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NWN MODULES

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Title  The Silencing of Nightwood
Author  Oli
Submitted / Updated  06-29-2003 / 07-06-2003
Category  Dungeon Adventure
Expansions  NWN-1.29
Setting  Nightwood (South of the Spine of the world)
Gameplay Length  2-3 Hours
Language  English
Level Range  A party of 3 may be required for levels 10 - 15
Scope  Part of Series
DMNeeded  Part of Series
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  20
Max # Players  04
Min # Players  01
Min Character Level  10
Content Rating  Teen
Description
A story driven adventure through Forest, Caverns and Crypts. Also features the 'Just Screw em' Death system (No respawning) So save often

Files

NameTypeSizeDownloads
SilencingNightwoodModule.ZIPSilencingNightwoodModule.ZIP
Submitted: 06-29-2003 / Last Updated: 07-06-2003
ZIP399.43Kb655
--
SCORE OUT OF 10
8.33
5 votes
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Comments (14):

Posted by iceride at 2004-06-20 07:18:00    
Traded in half a dozen Dragon Bloods for XP... Never even got the "quest".
I do not think it's intentional. :)

Posted by Brambletoes at 2004-05-05 19:05:26    Voted 2.00 on 05/05/04

Posted by storm_of_wings at 2004-02-28 20:46:05    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 10   Dialogue 9   Originality / Creativity 8   Quality Control 10   

Posted by ODJA at 2004-02-28 20:42:25    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 10   Dialogue 8   Originality / Creativity 9   Quality Control 10   

Posted by pepsipowell at 2004-02-28 20:42:25    Voted 8.00 on 02/28/04
Fun: 8   Layout / Design: 8   Dialogue 9   Originality / Creativity 8   Quality Control 8   

Posted by cobracommander at 2004-02-28 20:36:08    Voted 8.00 on 02/28/04
Fun: 8   Layout / Design: 7   Dialogue 8   Originality / Creativity 8   Quality Control 10   

Posted by CobraCommander ( ..xxx.xxx ) at 2003-07-13 17:52:00    
Short and straightforward...quite some fun, thanks.

It would have been nice to know the resting limits a little earlier (fortunatly I had a cleric in there, a wiz would have been doomed I think).

Posted by Oli ( ..xxx.xxx ) at 2003-07-09 11:53:00    
Thanx for posting. Bidok should be in the tavern... If he is not there then please inform me and I will update the mod again

Posted by SleepingDog ( ..xxx.xxx ) at 2003-07-09 02:11:00    
Oli,

A few thoughts. I tried the module with a Monk/ Shadowdancer PC (7/3). It seemed to be ok but the Pc was cursed. Without access to "Remove Curse" spell or a temple I then gave up.

Minor point - the barracks and windmill shop are in complete darkness i.e. no torches burning. Could not find Bidok - downloaded an hour or so ago. Which leads to lack of info regarding the situation the PC finds (but Bidok deals with this).

regards


Posted by oli ( ..xxx.xxx ) at 2003-07-07 05:03:00    
PLEASE NOTE!!!!!!!!! This update was done with the 1.30 patch and not the 1.29 patch

Posted by oli ( ..xxx.xxx ) at 2003-07-06 02:24:00    
Bidok, a halfling has now been added to the Inn. He has an extra store, quest, items, and lots of background information on Nightwood

Posted by oli ( ..xxx.xxx ) at 2003-07-03 13:43:00    
This was my first module, and I did not plan to update it as such... However if you are looking for a better and improved module may I suggest getting the sequel to this, When Darkness Falls. This has a much better storyline and is well worth downloading.

Posted by Rawb ( ..xxx.xxx ) at 2003-07-02 16:03:00    
Well you asked for some feed-back, right! This mod has some good features, however it falls flat in most areas.





minor spoilers



-there is almost no story line. A hack and slash adventure still needs to be developed somewhat. Try making some background up to help make players interested
-the town is hardly worth saving. Little interaction, few stores, no additional story. When the town got destroyed, I didn't care at all.
-you mention 4 hrs of play,it took me about 30 minutes, since there is little to do.

Your combat encounters were good, the drow were esspecially tough, and I thought the setting(s) were well done. Hopefully this is just a start and you can build on this adventure to improve it.


Posted by oli ( ..xxx.xxx ) at 2003-07-01 14:01:00    
What does everyone think?

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