Should start at 3 and reach between 5th or 6th lvl by the end.
Races
FR races are not usable.
Tricks & Traps
Dependant on Module
Roleplay
Light
Hack & Slash
Heavy
Classes
You will need a Rogue.
Scope
Large
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
05
Max # Players
04
Min # Players
04
Min Character Level
03
Content Rating
Everyone
Alignments
Designed for mostly good.
Description
The Forge of Fury is a module designed for a 3rd level party of 4 players. I highly suggest a rogue character be present less the module may be impossible to complete. By the end of the module if all quests are completed and monsters slain I suspect the party should be between 5th to 6th level. The Forge starts out in the town of Basingdale, where the adventures find various stories and facts about the area for them to explore. This is based off the D&D module of the same name with a few personal modifications and additions. Built by: Ron VanBlarcum Converted to HCR by Anthony Colosetti HardCore DND Rules Base Module Project Started by Archaegeo, 20 Jun 2002 Current revision 1.6.0 Read the Faq, the Manual and more at http://nwn.darkemud.com/HC/ Constructive critism welcome, script suggestions are even better.
This is a compilation of the old system into a single score. There were 2 that made this score of 9.00.
Posted by vistcoatis ( ..xxx.xxx ) at 2003-03-13 09:24:00
i am about to re-do this mod as non-hardcore i hope that
will fix the bugs, i am also working on the sequel which is
speaker in dreams, but alas grad school is a +blocked+ and eats
up my time.
Posted by Natureswill ( ..xxx.xxx ) at 2003-01-27 08:47:00
I think this is a good mod...leveling at a good rate for
low levels is fun but it sucks when u get at lvl 5 & after
resting getting back down at 4 th lvl. I strongly suggest u
chek out this bug.
Posted by Johnathan Wright ( ..xxx.xxx ) at 2002-10-13 03:18:00
There's an odd bug in the Black Lake area of the game. I've looked at the module in the toolset and can't see what's wrong. When trying to exit the cave the way I came in (the "Outtomere" door), nothing happens. No matter how close I get to the door I cannot exit the area.
I am very keen on finishing your module (I'm especially curious what will happen with the "special armor). Is there a trick? Am I doing something wrong? As far as I can tell in the toolset the door is identical to the other doors present. Thanks for you help.
Posted by dude ( ..xxx.xxx ) at 2002-08-10 10:29:00
I'm also doing a forge of fury conversion and I must say
your module is making the compitition rough. Luckily, my
goal is for an online module so there is room for me
somewhere still. Heehehe good work.
Posted by Vistcoatis ( ..xxx.xxx ) at 2002-08-10 08:10:00
This is my first try at making a real mod, so I hope
everyone likes it.
Posted by Velmar ( ..xxx.xxx ) at 2002-08-10 07:14:00
My most beloved FOF in HCR...
yummy,yummy !
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