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NWN MODULES

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Title  A Tragedy in Tragidor (Full)
Author  Phoenixus
Submitted / Updated  07-18-2002 / 07-19-2005
Category  Dungeon Adventure
Expansions  Works on all versions
Setting  Forgotten Realms
Gameplay Length  5-10
Number Players  Solo
Language  English
Level Range  5th-7th level, Dont take anything higher than 9th or you will be bored.
Tricks & Traps  Heavy
Roleplay  Heavy
Hack & Slash  Heavy
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  07
Max # Players  01
Min # Players  01
Min Character Level  05
Content Rating  Mature
Alignments  Any Good or Neutral will do, not much choice for evil
Description
Traveling on a Caravan bound for Sundabar, a terrible storm has whipped up forcing Caravan Master Sergei Wetteel to pull in for the night in the tiny hamlet of Tragidor. But a sinister secret is brewing in this little town where nothing is as it seems. A town full of life where its people hack their lives out of the wilderness bearing their children along the way. A town where everyone has a story... some spanning generations. NOTE: This Version is for higher end systems with solid vid card. Lower End Version can be found here... http://nwvault.ign.com/Files/modules/data/1029065122789.shtml

Interviews

SubmittedTitleAuthor
2005-07-01Interview with Phoenixus (author of the A Tragedy in Tragidor Module)Maximus

Files

NameTypeSizeDownloads
Tragedy_in_TragidorFull02.zipTragedy_in_TragidorFull02.zip
Submitted: 07-18-2002 / Last Updated: 08-19-2002
zip1.8Mb89603
--
SCORE OUT OF 10
8.88
207 votes
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Comments (30):

1 2 3

Posted by PhantomeCat at on03/24/07
Ich vermisse die Hintergrundmusik, die Sprachausgabe bei den wichtigen NPCs, die deutsche Übersetzung, der Tap zeigt keine Feinde an^^, die Wegpunkte und vor allem die fehlenden Tagebucheinträge! Alles in allem nicht überzeugend. Vielleicht zu schnell auf den Markt geworfen?

Posted by jfoxtail at on12/06/06
..ohhh yes.... and the ending of course. To Mithrohir.. Due south of your current cave is a Goblin home cave. You must speak to the Goblin king to get the key. Be warned - it requires great stealth or great fighting capabilities. For the Golem...stand in the door way and use your henchman to help take it down. If you are with the drow women - consider going back for the lumber mills brother for at least this fight.

Posted by jfoxtail at on12/06/06
What exactly could a fair vote be for a Hall of Fame mod that has been on the vault since 2002 and is the 15th most downloaded mod in NWN lifespan? Further that it still works bug free with Patch 168 in Dec 2006. Great atmosphere, great dialogue, logical progression of quests, and thinking required to actually complete the adventure. Not very much of "here Mr 8th level adventurer - fetch me a bucket of water" The notes on Goblin/Orc/Animal spawning are somewhat accurate; however, other tactics than fighting are available...potions of invisibiity comes to mind. :) Especially in Goblin Caves. If you are compiling a "must play list" at the end of NWN1's lifecycle - make sure you include this one! The real tragedy in tragidor is that Phoenixus only made 1 module for NWN1 and seemingly is moving on to NWN2. I wish that we had seen more work in "1"

Posted by Mithrohir at 2006-12-0317:40:03    
I just recently started playing this module but I seem to be stuck. *spoliers* I'm in the obelisk cave. i've cleared everything so far, but im where the shield guardian is. I've tried to avoid it since it takes me out in three hits, but the i cant seem to get past the room beneath that room. there is a locked door that i cant open. Did i miss something? or do i need to kill the guardian. Any nudge on the right direction would be appreciated. _________________________ From the ashes a fire shall be woken, A light form the shadows shall spring; Renewed shall be the blade that was broken, The crownless again shall be king.

Posted by Phoenixus at 21:20:56    Voted10.00
Lol no, this one and that one are two completely different modules. They're not even close. I will at least email you a work around, but I've been a little absorbed lately with a couple of different things.

Posted by Phoenixus at 21:47:40    Voted10.00
You know, I have played through this after 3 years and forgot just how intricate it was. I look back at times and see these comments left on the thread and they stun me. But after playing it through again I admit I can see why everyone said what they said, have you ever looked at something you've done and wondered whether it was really you that actually did it? I was shocked, I forgot not only how disturbing the tower ruins really were, but also little things like how incredibly intelligent Ugrak really was and his diary and the laugher that was N'Gibbit. I forgot how the little goblins can barely pronounce the word surrender and studder it out before finally just saying "we give up" instead. I forgot how neatly everything just falls into line. I am only up to the drow cavern, but I do see how intricate this module was, and i had forgotten how many little details were actually in it. I forgot how heartfelt Malcom's note is, I had forgotten the Man who had turned into the wight and how much troubled his soul was, and how Prescillia's locket frees him, and their conversation. I had forgotten the hidden areas and the little things that made this module so incredibly detailed for those who cared enough to look. I am stunned, and stand here looking at it wondering if it was truly me that wrote all this. I just can't believe how natural it all was. and now, as I look back through the comments, I understand once again just how powerful it really was for people, because it was just as powerful for me, after all this time of not seeing it.

Posted by Steve_Savicki at on01/22/12
Phoenixus, If you have time and are willing, may I please be e-mailed a workaround module that removes anything (sexually) mature? My e-mail is in my profile. If not, I understand. Thanks, either way. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by Phoenixus at 18:44:09    Voted10.00
Yes, In fact last night after I got done responding to you I went back and played through this again, I hadn't done that in over 3 years. I forgot how hard on the psyche that area can be especially when you find everything you can find in the area and it pervades your mind over and over reinforced by the screams of the women in the ambient sounds. You can find these things on the on encounter end scripts that I added and hints of it everywhere else. it is rather brutal when put togather. Other posters on this thread and some in emails have remarked about it before to me. There is a very good reason this is rated mature.

Posted by Steve_Savicki at on01/22/12
So there is something sexual explicit in this module? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by Phoenixus at 12:07:34    Voted10.00
Hmm looks like the word "r a p e" is bleeped out.

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