Each day you wait above decks with great anticipation for the familiar mountain ranges of your native homeland to emerge on the horizon. Weeks before your expected arrival, your ship passes close to the coast of the island chain of Kulladin. Captain Wadring, your host, describes Kulladin as a terrain of endless conflict where the forces of order attempt to build settlements amidst a sea of turmoil. It's greatest city, Ullad, is reportedly under siege even now. Alone on deck, imagining your homecoming to your loved ones, your reverie is broken by a boulder fired from some unseen catapult, descending through the mists to smash the prow of your ship.
A very good mod, quite wide in scope. I played as a Ranger, and found it relatively challenging. A definite must on the download list.
Posted by JSCairns at 2004-02-0506:36:00
Thanks, todde, I really appreciate your comments and it means a lot to me that you got some enjoyment out of this mod. I'll work hard on upgrading the second part and would hope you find the time to try it out as well. Thanks again for your support and taking the time to comment and vote!
Posted by todde at on02/29/04
Ok, so I just finished the mod, and it was great. A great suprise too. Your crafting of the mod's story was great. I never knew where the mod was going, I never got ahead of the story. Thanks. Full of suprises. SPOILERS I like the way you bookended the mod with the old man. It was nice that there was a choice to get by him without fighting. Oh, and the crazed cow, and mystic chickens?!? Ha Ha Ha!!! Again, thanks for making this mod. It was a great suprise.
Posted by todde at on02/29/04
I agree with gilknut I dont know whay this isnt in the hall of fame. Its pretty epic in scale and size. It takes a character pretty far in levels and it isnt a walk in the park. You really earn your exps. I think that one of the things that might put people off at the beginning is that it is a bit open-ended to start. That the mod doesnt lead the player around. You really have to call the shots and explore. In hindsight I think that is the strength of this mod. Your chracter is plopped down in a place he/she knows nothing about and they have to.......well....... find out where they are,how to get home etc. It can be offputting to some but I think it really is a strength in the mod. The 'stranger in a strange land' aspect is great. My advice to new players to the mod is, if you find it a bit slow, stay with it. You will not be sorry. This is a super mod.
Posted by gilknut at on03/01/04
Music in my ears... then I'll definitely just go to work on this mod, explore every inch of it, and then wait for the updated Olo mod. Now that HOtU is out, I really hope you'll be able to continue this saga up into the lvl 30's, but I guess that's being a bit optimistic, as I assume (from your website) that you have a few other things to do than make NWN mods - unfortunately :-) Anyway, I'll see if I can't get some more people to check this mod out and vote for it -- it certainly deserves it. I'd like to say it's a mystery to me why this one isn't in the Hall of Fame, but I think the first comment gives the answer: something with the opening and the huge starting area probably puts some people off. Having played through the mod (I'm of course referring to the original, since I haven't played this updated version yet) and looking back, the beginning seems perfectly natural, though. Hope you get more votes soon!
Posted by JSCairns at 2004-02-0117:08:00
Thank you both for your words of support and good to hear that your back, gilknut. I'm working on upgrading the second part as well so please wait to play the new HotU version. I'm enhancing it quite a lot but I think it should be uploaded in about a month.
Posted by gilknut at on03/01/04
I agree with the first post -- this is exactly how I commented after playing the original version called The Beggar's Rattle, though I haven't played this updated version yet. I look forward to playing this one; if it's actually better than the original, I'll be very impressed. BTW, I've been away from NWN for a couple of months, and I just noticed there was released a sequel to Beggar's Rattle before Christmas, called Olo the Newtslayer. Now I'm just curious, JSCairns, are you going to make a new HOTU update for that one too, or should I play this mod (The Fall of Ullad), then the existing version of Olo afterwards? Keep up the brilliant work! - gilknut