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NWN MODULES

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Title  (DD2) Teshmere
Author  MJ Harnish & C Willy
Submitted / Updated  10-10-2002 / 12-01-2010
Category  City Adventure
Expansions  Works on all versions
Setting  Daggerdale Region of the Forgotten Realms
Gameplay Length  2-4
Language  English
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Medium
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  02
Max # Players  04
Min # Players  01
Min Character Level  02
Content Rating  Teen
Alignments  Specifically tailored for good natured PCs
Hakpak  Link
Description
Having uncovered the cause of the sickness, but not the motivation nor who is behind it, the PCs journey to the neighboring village of Teshmere in the hopes of finding a cure. There the intrigue grows. Takes characters from 2nd to 3rd or 4th level. This is the second module in the 'Legacy of Daggerdale' campaign which is a plot-driven story-based around the Daggerdale area of the FR. Each module is designed to be a relatively short, self-contained 'episode' that string together over the entire series. Please read the 'READ ME' for more details. Requires 'Dungeonlike Dungeon by Velmar' hakpack. (DD2) is the sequel to '(DD1) Dwarves in the Woodwork' and picks up where the first module left off. Playing (DD1) first is HIGHLY recommended since the storyline assumes you have. Version 1.26. PLEASE NOTE: The latest version requires NWN v1.27 or later because it utilizes the new rat models.

Files

NameTypeSizeDownloads
DD2_Teshmere_v126.zipDD2_Teshmere_v126.zip
Submitted: 10-10-2002 / Last Updated: 12-18-2002
zip1.4Mb5670
--
MJ_Harnish_C_Willy10DD_Read_me.rtfMJ_Harnish_C_Willy10DD_Read_me.rtf
Submitted: 10-10-2002 / Last Updated: 10-10-2002
rtf30.63Kb5128
--
SCORE OUT OF 10
8.27
30 votes
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Comments (68):

  1  2  3 Next>

Posted by Bianca at 2011-08-19 05:17:06    Voted 6.00 on 08/19/11
Well, I waited a second part to be better than the first, but unfortunately ...
_________________________
Everything you do has a meaning...

Posted by Steve_Savicki at 2010-12-05 16:08:18    Voted 9.50 on 12/05/10
Quest giving dialogue is given even after quest is completed.

Some outdated scripting.
_________________________
Steve's Characters - please don't forget to vote on them if you play them.

Thanks,
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Posted by Mirgalen at 2008-10-01 03:56:05    Voted 4.00 on 10/01/08
Avoid. Game (scripts) probably broken. Story unfinished (no DD3).

Sorry to say but DD1 is still worth is 8.xx rating, DD2 is worth barely half that score.

I completed all quests in DD1. Here, I did not complete much even after starting the game over to reset some variables.

As hmdai mentioned, dialogue option (and important clues including some journal entry updates) may disappear forever it the PC doesn't choose it the first time.

Area Design is odd. Went everywhere before finding the town center. As a result I got a bunch of quests backward.

* Spoilers *

Some quests do not (seems to) advance (missing stargazer) and others have an odd completion trigger (e.g. never found the remains of a guy despite the fact that the NPC said something like "find my remains and collect your reward" instead some important figure in the inn triggered some XP and journal update).

Once I went to see Andy again I could net the proper conversation related to his Uncle. The guy was in front of of me but I would have to go back to ask the kids where he is.

After starting over I got the special map, visited the house with the dying guy (found no telescope and no stargazer). Even visited the secret area that have nothing to do with the main quest (at least I got to see what the hak was for).

BTW, to watch the stars one would go to a mountain (a place with no lights and a clear view of the sky). I was expecting a tower or something.

Posted by Astero at 2008-03-21 16:15:26    Voted 8.50 on 03/21/08
I had a problem with one quest, finding Andy. I found him before getting the quest to look for him, so my journal didn't update. The layout of the areas made me a little tired. I felt that the maps should had been smaller or better designed. Some sub-quests were a little tedious but I liked the one with the haunted-house. Overall, it was a good sequel, too bad there's not a part 3, the story had potential.

