Beginning in the trade town of Scornubel, a mystery begins in the town of Scornubel and leads to dangers far afield from civilized lands. In the first module of the Shadowlords, The Message, a vision by the high priestess of Lathander causes events to unfold. The party is asked to deliver a letter to Captain Preth of the Red Shields. He fights with Zhentarim invaders to the north, though Josura the high priestess suspects there is more behind the battle. The party must make their way to Captain Preth, though the road is difficult and uncertain.
For all those who were wondering, it is possible to complete the love potion # 9 in this mod. you just walkpast the guy on his left, and then get a manicue...lol. maybe it was ecause my character was not heavily built...
Posted by fommil at on06/11/06
This is my vote for the whole ShadowLords series... I was very impressed. Typical start to a D&D adventure but the story unfolded nicely in the next few chapters. Good henchmen, although a little plain. I thoroughly enjoyed this series with each module getting better than the last.
Posted by GLWizard at on03/30/06
Great module. Not a sweeping epic at this stage by any means- but very much built to scale for a beginning character. I appreciated and loved the in-town quests (capable of bringing your character to second level before your focus shifts to the main quest). Bravo! _________________________ NWN: Shifter Expanded Classes hak, GLWizard Spell Pack NWN2: GLWizard Spellpack with Extra Invocations
Posted by LeviTosh at on01/31/06
Pretty good module for a beginning character/party. Some optional social quests in town to get some exp before going out into the dangerous world, where there's plenty to keep you on your toes, but not overwhelm you.
Posted by marcello at 2006-01-1015:35:15
to all those who wish to kno!!!!! the girls locket is bought from the store with the back room(the one that had the boy selling the stolen ring) If you have tried to get into the backroom and killed the storeowner-then you cannot complete this quest!!! Simple as that To get out of scornobul you must complete take the stolen ring back to its owners(in the tavern). You must then talk to the halfling that was accused(when you are ready) and tell him that you want to leave. p.s. does anyone know if its possible to complete "Love Potion no. 9" when you are a male? p.p.s l love this module-9.5 outta 10 (due to bugs)
Posted by Akka at on01/06/06
(forgot to log in, voting)
Posted by Akka at 2006-01-0616:33:00
A long time ago, I downloaded and played the Shadowlords-Dreamcatcher serie. I had a fond memory of it, and when, recently, I came back scanning for mod and saw that Demon was here, I decided to start from scratch and play the saga again. I'll then comment each part soon after I finished it, with them fresh in my mind. Sadly, the beginning is clearly not on par with my fond memories nor the ranking the first modules get. I've for now finished the three firsts (they are short and can be played through quickly in a row), and I'm afraid that I have to admit that I continue to play only because I decidedly had good memories of the saga, and I hope that it was because of the later parts, and not just nostalgia... I don't like to say bad things about the works of another, but I don't like to lie either, so I have to say that the quality of the first three modules is pretty low. I don't really care about the fights, so even if they are often definitely too hard, it's not a big deal. The BIG problem, which is the one I care about, is the very bland and uninspired dialogues. I have a bit of a hard time understanding how people can use adjective like "awesome", "fantastic" or "superb" here, considering that it's their low quality that actually make the module pretty weak. There is practically no room to roleplay, with only caricatural "good/bad" (and sometime "neutral") choices. And the worse is that they don't feel natural at all. They are mostly just informations coming out of the blue. Utilitarians and not at all immersive. The interaction with henchmen sounds hollow too, plagued with the same dryness and artificiality. I sincerely hope that the ending of Shadowlords, and the whole Dreamcatcher serie, are as good as I remember (which means, really superb in my memory), but sadly, for now, I have to say that these first modules are pretty boring and clearly not deserving their actual note. If I had to note, this one would take a 4.
Excellent work! I've played through the entire Shadowlords campaign, and I love it.
Posted by Sualkin at on11/24/05
Very good. I just finished it. I have the others ready, and I can't wait to see what happens. Some bugs, though. _________________________ I think the GPS Navigation things in new cars shouldn't have that woman's voice, but the voice of the HAL 9000 from 2001 Space Odyssey.