Unforgiving Realms was designed to be a semi-persistent world module. All encounters have respawn code of varying times. There is currently no defined plot for this module. It is hack and slash and a general have fun type of module. Players can level a character from level 1 to level 20 in less than a day of playing. Merchants are available for players to purchase and sell equipment. There are placeholder and 'named' spawn mob versions of spawns in some places. 'Named' spawn mobs drop special loot. There is a number of custom loot items that drop from various creatures througout the module. Readme file contained in zip file. Update: Renamed the module filename so there should not be any initial problems when trying to run the module.
This is a compilation of the old system into a single score. There were 1 that made this score of 9.
Posted by Torch ( ..xxx.xxx ) at 2002-10-30 10:29:00
Updated the zip file with a shorter name for the module. It
should work straight away.
We are currently working on a story-arc module look for it
in a few weeks.
Posted by Kalthanar ( ..xxx.xxx ) at 2002-08-15 19:18:00
Thanks alot! Renaming with a shorter name worked. Now time
to have some fun :)
Posted by Torch ( ..xxx.xxx ) at 2002-08-15 12:18:00
Another possibility is that NWN still doesn't like module
filenames with more than 1 space in the name.
Try renaming the .MOD file to something smaller without
spaces or underscores.
Posted by Torch ( ..xxx.xxx ) at 2002-08-15 07:31:00
Sounds like your download was not complete. The module
size, unzipped (under properties) should be 9,672,050 bytes
Posted by Kalthanar ( ..xxx.xxx ) at 2002-08-14 19:09:00
Need help, everytime I try to load this module I keep
getting the message that there is not enough disk space. I
have about 9gb left on the drive. Am I missing something?
Posted by Torch ( ..xxx.xxx ) at 2002-08-14 05:54:00
Here are the release notes:
Unforgiving Realms Release Version 1.0 Notes:
Release Date: August 13th, 2002
Authors: Torch Strongwill and Dulidina Elvenbriar,
Object:
Unforgiving Realms was designed to be a semi-persistent
world module. All encounters have respawn code of varying
times. There is currently no defined plot for this module.
It is hack and slash and a general have fun type of module.
There are 4 Main areas for players to explore:
1. The Flask of Azuth - No PvP
This area is a social tavern where players can purchase
various liquors.
- Kitchen Basement is an area from the Flask of Azuth for Low
Level Players to gain experience and money
- Battledome is a Full PvP area for low level characters
2. Experience Forest - No PvP
This area is an outdoor encounter area for players > level 7
- There are two buildings with additional areas/encounters in
this area
3. The Killing Fields - Full PvP
This area is a full on PvP outdoor battle zone. There are
non-PvP rest areas within this zone.
- Encounter Generator. Players can cause 1-on-1 encounters
to spawn by speaking with an NPC.
The difficulty of the encounter is determined based on
choices made by the player and the
character's total level.
4. Stoneshrouder's Tomb - Party Protected PvP
This area is the main dungeon for this module. The monsters
were designed with characters of at
least level 10 in mind. The highest level encounters should
prove a challenge for any legally
outfitted level 20 character.
Players can level a character from level 1 to level 20 in
less than a day of playing.
Merchants are available for players to purchase and sell
equipment.
There are placeholder and 'named' spawn mob versions of
spawns in some places. 'Named' spawn mobs drop special loot.
There are a number of custom loot items that drop from
various creatures througout the module.
Posted by Torch ( ..xxx.xxx ) at 2002-08-14 05:38:00
Though I tried to keep all references to others script work
in the belly of the text of the scripts, I may not have
succeeded, most have been modified in some way. This module
was made possible with script work by others in the
community. Thanks go to too many people.
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