Posted by SusanMcKinney at 2006-11-21 06:39:01    Voted 9.75 on 11/21/06
Fun: 10
Layout / Design: 10
Dialogue 10
Originality / Creativity 10
Quality Control 9.75

I really enjoyed this module and DD1. I was hoping to find a third. ALAS and ALAK! I wish we didn't have to leave the Sage to her fate with the Zhentarim.

Posted by Lariam at 2006-09-14 13:57:14    Voted 8.75 on 09/14/06
Enjoyed the low magic/low treasure feeling. I would have loved to see this series continue, but as it stands, the player ends up feeling pretty empty after these two modules. The story doesn't really get much anywhere, yet. The two-mod "introduction" (DD1 & DD2) is intriguing, though.

There were some relatively serious bugs, it seemed to me. I couldn't all of the quests (the rats in the cellar, and the chap who had gone fishing).

The area design isn't quite up to the standards of today, I thought.

A minor note... The murders had taken place in 1340s. That didn't seem to match the official timeline very well. If that was 30 years ago, it would be 1379 DR in the module, if I rightly recall. But that doesn't fit at all with the situation in Daggerdale - the Zhents, Randal, etc. But that's a very minor point, of course! These worries would become groundless, if a certain chap said "about ten years ago" instead of "30 years ago"... ;)

All in all, it was nevertheless an enjoyable little module. Why not try building the series again for NWN2? :)

Cheers,

Lariam
_________________________
Forgotten Realms Weave

Posted by Yanos at 2006-08-31 01:46:48    Voted 9.25 on 08/31/06
A interesting mod, but not really planned for multiplayer

Posted by ATOM at 2006-08-09 16:52:10    Voted 9.50 on 08/09/06
Excellent mod,pity there was no part three.I think the authors are off locked in a dungeon somewhere.No one has heard anything from them in years.Would have got a ten but one mission was bugged and i could not finish it.
_________________________
Three Headed Troll Art Wurks

The Demonfiend Pact custom PNP mod project

Posted by Vidal at 2006-08-02 14:03:32    Voted 9.00 on 08/02/06
Very good mod. It is really a pity this series didn't get the attention it deserved. Little details and mini-quests are all very interesting. I really liked the Mccray quest. The ending is not very rewarding though, and there is some wandering around trying to figure out what to do. But I for one would like to the next module in the series... unfortunately, this seems unlikely.

Posted by hmdai at 2006-05-02 10:38:55    Voted 7.75 on 05/02/06
Interesting mod. Most of the combat is not too difficult for lvl 2 PC. Although some combat may be hard, it could be done by planning carefully. The only problem is 1) some of the dialouge options (quest related) disappear forever it the PC doesn't choose it at the first time. 2) some of the area which is free of monster is not allowed to rest...
_________________________
Overlooked Module Report February 2009 | Master List | Forum Thread
Academy of Modding Excellence
Romance Module List
Horror Module Collection
Starlight's favorite module list

Posted by deckrect ( 200.184.xxx.xxx ) at 2006-03-21 19:59:52    
Really cool... Use the mundane feeling to create atmosphere...

Posted by emperorzog at 2006-02-03 23:30:59    Voted 8.25 on 02/03/06
Sorry, wrong score the first time.

Posted by wendt at 2004-03-26 18:13:31    Voted 7.00 on 03/26/04
a lot of potential here- hope you make a third part!

