Around 25 hrs, depending on how many of the sidequests you do.
Number Players
-Henchmen provided for single player.
Language
English
Level Range
Don't worry, training is provided to get you to level 4. Mages may wish to be a level or two higher.
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Heavy
Scope
Epic
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
05
Max # Players
04
Min # Players
01
Min Character Level
01
Content Rating
Everyone
Gameplay Hours
<1
Description
PLEASE NOTE THAT THIS MODULE HAS BEEN REMADE AND CAN BE FOUND AT Link
Centuries after the tumultuous battle against Morcar's hordes, the realm of Zartorill faces another peril. The old king has been taken ill and looks certain to die, could this prove the ideal opportunity for someone from history to return and take advantage. However, this matters little to you, as you find yourself locked in the depths of Pudar dungeon awaiting execution after being found guilty of murder.... (You will also require the Hakpak unless you have a previous version)
Please note that this module has now been remade and revamped! Go here to get the new one... http://nwvault.ign.com/View.php?view=Modules.Detail&id=5954
Spoiler warning! Ack! I got the Gushberries and brought them back to Sylvany but the guy won't give me the dialog option to complete the quest. I'm stuck. I have them in my inventory, but I see no way of actually using them. Note: I sold some things at the shop. Could one of the weapons have been the "token"?
Posted by WardenWolf at 2005-06-0401:20:13
Good grief, what did you do to the henchman's AI? She's a maniac, homing in on other enemies in the area no matter where they are. There is a good reason AI is not normally allowed to open doors. . . I have to follow her or she could get herself killed. Good mod so far, but you might look into her.
Posted by magus77 at 2005-04-2411:50:00
Hello, I am glad to hear you are trying to rebuild the module! ***Spoilers*** As for the prince *cough* I seem to be blind... Yes, I had overlooked the cave. Magus
Posted by gpudney at 2005-04-2409:41:00
Damn! Sorry to hear that my module doesn't work properly anymore with the new patches. I have actually started remaking it from scratch. When that is finished I will post it up here. SPOILERS The prince can actually be found in the cave located in the marsh lands.
Posted by magus77 at 2005-04-2405:23:00
Hallo, the module should get a 9 or 10, but it has problems, probably because of BW patches. (I use 1.66 beta). 1) All henchmen: Only the henchman first hired can be controlled, the next ones are uncontrollable and react like alien but friendly NPCs. They do follow, but thats all. 2) Henchmen with magic do peculiar things, Kesha casts bless on her weapon nearly constantly and her performance suffers. She also seems to be unable to heal me or herself, sometimes she manages to drink a potion, thats all. As a paladin she should have lay on hands, in level 10, shouldn't she? *****Spoilers********* 3) Somehow the quests seems to fall apart on me. After leaving Pudar I went on search for the price. He was not in the farmlands, I got the pointer to the marshes. I cleaned out the marshes and looked everywhere - no prince. Then I thought to search the Golden Forest, ran into lots of goblins and found the goblin cave. Cleaned out the goblin cave and found the elf and his 'elven letter'. Tried to go to Sylvany, talked to the Ranger, and got the quest to save a ranger. Could not hire Shar - see above (I did not want to fire Kesha). Talked to the elf in the center and - suddenly had the conversation option to find a cure for the princes swamp fever. Huh? Looking in the journal I saw that I had brought the prince to the major, as requested - but when? What to do next? Saving the ranger - tried the orc cave, found a strange prisoner, and stairs down to the underdark, using the orc leaders key. But somehow I seem to have lost it... I hope, the author will find the time to repair this great module, it is big and actually very good. Magus
Posted by magus77 at 2005-04-2405:23:00
Hallo, the module should get a 9 or 10, but it has problems, probably because of BW patches. (I use 1.66 beta). 1) All henchmen: Only the henchman first hired can be controlled, the next ones are uncontrollable and react like alien but friendly NPCs. They do follow, but thats all. 2) Henchmen with magic do peculiar things, Kesha casts bless on her weapon nearly constantly and her performance suffers. She also seems to be unable to heal me or herself, sometimes she manages to drink a potion, thats all. As a paladin she should have lay on hands, in level 10, shouldn't she? *****Spoilers********* 3) Somehow the quests seems to fall apart on me. After leaving Pudar I went on search for the price. He was not in the farmlands, I got the pointer to the marshes. I cleaned out the marshes and looked everywhere - no prince. Then I thought to search the Golden Forest, ran into lots of goblins and found the goblin cave. Cleaned out the goblin cave and found the elf and his 'elven letter'. Tried to go to Sylvany, talked to the Ranger, and got the quest to save a ranger. Could not hire Shar - see above (I did not want to fire Kesha). Talked to the elf in the center and - suddenly had the conversation option to find a cure for the princes swamp fever. Huh? Looking in the journal I saw that I had brought the prince to the major, as requested - but when? What to do next? Saving the ranger - tried the orc cave, found a strange prisoner, and stairs down to the underdark, using the orc leaders key. But somehow I seem to have lost it... I hope, the author will find the time to repair this great module, it is big and actually very good. Magus
Posted by gpudney at 2005-04-1609:17:00
What couldn't open?
Posted by GoodLuck at 2005-04-1513:52:00
They couldn`t open.Just ERROR
Posted by barefoot at on04/12/05
Greatly enjoyed this module and was able to complete it wih only one visit to the walkthrough. Was a little bugged however as my henchmen would take off after a fight and I had to keep telling them to "follow" else they would be off by themselves getting killed.
Posted by gpudney at 2005-03-2006:52:00
That all depends on the side quests etc you do. Small parties should reach about 12-14 from what I remember. Hope that helps.