A new land is being torn apart by war between a clan of elves (Clan Le'lent) and a clan of half-drow (Clan Rel'fer). You must choose a side to fight for and strengthen your army by finding artifacts scattered throughout the land. I have created this module to be played any way you can think of. Multiplayer, multiplayer with players on opposite sides, or solo. There are necklaces for both sides that act like stones of recall, and options of where to spawn after character death. Each side of the war has quests that can only be done if you are on that faction, however, there are a number of quests that can be done from either side, or if you have an opposite team, who ever can accomplish them first. This is a good module for starting a new character, or new characters for a group. There are detailed maps, journals, and conversations to keep you on track in the adventure.
Nicely done concept of being able to play from Good or Evil point of view. This is further enhanced by being able to play this mod in Multiplayer cooperatively or competetively from either standpoint.
Encounters need balancing for recommended single player rating. Very little roleplaying.