You have decided to leave your home and your parents to start an adventurer�s life. Your travels take you to a bridge across a rapid river. It is here, where you will face the first challenge of your life. Are you up to it? This is a tiny little adventure I�ve designed for my table group several years ago. It�s not a masterpiece, but I hope you like it nevertheless...
Posted by Mirgalen at 2010-11-03 21:27:35 Voted 2.00 on 11/03/10
I was not sure what to think about this module so I went to check "Cult of the Bull" before concluding that most likely you are expected to fight the last boss, not run away and perhaps get help from the bridge keeper.
Unless you play a character with summons or a strong familiar it is clear to me that this is unplayable (meaning you cannot expect to defeat the last boss in melee) with a rogue, monk, ranger, barbarian, bard or cleric. A strong fighter or paladin may have a slight chance of success provided the NPC does not get a critical hit.
"Mithykyl´s Challenge" is much better than this.
Posted by Scythe-man at 2006-12-26 21:37:34 Voted 9.00 on 12/26/06
Good atmosphere, lighting and sound. I really enjoyed the little touches such as the shaking ruins and flavour text. The main story by itself is pointless, but a fun bridge (pun intended) module to play in between adventures.
Posted by jaege at 2006-11-05 14:31:51 Voted 9.00 on 11/05/06
Good mod. Simple and short but well done.
Posted by hmdai at 2006-08-28 11:56:04 Voted 9.00 on 08/28/06
There is something awfully useless about playing this module, as it is too short to go anywhere. There was a definite sense of either having come here from somewhere else, or being on my way to somewhere else, and this bridge problem was pesky and hopefully won't take too much of my time.
Afterwards, I felt like "what was the point of playing this?" The "story" wasn't bad, and being led by the nose is typical, but I think what this module is best suited for is some kind of interlude or jumping off point for another module. Otherwise, it was just too short to have been worth my time.
Posted by Lariam at 2006-05-13 13:06:22 Voted 9.50 on 05/13/06
This was a *great* little module. Somehow, Mini Dwarf had managed to create a brilliant atmosphere in this delightful little story for a beginning adventurer.
I also just love this kind of tiny little adventures - when they are well done.
The areas were well-designed, I thought. There were some nice little touches, like the descriptions that popped up now and then. Also, I'm always happy when there are skill checks, dialogue options that make reference to the character's deity, etc. My halfling ranger, say, had the option of trying to intimidate a certain character as a "powerful ranger of Sheela Peryroyl". Oh, well, didn't work out, of course. I guess he didn't seem that powerful after all...
A perfect way of taking a character from level 1 to level 2.
Now I'll have to go check out the module from the same author that is directed for level 2 characters...
Mini Dwarf: Why not build some more small-scale FR adventures for NWN 2..?
Posted by jaege at 2005-08-21 13:54:59 Voted 9.00 on 11/05/06
A really fun mod. If you are looking for a short 1st level mod, this is it.
Posted by jaege at 2005-08-20 14:07:09 Voted 9.00 on 11/05/06
A really good little mod. Sort of short, but very well crafted all the way around. I would like to see more from this author.
Posted by kingharbromm at 2004-08-21 03:17:37 Voted 9.50 on 08/21/04
What an amazing module! This is exactly what the module makers need to make more of! I was really impressed to see that you were more interested in setting a good mood than with making combats difficult or numerous. I loved the bridge. It really got my attention. Also, I loved how you prefaced most traps with some sort of clue. It's nice that there's a tip-off for the wary instead of people just throwing traps willy-nilly about.
Keep up the great work.
Posted by vonZipper at 2004-08-12 19:59:00 Voted 8.25 on 08/12/04
I just played through with a lvl 1 Druid, and I thought it was a well done short adventure. My only comment is that my druid couldn't use any of the missile weapons found,(a sling and bullets would have been nice). I look forward to more modules from you.
Posted by vonZipper at 2004-08-12 19:56:27 Voted 8.25 on 08/12/04
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