Following the mind-blasting terror of the Silver key, our hero goes home, still racked by the nightmares of the past... Though, little does he know (as usual), those nightmares will become, (you guessed it)...REALITY ! A semi-sequel to the Silver key, but a damn sight better thought-out and scripted, another un-serious b-movie sex/conspiricy theory epic, promising a few surprises, some tricky opponents and of course a healthy dose of sexual mayhem - and a story very loosely based around my old collection of comics... Once again, may I stress, not for the kiddy-winkies, because, just like real-life, people swear and get-off with eachother... Enjoy... Jon Koca. Ps : Thanks to everyone who downloaded my first module, I was so surprised by the number of people, I decided to make this one...
Hi Jon, First off, congratulations on the module, I've played both Silver Key and this and I have to say it's been excellent on many levels and I'm looking forward to Banshee. Although I don't have the right to critique your work (Because there is no way in HELL I'd have the patience to develop something this big) can I ask one request if you ever decide to make another? Map pins please, I have to check this board quite frequently because I can't find the gate to the other areas (Wet-witch/Contaminated water etc). Other than that, excellent work! /* SPOILER I've hit a snag in the game. I've reached the mad scientist in Hell, he's glued me into the chair and started whatever it is that he doing (Drider?) the woman and spider disappears (and i get the sentence "CHRIST ON A BIKE!" but nothing turns up and the lights/flashes just loop. Any ideas? END SPOILER */
Posted by Anonymous at 2005-04-0416:09:00
OK, I surrender. I haven't played a Koca module yet where the program didn't lose track of itself and cause a replay. In this module, it's happened with the tele golems (one never came back, and three batteries ain't cuttin' it for the wet witch). Now, with the body parts, I've actually got the last body part fighting the botherer, that keeps blowing up in its face, and the body part remains, you guessed it, uninjured. Plus, if you reload for any reason in this scene, your PC comes back, but not the botherer (off to find another botherer). Delete button here we go, see you all, have a taddy porter for me. Wouldn't recommend it to my friends --
Posted by working at 2004-12-2906:29:00
Dear Zandor, Have a few saves in hand, and hope you enjoy the rest of the mod - That's a dim view of christmas you have there... Let's hope santa bought a lot a condoms down the chimmney...
Posted by Zandor at 2004-12-2505:47:00
Lol, aren't we sad, posting on this day ;-) Yeh, I'm gonna restart (having exhausted all the rated mods that caught my eye, I'm left with the rubbish and appreciating works such as yours all the more!). I'll let ya know. Let's hope the usual glut of abandoned, unwanted babies prevalent here in UK post Boxing Day doesn't happen this year ;-)
Posted by jonkoca at 03:56:00 Voted10.00
Dear Mr. Zandor, Do yourself a favour and re-start, hak the game in toolkit if you like, but you're missing out on some great things... Happy Cristmas to one and all... JKBabies... Not just for christmas apparently.
Posted by Zandor at 2004-12-2303:53:00
Loved Silver Key, appreciated every bit of humour being from the same neck of the woods (UK) ;-) However, I have to say that this is a disappointment; it's obviously intended to be better than aforementioned Silver whatsit but, er, isn't. I don't like losing all my items at the start, for one. The Assassin/Fighter I was using certainly isn't/wasn't 'God-kitted', but I resent not having access to all the other sundries - not just weapons and armour. Furthermore, what about at the end of the game (not going to happen for me now, when you'd like to keep whatever it is that you've found at the end (gotta be something nice, surely?), but it's pointless exporting as your previous character version had all that prior stuff on him? Silver Key was fun, this is too, well, technical. I don't want to play a game where I have to think 60 secs of every 60 mins I'm playing. I've reached the Botherers and, stupidly as I'd already read this board, quick-saved when they were all behind me to try something that didn't work. Needless to say, they've all disappeared now and as I've never quite seen the point in using any save other than quick, generally, I'm well and truly stuffed. No, I won't be restarting. Put the fun back into your mods. RPGs are not meant to be constant initiative tests.
Posted by I'm at 2004-12-1700:37:00
Newsflash - expect 'A life on the game' in the New Year...
Posted by Forgot at 2004-11-0101:46:00
Dear Mr.Rater, Well, can't please everyone... JK Babies blah-blah