Level 1 for multiplayer. Level 3-5 for single player.
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Classes
Thief and Cleric are very helpful in this mod.
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
Any
Max # Players
04
Min # Players
01
Min Character Level
01
Content Rating
Teen
Description
Centuries have passed quietly for the small elven nation of Silvetree, but alas those times are gone now. A renegade priest of Cyric has awakened the power of the Alund Stone, and only you can stop it. You are given to find the ancient blade Shalowel...should you fail, the nation of Silvetree will be no more. About 40 areas with lots of action and subquests. Lots of ambiance.
Posted by mike hayes ( ..xxx.xxx ) at 2003-05-28 08:28:00
hehe..ive played this mod so many time ....and i STILL love getting to the maze...i always forget where stuff is.
i hid so much stuff throughout the mod...that even i usually dont find all of it :)
Posted by becky ( ..xxx.xxx ) at 2003-05-25 11:02:00
SPOILERS
Loved the Maze. I am a trinket junkie and we had a blast with all of the battles and treasure and actually having someone to sell to in the same screen.
Hated having to go back several screen from the temple to sell stuff (I can't leave it behind, I just can't!). Ended up leaving my companion in the temple and going back all the screens to the maze to sell stuff.
Did not like not being able to go back up to the temple after reaching the far door on the level with all of the transporters. We left a couple of things undone and could not get back to finish side quests.
Overall- we had a blast - thoroughly enjoyed the game and we are looking forward to the sequel(s)!
Posted by mike hayes ( ..xxx.xxx ) at 2003-04-29 04:40:00
i just posted a version of this with voice overs for all the main plot and side quests for those with high speed internet connections (76mb download)
Posted by mike hayes ( ..xxx.xxx ) at 2003-04-20 16:42:00
thanks..i'll look at that..
i used "we" cuz i had made this mainly for multi player with my friends...writing 2 seperate dialogues would have about killed me :)
Posted by Patti ( ..xxx.xxx ) at 2003-04-20 16:13:00
Possible bug --- I got the triad of stones, talked to the old man but decided to wait to transport so I could go sell the items I had collected. When I went back to him, I only had two triad stones, so could not go on. Make sure you take care of things before going to him after getting the stones.
Also - if you are going to do an update, you might want to fix the dialogue - all the "we" when it was just "I" was a bit confusing. I started off wondering if I was suppose to have someone else with me.
Wish I had the imagination to do things like this.
Posted by mike hayes ( ..xxx.xxx ) at 2003-04-19 10:37:00
im almost done with voice acting for all the main characters...so...its a pretty big download, but well worth it i think. I'll post the update as soon as i finish with a couple more voice sets.
Posted by mike hayes ( ..xxx.xxx ) at 2003-04-19 10:33:00
spoiler
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the old one gives you the Molor Stone when you give him all 3 triad stones, which opens the main gate to the ruins. once in you seek out the silver dragon....the alter on the way is a trap...(sadistic dm days coming back)
Posted by Patti ( ..xxx.xxx ) at 2003-04-19 04:10:00
I've been enjoying it but have a couple questions. One - the crypt on the way to Cyric's Temple. I found a room with an altar in it. Everytime I approach it I get killed. How do you do it???
Also I started over again and skipped that, got the triad and went on to the ruins - but I need a key to get in. Where's that key???
Posted by gilknut ( ..xxx.xxx ) at 2003-04-18 04:34:00
A really brilliant module; just the right mix of story/action. But I must say I had the excact same problem as "thoughtcube" below; I nearly quit this whole thing because I couldn't find any key to the temple. A bit of advice: The way the sewer grate is hidden is really a bit too clever. One doesn't even concider the possibility, and automatically assume there's a bug or a mistake; thereby starting on a random run-around trying to see if there's a key you've missed or something. Ends up being more annoying than "clever", actually.
But the rest of the mod is great, really!
-gilknut
Posted by Mike Hayes ( ..xxx.xxx ) at 2003-04-15 09:55:00
SPOILERS...
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Where is the key for entering Cyric's Temple (after going through the portal in the middle of the maze)? I killed everything in sight, even in the mage's tower - no key, no way to get inside. Am I missing something simple here?
Glad you're enjoying it...the door doesnt open...take the sewer grate in the back left corner (cleverly hidden behind all the boxes)
Posted by thoughtcube ( ..xxx.xxx ) at 2003-04-15 04:20:00
Hey, great mod!
I'm quite a few hours into this, and having a great time. But...
SPOILERS...
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Where is the key for entering Cyric's Temple (after going through the portal in the middle of the maze)? I killed everything in sight, even in the mage's tower - no key, no way to get inside. Am I missing something simple here?
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