Faerun, north of The Spine of the World (maps included)
Gameplay Length
4-8
Language
English
Level Range
11-16
Races
Any
Tricks & Traps
Medium
Roleplay
Light
Hack & Slash
Heavy
Classes
Any
Scope
Large
DMNeeded
No DM Required
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
16
Max # Players
05
Min # Players
01
Min Character Level
11
Content Rating
Teen
Alignments
Mostly geared toward good alignments but some room for evil choices.
Description
This module is a spin-off of the Icewind Dale Trilogy books written by R.A. Salvatore. He's my favorite fantasy author and I figured my first attempt at a NWN mod should pay tribute to him. This mod is intended for single or multiplayer, levels 11-16. If you aren't at least 11, you will be raised to 11 in the game and also given some gold if you don't have much. Resting in game requires a bedroll, some rations, and you have to wait 8 real time mins between rests. There are a few henchmen available and I highly suggest you use one if you attempt to play single player. I have attempted to make this mod as challenging as possible without making it frustrating. I would say it's around 30% story 70% action. You will need to download the hak pack to play. Also, sorry about the size but a lot of custom music, load screens, models, and a winter tileset are included in the hak. Download the readme for more info on the story.
A belated vote..I played this some months ago. True as advertised. A fairly linear hack and slash quest with a number of reference to Drizzit and a chance to sub in for him as I recall. Given some of the mods released in 2005 this lacks the epic story but shouldnt be penalized for that. It is what is advertised. While the plot is linear my version ran bug free; and the mod has held its age really quite well as of patch 168 - something that is not true of all modules. If you are looking for a few hours of hack and slash, a bug free mod this is a good choice.
Posted by Mirgalen at on01/02/12
Too many negative points to make this worthwile IMHO. Positives: Great music, nice visuals. Negatives: Very basic story, respawning monsters (welcome to groundhog day), combat balance (almost unplayable event at level 15), only one lousy henchmen, no bag of holding (that's a classic). Would score it around 4.
Posted by Malak at on09/19/06
Really good module for my Ranger,I soloed it,nice atmosphere and animations,great hack and slash,truly some of the toughest fights I've had yet!
Posted by Litepulsar at 2006-05-2213:39:18
Does anyone know where to find Jenson's wife? I'm in the mausoleum (probably spelt wrong :p) and am in the area marked with a map pin that says "Mr.Danbury", and a locked door that's unbashable. Any help would be greatly appreciated, thanks!
Posted by Steve_Savicki at on03/05/06
Excellent use of tilesets, music, and henchmen voices. _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by Anonymous at 2006-01-0317:25:53
I played this mod with my Dwarven Defender (9f/6dd at start), and found it a pleasant diversion, a solid hack & slash that offered enough to keep a one-dimensional character like my dwarf interested. I was going to try it with my mage of the range (12wiz/5 ranger) but there seems to be a problem with the familiar summoning, as his faerie dragon familiar never appeared and his portrait appeared in the party screen but was blank. He's a base NWN familiar, so I don't know why he wouldn't appear. In any case, I decided not to play it through with him after that. All in all a fun mod, however.
Posted by El at on08/29/05
Straight combat mods aren't my cup of tea - they often start to feel like glorified video games - but I can't rate it down for being what it is advertised as. As far as straight combat mods go, this is excellent. The combat is very challenging and I found it to be extremely well balanced for my solo 11th level (starting) fighter with no henchman. The settings and other visual aspects are outstanding. The quests are straightforward and easy to follow. A few (very) minor gripes: - I found the undead theme to be kind of out of place and incongruous. When I think Icewind Dale, I think Remorhaz, ice trolls, yeti, etc... not mummies. -While I liked the Tolkienesque touches... Aragorn's Sword unusable by Rangers??? -The skeleton knights didn't rise from the ground, they dropped from the air. This just seemed strange. -The different stores added flavor and realism at first... but I quickly got tired of having to go to three different places just to sell all the different kinds of loot. These small complaints pale in comparison to how very well done this mod is overall. One possible bug - Whenever I levelled up I got some message that there was a script error or something. Didn't seem to affect play or my character in any way. Maybe you had a special level-up script that had a message or something? Dunno - like I said, it was just an error message and didn't ruin my fun any. Keep up the good work! El Dano _________________________ El Dano Black Thorn -- a Forgotten Realms mystery adventure for levels 23-27. Mountain of Mirrors -- a classic PnP conversion for levels 4-7.
Posted by El at on08/29/05
For those looking for an uncomplicated, straight-up hack fest, it doesn't get much better than this. _________________________ El Dano Black Thorn -- a Forgotten Realms mystery adventure for levels 23-27. Mountain of Mirrors -- a classic PnP conversion for levels 4-7.
Posted by Anonymous at 2005-03-2412:16:00
I have attempted to download this file 1/2 dz. times from Neverwinter Vault, and continue to get the message that the file header is corrupt. I can unpack the hak pak but not the module. I wonder if someone could check on the integrity of the archive?
Posted by Anonymous at 2005-03-2412:16:00
I have attempted to download this file 1/2 dz. times from Neverwinter Vault, and continue to get the message that the file header is corrupt. I can unpack the hak pak but not the module. I wonder if someone could check on the integrity of the archive?