Posted by Majere4 at 2004-03-12 16:26:00    
Well MJ & C you have made a module that my wife very much enjoyed... and then the sequel kept her very happy... I enjoyed DD1 alot and will rate it highly, from what my wife says DD2 is even better... and then what?
Nothing from you guys in over a year now... please let us know how you are doing!
< M
p.s. ..< M

Posted by Mirlsh at 2004-02-28 21:33:36    Voted 8.00 on 02/28/04
Fun: 7 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 7 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 7 &nbsp;&nbsp;

Posted by rln at 2004-02-28 21:33:34    Voted 9.00 on 02/28/04
Fun: 10 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 10 &nbsp;&nbsp;Originality / Creativity 10 &nbsp;&nbsp;Quality Control 7 &nbsp;&nbsp;

Posted by SyOp at 2004-02-28 21:33:22    Voted 9.00 on 02/28/04
Fun: 10 &nbsp;&nbsp;Layout / Design: 10 &nbsp;&nbsp;Dialogue 9 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 8 &nbsp;&nbsp;

Posted by Raife at 2004-02-28 21:33:16    Voted 7.00 on 02/28/04
Fun: 7 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 6 &nbsp;&nbsp;Originality / Creativity 10 &nbsp;&nbsp;Quality Control 4 &nbsp;&nbsp;

Posted by Firfin at 2004-02-28 21:32:58    Voted 9.00 on 02/28/04
Fun: 9 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 9 &nbsp;&nbsp;

Posted by JottsyJ at 2004-02-28 21:32:56    Voted 9.00 on 02/28/04
Fun: 8 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 10 &nbsp;&nbsp;Originality / Creativity 10 &nbsp;&nbsp;Quality Control 8 &nbsp;&nbsp;

Posted by Morte at 2004-02-28 21:31:51    Voted 7.00 on 02/28/04
Fun: 7 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 7 &nbsp;&nbsp;Quality Control 7 &nbsp;&nbsp;

Posted by RealRPG at 2004-02-28 21:25:55    Voted 8.00 on 02/28/04
Fun: 8 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 8 &nbsp;&nbsp;

Posted by gundy at 2004-02-28 21:25:52    Voted 8.00 on 02/28/04
Fun: 8 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 6 &nbsp;&nbsp;Quality Control 8 &nbsp;&nbsp;

Posted by SleepingDog at 2004-02-28 21:25:52    Voted 8.00 on 02/28/04
Fun: 7 &nbsp;&nbsp;Layout / Design: 8 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 7 &nbsp;&nbsp;Quality Control 9 &nbsp;&nbsp;

Posted by Abydos at 2004-02-28 21:25:51    Voted 8.00 on 02/28/04
Fun: 9 &nbsp;&nbsp;Layout / Design: 10 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 4 &nbsp;&nbsp;

Posted by Slim at 2004-02-28 20:46:21    Voted 8.00 on 02/28/04
Fun: 7 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 7 &nbsp;&nbsp;Quality Control 9 &nbsp;&nbsp;

Posted by Trevail at 2004-02-28 20:46:08    Voted 9.00 on 02/28/04
Fun: 10 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 9 &nbsp;&nbsp;Originality / Creativity 10 &nbsp;&nbsp;Quality Control 9 &nbsp;&nbsp;

Posted by Smithtak at 2004-02-28 20:45:59    Voted 9.00 on 02/28/04
Fun: 10 &nbsp;&nbsp;Layout / Design: 10 &nbsp;&nbsp;Dialogue 9 &nbsp;&nbsp;Originality / Creativity 9 &nbsp;&nbsp;Quality Control 7 &nbsp;&nbsp;

Posted by Turold at 2004-02-28 20:45:44    Voted 8.00 on 02/28/04
Fun: 8 &nbsp;&nbsp;Layout / Design: 9 &nbsp;&nbsp;Dialogue 8 &nbsp;&nbsp;Originality / Creativity 8 &nbsp;&nbsp;Quality Control 9 &nbsp;&nbsp;

Posted by Kemay at 2004-02-28 20:40:58    Voted 6.00 on 02/28/04
Fun: 6 &nbsp;&nbsp;Layout / Design: 6 &nbsp;&nbsp;Dialogue 7 &nbsp;&nbsp;Originality / Creativity 7 &nbsp;&nbsp;Quality Control 6 &nbsp;&nbsp;

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