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NWN MODULES

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Title  The Retaking of Sokol Keep
Author  Chinh, Bing, Richard, & Andrew
Submitted / Updated  03-30-2003 / 05-17-2003
Category  Classic PnP Conversion
Setting  City of Phlan, North of the Moon Sea
Gameplay Length  2-4 hours
Number Players  See comments
Language  English
Level Range  See comments
Races  A dwarf in the party will make it easier.
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Medium
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  05
Max # Players  09
Min # Players  01
Min Character Level  01
Content Rating  Teen
Description
Free New Phlan! The New Phlan City Council is leading the fight to free their captive city. Heroes are retaking the city block by block from the evil hordes. This is the first of a series of adventures loosely based on the late '80s computer game Pool of Radiance and the PnP module Ruins of Adventures. This conversion purposefully deviates from the original game to add new depth to an classic story.

Files

NameTypeSizeDownloads
Retaking.zipRetaking.zip
Submitted: 03-30-2003 / Last Updated: 03-30-2003
zip2.1Mb1098
--
Chinhcompany30The_Retaking_of_Sokol_Keep_Readme.txtChinhcompany30The_Retaking_of_Sokol_Keep_Readme.txt
Submitted: 03-30-2003 / Last Updated: 03-30-2003
txt4.18Kb1056
--
SCORE OUT OF 10
8.25
6 votes
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Comments (11):

Posted by Mirgalen at 2010-11-06 06:01:27    Voted 4.50 on 11/06/10
Tried this again with one of my dwarf who had trouble with undead early. Made another one (barbarian) who was around lvl 4 when I started. Completed the module with an unresponsive girl. Never found the General pledge but we killed everything around and found the four other items. The module is unclear though. The city is only there for flavor (no related quest) so were the passwords (AFAIK). To end the module one only had to handle the waves of enemies and simply go back. I hope that the entire campaign was better than this. Somebody interested may like to try the conversion by Chris Fowler.

3-4: It is clear the author tried to make something interesting, but still fell short. With more work it might be worth the download.

Posted by Mirgalen at 2009-06-17 04:45:41    Voted 4.50 on 11/06/10
Interesting adventure with great scripting. I did not like the end however because a module that cannot be completed (without the clues in the readme) is not IMHO a good module. You guys (I mean the authors) left me with little choices. I may retry it with an elf or a dwarf to see how it goes.

* Some Spoilers *
Stuck behind a gate. OK. A bunch of orcs coming. OK. This does not mean we should not be able to return to the city. One could become invisible and simply bypass the monsters. Any character using polymorph (or shifter) could simply fly away. I also noticed that it is not possible to ask the NPCs in town to translate the stuff on the paper and that if you go back to the NPC you get a bunch or gold and no XP regardless of the outcome at the keep.

Posted by Dano13 at 2004-03-27 12:38:15    Voted 8.00 on 03/27/04
This is a great scenario. Very well done, and the new twist at Sokol keep was quite engaging!
Although I managed to finish it on Solo, the last part of the adventure I believe would be even MORE fun with multi player!
No negative comments that I can think of ... a good fun filled retelling of an old classic :)

Posted by lucid312 at 2004-02-28 20:40:44    Voted 9.00 on 02/28/04
Fun: 8   Layout / Design: 9   Dialogue 8   Originality / Creativity 9   Quality Control 9   

Posted by fallenjedi at 2004-02-28 20:39:01    Voted 8.00 on 02/28/04
Fun: 9   Layout / Design: 7   Dialogue 8   Originality / Creativity 5   Quality Control 9   

Posted by cttran at 2004-02-28 20:35:48    Voted 8.00 on 02/28/04
Fun: 8   Layout / Design: 8   Dialogue 8   Originality / Creativity 9   Quality Control 7   

Posted by bichen at 2004-02-28 20:32:33    Voted 10.00 on 02/28/04
Fun: 10   Layout / Design: 10   Dialogue 10   Originality / Creativity 9   Quality Control 9   

Posted by Ctran ( ..xxx.xxx ) at 2003-04-03 01:08:00    
Ok, would somebody actually download the module, rate it, and post helpful feedback? :) Thanks!

Posted by Furiken ( ..xxx.xxx ) at 2003-04-01 20:43:00    
It works! Why, just last night at 9:43pm, I got a free soda from my refrigerator! Holy crap, this mod is awesome! :D

Posted by Harry D ( ..xxx.xxx ) at 2003-04-01 12:47:00    
That has to be the first chain post module comment I've ever read.

Harry D

Posted by Strange Chain ( ..xxx.xxx ) at 2003-03-31 17:57:00    
Someone loves u , they will try to do anything for u and help u in any way. If u send this to 11 people something good will happen to you at 9:43 tonight...no send back
I know its wierd but hey thought itd be interesting, and like the mod :)

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