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NWN MODULES

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Title  Vertex I - The State of the Union
Author  MokahTGS
Submitted / Updated  08-14-2003 / 11-15-2010
Category  City Adventure
Expansions  SOU-1.30
Setting  The World of Vertex
Gameplay Length  4-6 Hours (Possibly more)
Language  English
Level Range  New characters are suggested. Level adjustments can be made within the module.
Races  All
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  All, There are some class specific areas and bonuses. Not every class will be able to do everything. Try different classes for different experiences.
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  06
Max # Players  01
Min # Players  01
Min Character Level  04
Content Rating  Everyone
Alignments  Mostly good
Gameplay Hours  04
Description
The St. Bumbledom Autumnal Festival is scheduled to be another blockbuster event for the population of Vertex. Banquets are planned, entertainers are booked, and even the beggars are getting hosed off and given new sets of rags to wear. It's going to be an event to remember!

The only problem is the growing stench in the city streets. It's difficult to have a party with the sewers backing up.

Something has to be done to stop the volumes of noxious gas filling the streets and ruining all the fun.

The Bumbledale Waste Redistribution Union #434 has gone on strike at the worst possible time. The Department of Management is looking for brave souls to fill the position of �Strike Negotiator�.

Applicants must negotiate a settlement between the Union and the City of Bumbledale before the city goes down the crapper...literally.

Version 1.1a

Please send all bug reports to [email protected]

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2003-09-19DocTari8.33Great presentation, atmosphere, attention to detail and jokes. Fairly varied and open-ended gameplayToo much loot. Takes some time to get into. Not really a strong story

Files

NameTypeSizeDownloads
Vertex_I_v11a.rarVertex_I_v11a.rar
Submitted: 08-14-2003 / Last Updated: 09-05-2003
rar4.8Mb4222
--
Vertex1.7zVertex1.7z
Submitted: 08-14-2003 / Last Updated: 11-14-2010
7z2.8Mb116
7Zip version of the Vertex I module v11a.
SCORE OUT OF 10
9.17
29 votes
View Stats
Cast Your Vote!

AWARDS




PORTFOLIO
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SCREENS


Faster then a quantum penguin!!


Explore exotic ports and diseases.


The credit fairy!


Watch your step in the sewers, one of these may eat your boot.


Visit the other side...sooner or later.


Vertex: Where science may kill you, but we'll all learn something!


"We're just a score of virgins, ages 16 to 18..."


Small problems of quantum flux...


Try your luck at the Thundergnome! Two men enter, one guy get his head bashed in!


Don't cross the line, you scab!


Last guy who crossed the Union got his head reaquainted with a lead drain pipe...if yous know what I mean.


Madam Tommyknockers....hmmm...can't seem to think of a joke here.





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Comments (29):

1 2 3

Posted by stubbytroll at on07/17/07
Haven't finished yet, and will update my vote when I have, but since only 1 more vote is needed for HOF, I'll vote. _________________________ My shoes are too tight and I have forgotten how to dance.

Posted by Astero at on06/29/07
An amazing module! It definitely deserves more votes and attention. I don't remember laughing so hard since the Penultima series. The "Dear Strumpet" letters were a blast. Brilliant, witty, totally hilarious. Minor problems such as not putting a quest in the finished section. It was the one in which I had to save the union workers. I did it, got the xp but my journal didn't recognize it as completed. It would had been nice if there was some interaction with my henchman. Also, the constant respawning of the monsters was a little frustrating. My char was a fighter and I can say that battles were challenging and that kept me alarmed. Loot was more than enough. A little over the top. It also felt a little weird to see death as a demon. I would have expected a dark, slim figure. But that's just personal taste. Other than that, I didn't run into a major bug. I loved being a smart-ass, an absolute anti-hero and the plot was something different from the usual "plague, doom, end of the world as we know it" situation. A detailed, highly entertaining module. Too bad there is no chapter 2. I hope in time that there will be. Well done!

Posted by fardoche77 at on04/20/07
I played this a while ago.. and remember having a blast. Don't remember why i didn't remember to vote Thanks MokahTGS! Looking forward to Lord of the Fries, if the project's still alive. Now, where did I put my siily gnome character?

