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NWN MODULES

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Title  His Father's Sword
Author  Nicholas Piachaud
Submitted / Updated  01-06-2004 / 07-01-2009
Category  Various Settings
Expansions  NWN-1.62
Setting  The imminent siege of Ithacia (1421)
Gameplay Length  2 for the basic plot. More if the player goes after the subquests and secret items...
Number Players  Singleplayer
Language  English
Level Range  Designed for new characters.
Races  All. NPCs will sometimes respond to a PC in terms of their race/class.
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  All. Fighters will probably have the easiest time of it combat wise, but won't have access to some of the options for interacting with NPCs.
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  03
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  All
Gameplay Hours  <1
Description
His Father's Sword
Created by Nick Piachaud

The Blurb: 'Tensions run high as the feuding countries of Minos and Ithacia begin their headlong plunge into a devastating provincial war. Caught by an agent of an old mentor while trying to escape the imminent Minos siege of your home city, you are pulled back into the conflict by the very men your foster-father would have you escape. Along the way you'll have to deal with the shadier details of your parentage, pirates, family recriminations, the elite Minos vanguard, and, above all, a Minos Knight with a very personal sense of honour...'

The Explanation: A densely-plotted adventure intended for a single PC, levels 1-3. The story is geared towards an equal mix of plot and fight, so there's necessarily something of both. The mix follows some scripted action, and a fair amount of dialogue. I've tried to score a balance somewhere between the two...

The Sequel: The sequel and conclusion to this module - Her Father's Sword - is now available. It can be found at:

http://nwvault.ign.com/View.php?view=Modules.Detail&id=4397

Files

NameTypeSizeDownloads
His_Fathers_Sword_Version_1.1.zipHis_Fathers_Sword_Version_1.1.zip
Submitted: 01-06-2004 / Last Updated: 07-21-2004
zip2.1Mb4299
--
Nick_Piachaud21HFS_1.1_Readme.txtNick_Piachaud21HFS_1.1_Readme.txt
Submitted: 01-06-2004 / Last Updated: 07-21-2004
txt13.14Kb3449
--
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Comments (30):

1 2 3

Posted by hmdai at on12/17/05
I have tried your module. The story involve a lot of mystery and they are not being uncovered yet. Combat is not easy but is still managable. The only problem is the ending is a bit rush. I think adding a custom scenes or using some dialogs before the module end will be better. _________________________ Overlooked Module Report February 2009 | Master List | Forum Thread Academy of Modding Excellence Romance Module List Horror Module Collection Starlight's favorite module list

Posted by Qilue at on12/12/05
An interesting story.

Posted by NPiachaud at 2005-12-1116:36:24    
She's in a cave to the east. From the inn, follow the road to the north (the one Sigesith took). Turn to the east (right) instead of heading down the little slope. Continue straight, past the duellist's camp and head downhill. Now head straight on, past the trees (there should be a couple of travellers nearby), until you see the cave. If you're really lost, open the toolset, bring up the 'Scurbeorge (Outskirts)' map and see for yourself. In the toolset the cave is marked 'SO_MAG_ENTRANCE'.

Posted by EY at 2005-12-1113:36:57    
im sorry if this question is silly but where is this mag that ben is talking about?

Posted by BeBraw at on12/11/05
Great module. Nuff said. Sudden spawns were nasty though.

Posted by Salva at 2005-12-0909:32:03    
Good news - the sequel's almost done. I'm ironing out a final few bugs and am hopefully going to post it sometime tomorrow (sat). It'll be called 'Her Father's Sword'. I'll post again when it's done. Look out for it :)

Posted by Salva at 2005-11-2806:33:55    
Glad you enjoyed it. I'm still working on the sequel which will probably be finished just after everyone's forgotten about this page.

Posted by Deadsayer at 2005-11-2600:24:29    
Finished it. It was too short! :-P Now where's the sequel? I enjoyed this quite a bit, which is saying a lot. A lot of the custom mods I play are either ridiculously difficult or they're bugged in some way that makes it unplayable or they take away some of my items in the middle of the module (ie: one module in particular takes a bunch of stuff away at the beginning, which is fine, but then proceeds to take away my two shorts swords after I just used them to defeat a huge monster, when some guy gives me some other lame sword mine just vanish)

Posted by Deadsayer at 2005-11-2300:16:34    
It's the inside door I'm talking about. A switch? I didn't see one but I'll have another look... Ah. I found it. On the pillar. Sneaky.

Posted by Salva at 2005-11-2210:30:56    
Sorry, just want to make clear that the commment below was by the author of the module - Salva Nos.

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