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NWN MODULES

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Title  Shades of Moonshae
Author  Lazybones
Submitted / Updated  07-24-2003 / 07-24-2003
Category  City Adventure
Expansions  SOU-1.30
Setting  Forgotten Realms
Gameplay Length  8-12
Language  English
Tricks & Traps  Medium
Roleplay  Dependant on Module
Hack & Slash  Medium
Scope  Medium
DMNeeded  DM required
Single or Multiplayer  Multiplayer
Max Character Level  04
Max # Players  07
Min # Players  04
Min Character Level  01
Content Rating  Everyone
Alignments  Non-Evil Recommended
Description
'Shades of Moonshae' is a campaign module that is designed for play over several sessions with the same group of adventurers. Once play is complete, the same party can move on to my other campaign modules, including 'Torgan's Delve,' 'Drums of War,' and 'Paths of Shadow.' Over twenty areas, a storyline that includes various sub-quests, numerous NPCs for DM possession, dozens of custom items and creatures, and hundreds of encounters await your exploration. Designed for team-oriented play by a group of 4-7 characters starting at 1st level. A Dungeon Master is required. A complete DM's Guide to the module is included in the zip file. This module uses the HCR ruleset (with modifications), created by Archageo and others, version 2.0, SR5.3. The wand kit created by the DM-Friendly Initiative, for both DMs and players, has been installed. Uses Galleons hak by Schazwozzer.

Files

NameTypeSizeDownloads
Shades.zipShades.zip
Submitted: 07-24-2003 / Last Updated: 07-24-2003
zip3.4Mb1263
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Galleons!Schazzwozzer2003-02-17--This hak pak will add two new tilegroups to both the Rural and City Exterior tilesets. The tilegroup
SCORE OUT OF 10
9.19
4 votes
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Comments (10):

Posted by festivus at 2005-08-30 09:45:54    Voted 9.75 on 08/30/05
An excellent starting point for any campaign, LB's or your own or something else. A nice kickoff for new players to get to know each other and explore a little. Excellent roleplay opportunities in the town, and well thought out plot (which of course can contort any number of ways). My group completed this module in 4 3 hour sessions.
_________________________
-Festivus

Posted by Geohel at 2005-06-27 03:08:13    
I can't read the DM guide because it apparently is configured for MSWord, which I don't have. Can you make a version that is readable without MSWord?

Posted by Xipe at 2005-01-24 19:41:00    Voted 9.00 on 01/24/05
Brilliant! This module is ideal for the DM who has enough time to run a campaign, but not enough time to build the content every week. I was running all the one-shots I could find, but my players wanted the in-depth characterization that can only be found in a campaign. The readme is nicely detailed, but lacking a map, so be prepared to spend a bit of prep time walking through the areas and finding things in the palette. Personally, I also prefer the updated versions of Lazybones's campaign modules that use SBR, HABD, and the updated DMFI package rather than HCR. It might be worth your time to convert it. Nice plot, great custom monsters, and a few standout areas (the Northlander Crypt has some great trigger-scripted atmosphere). I wish more DMs would put this kind of thing together!

Posted by Xipe at 2005-01-24 19:37:00    Voted 9.00 on 01/24/05
Brilliant! This module is ideal for the DM who has enough time to run a campaign, but not enough time to build the content every week. I was running all the one-shots I could find, but my players wanted the in-depth characterization that can only be found in a campaign. The readme is nicely detailed, but lacking a map, so be prepared to spend a bit of prep time walking through the areas and finding things in the palette. Personally, I also prefer the updated versions of Lazybones's campaign modules that use SBR, HABD, and the updated DMFI package rather than HCR. It might be worth your time to convert it. Nice plot, great custom monsters, and a few standout areas (the Northlander Crypt has some great trigger-scripted atmosphere). I wish more DMs would put this kind of thing together!

Posted by Xipe at 2005-01-24 19:32:28    Voted 9.00 on 01/24/05
This module is ideal for the DM who has enough time to run a campaign, but not enough time to build a the content every week. I was running all the one-shots I could find, but my players wanted the in-depth characterization that can only be found in a campaign. The readme is nicely detailed, but lacking a map, so be prepared to spend a bit of prep time walking through the areas. Personally, I also prefer the updated versions of Lazybones's campaign modules that use SBR, HABD, and the updated DMFI package rather than HCR. It might be worth your time to convert it. Nice plot, great custom monsters, and a few standout areas (the Northlander Crypt has some great trigger-scripted atmosphere). I wish more DMs would put this kind of thing together!

Posted by Venture at 2004-10-04 10:08:41    Voted 9.00 on 10/04/04

_________________________
NWN Campaigns - the NWN/NWN2 Campaign Database
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Posted by Dungajin at 2004-02-28 20:36:14    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 9   Dialogue 9   Originality / Creativity 10   Quality Control 9   

Posted by whistler ( ..xxx.xxx ) at 2003-10-16 10:02:00    
I'm really enjoying this campaign. I hope he updates it to the version with the DMFI 0.4 tools installed. :)

Posted by Dungajin ( ..xxx.xxx ) at 2003-10-16 04:01:00    
Excellent work as ever Lazybones! Highly recommended.

Dunga

Posted by mjs ( ..xxx.xxx ) at 2003-07-30 21:31:00    
all new totally great conan the cimmerian nwn
module with movies featured in it made by you please?????????????????????????????????????????,
gameplay must be 11 hours total!!!!!!!!!!!!!!!!!!

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