(HotU+SoU+NWN1.69 - original NWN1.32 version included in zip)
'A mysterious tomb...an ancient curse...' [v2.0] An Egyptian-themed dungeon crawl. Best played single-player in the 8 to 12 level range. (The readme includes a walkthru.)
Since comments on this page are quite rare, I'm going to visit it less often - probably monthly. If you find a bug or you need to contact me, please email me. Enjoy. - George
Posted by thegeorge at 2003-07-1013:26:00
Wow, a new comment! Thank you Ckret, I thought people had become bored with this one. This module has a number of small related puzzles, such as the two doors you mentioned. *SPOILERS* The bridge door will only open after you read something you will find in the room to the left. By "the room to the left" I assume you mean the door by the flesh-eating scarabs? (The door near the shaft of light won't open until you pull the lever in the Treasure Chamber.) The scarab door won't become 'breakable' until you open Imhotep's sarcophagus (destroy the statue to uncover).
Posted by Ckret at 2003-07-1005:55:00
I have two problems ... I can't open the room to the left, and can't lower the second gate of the bridge in the treasure room. The rest seems to work fine.
Posted by thegeorge at 2003-04-2915:50:00
I'm glad you're enjoying it even if you are stuck. ** Spoiler ** There is a secret trapdoor by the northeast corner of that empty room. Hopefully you will be able to find it.
Posted by Dungeon at 2003-04-2914:25:00
Maybe I'm stupid but I've freed Imhotep and can not figure out how to kill him/where to go now... there is still a sealed door and I thought the solution might involve the mirrors but can't get them to do anything. Also the empt room near Imhotep's chamber.. is something missing there or is it actually an empty room. Thanks. I should mention I think this mod is just great... love the whole egyptian theme and the work that's gone into it.
Posted by thegeorge at 2003-04-1923:09:00
Cool. I fixed that xp problem (next update). I originally made this for myself but I figured others would enjoy it. All I can hope for in return is for people to vote on it and give whatever feedback they wish.
Posted by Dwayne at 2003-04-1922:33:00
I just finished playing the updated version. I liked the new beetles. I thought you did a great job making the module look like an Egyptian tomb. It was very refreshing to see something besides the standard tilesets. The module is short but that is good in that it can be played in one playing session. A good module except for that xp problem near the exit. You get 1,000 xp every time you move into or out of the exit room after the mirrors are set. Otherwise no problems. Thanks for a good module.
Posted by thegeorge at 2003-04-1921:36:00
I'm glad that you're enjoying it. Now I know where to look for that xp error as well, so thank you for that.