Posted by Steve_Savicki at on07/04/06
Mokah, I'm a Mac user and thus have no toolset, but I would've been happy to help. :) _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by Steve_Savicki at on07/04/06
Mokah, I'd play Vertex 2 immediately. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

Posted by MokahTGS at 2006-09-1912:26:35    
Thanks for the praise. It means a lot. Believe it or not I've been tossing around Vertex 2 for a long time. I'm just not sure with NWN2 coming. In truth, it will be a while before NWN2 will have the content that I need to do VX2 - Lord of the Fries so doing it in NWN might make sense. I'd just hate to release it and no one play it because NWN2 is taking all the attention. About your comments, which are always welcome: Multiplayer is not going to be supported because of the storyline. VX1 doesn?t really show it but the storyline of VX2 demands single player. Sorry, you?ll have to giggle alone in the dark. It?s the best way anyway. Yes, the henchmen in VX1 were sadly 2 dimensional; as they were added as an afterthought and before I really knew what I was doing. Rest assured that henchmen in VX2 and onward are very important to the story and will have their own views on your situation. In fact, they will follow you through to the last chapter in VX5. Again, thanks for the praise and the vote. Tell your friends! _________________________ Mokah - The Grumpy Strumpet || Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

Posted by Fflamegoddess454 at on09/18/06
I loved this mod! I just finished it and it is the most fun I have had playing NWN in a long time. I am simply heartbroken that the other mods in this series were never produced! My favorites parts... the dog haiku, I am going to keep that with my character so I can read it when ever I want, it is that good. The grumpy strumpet letters are wonderful, the humor through the entire mod is really refreshing and witty. The time and detail you took to create new potions and books is impressive. I actually looked forward to checking bookshelves again! The main quest was creative. The dialog was sharp and entertaining. The penguins were so hilarious and adorable! Two things that I would have liked: 1) multiple player, this is just so fun you want to share it with someone! 2) To get a story from the henchman, your dialog is so witty I found myself longing to talk to the henchman. These are not big things, just added bonuses really. I did have my henchman run over to disarm a trap and step on it, triggering it and killing him. That didn't really detract from my enjoyment and the first time he did it I laughed (evil I know) I also had him open a door and after a reload had him tell me he couldn't open the same door, which was odd. But these are really small issues and I didn't feel they were worth taking any points off the score. Thank you for all the work you did on this one, and I do wish you had not given up on this series.

Posted by hmdai at on08/28/06
I have just finished the mod. The main theme of the mod is anti-hero and there are many crazy jokes about the "adventurers". There are also many hilarious dialouges and interesting design. There are several comments about the mod: === Spoiler Below === - I especially love the "Letter to Stumpt" Series (However, where is issue #12? I cannot find it.) - There are too many rats in extinction quest. And they are not ordinary rats, they are dire rats! I'm playing with a ranger. It is rather difficult if he and his hencemen and animal companion being surrounded by those rats. Worse still, the dire rats in the other rooms will open the door and rush onto the PC. That means a quick death for the PC. Finally I have to cheat and using god mod to finish them off. - The monster respawn rate inside the sewer tube is too fast. After I have go to another area and back to the originally cleared area, the monster reappear again. In ordinary case I could still handle them. However, when the animal companion is dead, the life and my PC is low and they could not get rest, that is another case. It is deadly when I have to encounter those "C.H.U.D."s over and over again and I just wonder whether this is another "test for annoyance". - Base on the above reason I think the combat is bias towards the strong fighter classes. === Spoiler End === _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list

Posted by Yangsmoth at on08/27/06
"I've gotten 2700+ downloads but only 19 votes. It's kinda sad since I could have been in the hall of fame with a few more votes. Didn't really go on to part two since it didn't get much of a reaction from the crowd." Here's a vote for support :D. I played and loved your mod but forgot to vote, sorry :D _________________________ "I just love your pointy ears" Said the orc. "Really? I do like your large fangs" Replied the elf.

Posted by Steve_Savicki at on07/04/06
Humor, variety, everything. Part 2 please. :) _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve

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