The primary quest scenario includes a thread for evil characters to complete the quest.
Hakpak
No HakPaks required
Description
Arriving in a small mine near the village of Giromy in the country of Celene, the PCs discover that the Brethren of the Twisted Serpent now prowl the village and the surrounding countryside. Forcing innocent children into slavery, the Brethren are mining the surrounding mountains for the final resting place of Valgozar, the StormSon, the ancient overlord of their mysterious sect. The Brethren have abducted a seer and oracle from the local temple of Pelor, the sun god, but for what end? And what does the tomb of the StormSon hold for the Brethren? It seems that nature itself has succumbed to the power of the coming storm. Notes: 1. Henchmen are available to round out the party; they use the Pausanias_Auldar Henchmen AI, but the Henchman Inventory management system makes use of options in NWN 1.62. 2. This is the final release of the adventure. 3. A DM's Guide has been posted in the README section of this site; it includes quest summaries and an adventure walkthrough for RoA2.
Jeff, sorry I forgot to mark my queries as possible SPOILERS, but you haven't answered so I'm not really giving anything away. I found enough of my answer elsewhere among these comments. Thank heavens I can go on!
Posted by Houndiddy at 2006-10-1722:51:18
Jeff, sorry I forgot to mark my queries as possible SPOILERS, but you haven't answered so I'm not really giving anything away. I found enough of my answer elsewhere among these comments. Thank heavens I can go on!
Posted by Houndiddy at 2006-10-1722:23:01
Jeff, I can't find the README and therefore can't find the walkthrough. I have found the three items necessary to open the Lyzandier Gate in RofA2 but I can't find the portal to put them in. I am stuck. If you are still monitoring this site, please help! I love this module, and hate to be stuck!
Posted by Houndiddy at 2006-10-1722:22:52
Jeff, I can't find the README and therefore can't find the walkthrough. I have found the three items necessary to open the Lyzandier Gate in RofA2 but I can't find the portal to put them in. I am stuck. If you are still monitoring this site, please help! I love this module, and hate to be stuck!
Posted by Houndiddy at 2006-08-1906:11:54
Jeff, I found the key. It paid off to take the Rogue with me, for, although he couldn't detrap the altar, when we went searching through the tower again after I read something about a key--He went running into the room with the trapped chest to detrap it. My PC hadn't found it, having bypassed it in the heat of battle. The door to the room was opened. I always make sure I have opened all doors before I give up on a map, but this one was open so I didn't catch it. This is a great module, thanks for creating it!
Posted by Houndiddy at 2006-08-1120:06:00
Jeff, I am in Chapter 2 of RofA and I like it a lot.--SPOILER--I am stuck trying to deal with the electrically-trapped altar in the Metal Tower. I usually travel with Thalinasta, whom I love and admire so much and can't do without usually, but I did what I did in Chapter One with the deadly trap to find the Dwarven Shield, and got the rogue with the high detrapping skills to help. This time that didn't work, it says that he will never succeed. My weapons are all ineffective. I have the anti-electric cloak but trying to bash it is killing me. I know I have to have its remains. Can you give me a hint? Thanks.
Posted by manyhtrht at 2006-07-2208:39:12
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Posted by Kshatriya at on01/29/06
The useless middle module of a forgettable series. The title is funny since it suggests that you could possibly win the race; but if you won the "race" the demigod would not be revived in time for part III, so failure is the only option.
Posted by jerryku at 2006-01-0222:16:58
I couldn't find a divining pool. Is there one? While playing multiplayer, people would get plot items then log off, making it difficult to progress. ;(
Posted by Qilue at on12/16/05
While the story was engaging, the rest restriction system made the module almost unplayable by spellcaster classes. There also seemed a little too much unnessesary content.