted: 05-27-2003 / Last Updated: 02-25-2004
zip314.82Kb4654
--
Da29readme.zipDa29readme.zip
Submitted: 05-27-2003 / Last Updated: 05-29-2003
zip32.95Kb4132
--
SCORE OUT OF 10
8.44
35 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (29):

1 2 3

Posted by Dwayne at on07/22/05
I finished part 2 and I am having a good time. Very good storey so far. It has me wanting to find out more. I did find two bad bugs. The door to the lecturm does not come unlocked after locking which traps the player in with no way out and where you destroy or merge with your original body when it is over you are invisible and can't move. To get out of the last one I had to save and load again while paralyzed. Works fine from the save and removes the effect.

Posted by Dwayne at on07/22/05
The storey is great so far. can't wait to see how it ends.

Posted by zamboni at on01/29/05
My favorite of this series-- an engaging and clever plotline.

Posted by greenmonkey11 at on08/09/04
A reasonably good contrinuation but not up to the standard of the first part,too many monsters to wade through, especially towards the end and a general feeling of messiness and not really knowing what the hells going. Also in my game, either killing or healing your former self causes you to explode and the game to get stuck as your character is lost in limbo, though a save & reload cures this

Posted by Da at 2004-06-0220:01:00    
Sorry for the slow response. Sometimes you have to stand in the dark to see your way. Da

Posted by Da at 2004-06-0220:00:00    
Sorry for the slow response. Sometimes you have to stand in the dark to see your way. Da

Posted by KeiraL at 2004-05-3012:32:00    
I've really enjoyed this mod because I've had to actually stop and think about some of the situations. Refreshing. ...but now I'm stuck: I've been through most of levels 1 and 2 (decided not to have my fate read yet), and I'm trying to get the book out of the Lecturn room. I've tried this at various points in the story, but always end up locked in after killing shadows and acquiring the book. What am I overlooking?

Posted by Da at 2004-04-1918:17:00    
ahardi01, you turn off the trap by using the lever. Run over to it and then use it. If the trap does not turn off, use the lever again. Your former self's chamber door requires a ward stone (on a different floor). Hope this helps, Da

Posted by ahardi01 at 2004-04-1816:13:00    
I need some help with this mod. I'm on the floor with the Lich and I chose to be a redeemer. I've gone everywhere on the floor except the room with the invisible object shooting stuff and the locked door above the chest with the bag of 50,000 gold. I have a few questions. How do you keep the invisible object from firing on me? What does the lever in the room do? I've pressed it but nothing happens. And finally how do you open the door with the slain former self in it? Is there a key on another level of the tower? Thanks in advance.

Posted by Supernort at 2004-03-2316:40:00    
Good. I have no attention of injuring anyone around, but both of the rooms are very appealing. *flips coin*

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Models


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters