Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  The Dragon Coast: Chapter 1
Author  Greg Christopher
Submitted / Updated  12-13-2002 / 12-13-2002
Category  Official Campaign
Setting  Forgotten Realms: The Dragon Coast
Gameplay Length  3-5
Language  English
Level Range  Start a new character and advance to 4th or 5th level
Races  All
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Heavy
Classes  All
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  01
Max # Players  04
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  All
Description
The module begins in the quiet town of Cedarspoke deep in the Gulthmere Forest. The player(s) explore the forest and exit in the west near the Lake of the Long Arm. The focus of the module is on exploration and acquiring familiarity with the Dragon Coast setting. Detailed Documentation provided in the form of Book items at the beginning of the module.

Files

NameTypeSizeDownloads
The_Dragon_Coast_Chapter_1.zipThe_Dragon_Coast_Chapter_1.zip
Submitted: 12-13-2002 / Last Updated: 12-13-2002
zip452.21Kb997
--
SCORE OUT OF 10
9.75
1 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (4):

Posted by Mirgalen at 2009-12-09 01:21:31    
I have to agree with the author regarding some of the problems inherent to NWN style RPG. True, realism is dead for whatever reason. Treasure, magical items and economical concepts are gone too. With the number of magic items present in the OC or the average module there should be at least one "magic item factory" somewhere. It is also true that one do not need 10 years to reach level 10 it is more like 10 hours add this to the removal of permanent death and the sense of achievement and pride we may have had before is now long gone. Once you played at low level for a while there is little enjoyment playing at level 1-3 for months. There is certainly a proper pace that must be found (neither three seconds nor three months). The author mentioned that most modules are too easy. It may have been the case back in 2002 but not anymore. It is often the way around even in the OC and Premium modules. The weak goblins did provide a smooth ride from level 1 to 2. The weak orcs were a big harder to handle but were ok (one at a time). After that I am not sure if the module is that balanced for a level 2. Even with a better armor (chain) and a tower shield plus a long bow I had a hard time dealing with multiple bugbears or worse spiders. I have always suspected some kind of bug in random encounter engine but if it is no the case this module fail in the category of poorly balanced modules that I cannot recommend.

Posted by Crabcakes at 2004-07-19 19:01:16    Voted 9.75 on 07/19/04

Posted by Crabcakes at 2004-07-19 19:00:00    Voted 9.75 on 07/19/04
I'm glad to see someone setting a module on the dragon coast. I found your essays at the beginning of the module to be refreshing, I agree with you completely. Can't wait to see more of your work.

Some comments on this module:

The idea of not having music is a good one, it really brings out the environmental audio, which is very well done (except for the constant cricket chirping in cedarspoke at night, can do without that).

However I think *some* music could add to the module's atmosphere. Perhaps some battle music in a dramatic fight/dungeon/tavern.

The CEP could add some more visual immersion to the module. I noticed you made custom items for the mod, with the CEP you can make some really fantastic looking weapons. Building placables such as lighthouses and additional houses are nice to.

The orcs were a bit tough at level one, but most of the encounters were just right.

Overall, it was a great module and I look forward to the rest of the series.

Posted by Greg Christopher ( ..xxx.xxx ) at 2002-12-16 21:58:00    
Though this module is marked final, since it is a part of
a series, it is never going to be final, so I checked the
box. Therefore, any ideas, changes, bugs, or other
comments are VERY MUCH appreciated. I strive for quality
control and quality content. I know the plot elements of
this mod are underdeveloped, but that is a result of both
intent and quick publishing on my part. I wanted to get
this version out so I could get some feedback on the non-
plot elements.

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Visual Effects


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters