Character is (usually) a wiseass, but all alignments get options.
Description
Sucking up most of the central Penultiman plains is Johnson's Farms, one of the only corporate owned mass-production agricultural facilities in the forgotten realms. Daily living is routine; walk the dog, milk the cow, feed the chickens. Only now, the poultry want a little more than seed to feast upon... Swarms of enemies await you in the depths beneath Johnson's farm. Lots of combat here, dungeon exploration style, with a premise that stretches credibility to its breaking point! Whee! (Updated to v1.2)
The biggest downside to this module is that you don?t get to kill anyone in marketing. Sure, you can imagine the Insane VPs are all marketing VPs (which I did), but some confirmation would be nice. Though fighting through hordes of poultry and poultry executives is strangely satisfying, once again, my thief was his +1 short sword was at a disadvantage, this time against stone-skinned chickens. A bunch of other weapons in the game have added elemental damage, what about the short sword? I was happily surprised to run into Dewey Ploughshare and Grandma Skullsplitter; however, like the henchfolk in Hazard Pay, Skullsplitter would just sort of quit my party for no discernable reason. In addition to liberal amounts of humor, this module clearly lays out the plot of the story, and its depth is actually more akin to Gagne?s EE series than I would have expected. Anyway, this module has the best ending in the series, as you can?t wait to kick some snobby elf +blocked+ in Home Sweet Home.
Posted by Karroud at on07/27/04
Ugh. Ninja chickens. Funny until you've had to reload for the umpteenth time...That said, this is still a lot of fun.
Posted by Aquilonious at on07/25/04
this mod really makes me wonder what Stefan was doing when he created it...heh heh heh :). ninja chickens, yeah! i had a great time adventuring through it.