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NWN MODULES

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Title  Mines of Moria Module Update
Author  John McA
Submitted / Updated  11-06-2003 / 12-01-2008
Category  Dungeon Adventure
Expansions  HOTU-1.62
Gameplay Length  12+
Language  English
Level Range  10 to 15
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Heavy
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  15
Max # Players  04
Min # Players  01
Min Character Level  10
Content Rating  Everyone
Description
**This is a HOTU update** SOU users please use the 'Mines of Moria (SOU)' download. This is a recreation of the Lord of the Rings Fellowship's journey through Moria. Includes a choice of three henchmen per player (Aragorn, Gimli, Gandalf, Legolas, Boromir, Sam and even Arwen) to create the Fellowship. A detailed walkthrough is included. v1.5 has been extensively playtested. If you have not already downloaded the Moriahak hakpak and custom music with a previous version, then you will need to do so from the separate link or as part of the 'Mines of Moria (SOU)' download. Thanks to all those who provided constructive criticism and pointed out bugs in previous versions.

Files

NameTypeSizeDownloads
John_McA24mines_of_moria_v1.5_update_readme.txtJohn_McA24mines_of_moria_v1.5_update_readme.txt
Submitted: 11-06-2003 / Last Updated: 05-24-2004
txt1.97Kb4656
--
Mines_of_Moria_Module_Update_v15.zipMines_of_Moria_Module_Update_v15.zip
Submitted: 11-06-2003 / Last Updated: 05-24-2004
zip3.1Mb5353
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Mines of Moria ...& MusicJohn McA2004-01-13--This is the hakpak and music files specifically for Mines of Moria. It is included as part of the 'M
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Comments (29):

1 2 3

Posted by Gaemor at on07/21/05
This was an enthralling recreation of the LOTR chapters in Moria, with considerable expansion. Liked the custom music.

Posted by HunterSmash at 2005-07-1117:53:24    
I know where to put the module, hak, and music files, but where do all the jpg files go when installing this mod? Given the number of files going to various places, you might (please!) consider a self-installing module, as some creators have done. Thanks!

Posted by Author at 2004-11-0411:00:00    
Dear FreshHope, You go from the workshops through a secret grate in a room with two will-o-wisps. Then to the Chambers of Sorrow ... Dear tdonadio, I am afraid have made no effort whatsoever re crafting other than HOTU compatibility. It is not adapted for CEP. I did scripts that allowed visible cloaks and changing their colours in another module (Strife in Grimbone) but htat's about it, I'm afraid. John

Posted by tdonadio at 2004-10-3111:16:00    
Never mind -- I figured it out. (Clue: pay attention to what Gandalf tells you to do.) Another question, though: is item crafting supported in this module I imported a character with the Craft Wand skill and some bone wands and they disappeared when the game started.

Posted by tdonadio at 2004-10-3109:43:00    
I'm just starting the module and have a question. I'm trying to recruit my fellowship, and although the module description says that Arwen can be chosen, when I ask her she won't join. Am I doing something wrong?

Posted by FreshHope at 2004-10-3002:18:00    
Hi! I kind of got stuck in the mines. There is the Lord of Fire. Is he supposed to be beaten to proceed? I have cleared the workshops, dungeon of fire and the misty tunnels. Thanks for your help!

Posted by FreshHope at 2004-10-3002:18:00    
Hi! I kind of got stuck in the mines. There is the Lord of Fire. Is he supposed to be beaten to proceed? I have cleared the workshops, dungeon of fire and the misty tunnels. Thanks for your help!

Posted by ChaironDeCeleste at 2004-09-2208:46:00    
action list overflow [...] drunkenreveller and Dunaloin(sp?)

Posted by muniz at on08/20/04
Sorry, my fault. I was playing the SOU version. Finished the module. Very good indeed.

Posted by muniz at on08/20/04
I´ve began playing this mod yesterday and found it very compelling. I´m having a problem in the entrance of Moria. I open the door with the charm spell and gain entrance to the mines. Every single time I enter the mines the door closes behind me (as expected) letting two of my henchmen locked outside. Any suggestion?

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