Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  The Bitter Taste of Blood
Author  Jonas W�ver
Submitted / Updated  04-28-2004 / 02-02-2009
Category  City Adventure
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Forgotten Realms (Silver Marches, in and around Silverymoon)
Gameplay Length  4-6 hours depending on play style
Language  English
Level Range  Player will automatically be set to level 6.
Races  Choose human or elven if you want the story to make sense. Non-standard races may bugger up important parts of the module (I wouldn't recommend using the CODI Character creator).
Tricks & Traps  Heavy
Roleplay  Heavy
Hack & Slash  Light
Classes  Barbarians and monks won't make much sense
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  06
Max # Players  01
Min # Players  01
Min Character Level  06
Content Rating  Teen
Alignments  I wish you the best of luck staying good (it should be possible... theoretically)
Gameplay Hours  05
Description
You awake from your fevered dreams and find yourself in a vaguely familiar mansion dining room. You don't remember who you are, or who the three corpses whom you THINK you should recognize are. Your clothes are torn and blood-stained, but your skin shows no trace of damage. You pick up a dagger from the floor and cautiously make your way downstairs. In one of the rooms below, something in the mirror catches your attention: You have no reflection! You have become a vampire...

Features a heavily modified and improved version of Ercan's vampire system: Drink blood from innocent victims, subdue a person's will to make him an easy target, change into a wolf or a vampiric mist at will, bluff, sneak or kill your way through a set of mysterious and well-hidden locations in the area in and around Silverymoon as you attempt to find out what the hell happened to you.

Heavily story-based gameplay. Features 2 possible endings, and a story which forks half-way through the module.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2004-09-09Adam O'Connell6.67Good visuals, several nice little touches, vampire powers and great roleplayingSome minor bugs, huge areas and the fighting can be a little unchallenging at times

Files

NameTypeSizeDownloads
btob1.52.rarbtob1.52.rar
Submitted: 04-28-2004 / Last Updated: 05-28-2006
rar10.9Mb1413
Version 1.52, addressing various problems reported during the last 6 months or so.
Jonas_Wver14btob1.50.rarJonas_Wver14btob1.50.rar
Submitted: 04-28-2004 / Last Updated: 11-14-2004
rar10.8Mb3391
This file is identical to btob1.50 above, don't ask me why there are two of them...
btob1.50.rarbtob1.50.rar
Submitted: 04-28-2004 / Last Updated: 11-14-2004
rar10.8Mb3255
An old version, containing one more side quest than 1.52, but also a bunch of rather nasty bugs.
SCORE OUT OF 10
8.73
36 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS





You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by JonasWaever at 2007-01-1811:06:53    
Eep, sorry to hear about your crashes, I have no idea why that might happen. I'm wondering if the hak file is perhaps conflicting with the 1.68 patch, but I don't understand why that would make the game crash, it should just mess up some items or potraits or whatever at worst. I don't suppose your logs offered any useful information? _________________________ Jonas Wæver Link

Posted by Vorpal at on01/07/07
This module looked really interesting, and from what I was able to play of it, it lived up to expectations. Sadly, whenever I tried to load a save game it would crash to desktop. I restarted the module three times, thinking it might be a file corruption issue, but no dice. During play, I trundled merrily through the crypts, met Phelia, did several quests in Silverymoon and was looking forward to more. However, the constant crashing was beginning to erode my will to live, so in the end I gave up. I'm awarding the module a 7.00 regardless, purely for originality and ingenuity of execution. It it weren't for the module's instability, I'd have undoubtedly voted higher. (Oh, and before you ask, yes, all the relevant files were in all the correct places, and there wasn't any extraneous crap sitting in my override folder. Maybe the module doesn't appreciate patch 1.68, but then, as far as I can see, no one else seems to have encountered this problem.)

Posted by JonasWaever at 2006-11-0111:15:29    
ericdoman, I'm glad you enjoyed it. The vampire bonuses are given to you via a "skin" (an invisible item slot that all creatures have), which is why you retain it in other modules. Unfortunately the actual special powers you get (such as sucking blood) are included in the module's scripts, so of course they won't work : ) I'm currently planning a quite different NWN2 module based on some of the same design philosophies, only hopefully better this time around (took quite a few versions to get BToB right, I think). I'll post here when something is released. _________________________ Jonas Wæver Link

Posted by ericdoman at on10/31/06
Interesting mod. Well worth playing. Because of the vampire undertones, Took down a 5/1 clr/ftr (first time ever played with a cleric) played hardcore and finished as a 7/1 clr/ftr remaining LN. Was tempted to beome evilbased on usinf left and right fang. Don't now how you did thisbut ifyou use this character in other mods. You retain ability increases etc. Looking forward toany other mods.

Posted by JonasWaever at 2006-08-1711:41:34    
Hello again Mirgalen: If you didn't get a quest update from the maid, you are in really bad luck, mate. I didn't even realize it was possible to come out of that conversation without getting the next clue in the main quest. I wish some of my testers had caught that. Sorry. About the hood: I have nothing against vampires that can't go out in sunlight at all, I just thought it'd be an unnecessary annoyance to most players if they had to stop and rest all the time. Especially as there's a limited amount of interior areas in the module. _________________________ Jonas Wæver Link

Posted by Mirgalen at 2006-08-1509:13:36    
Thanks for the clarifications Jonas. Let me er... clarify the clarification ;-) **** SPOILERS AGAIN - albeit minor **** 1. To include a character is a minor thing but a starting area with a DM avatar or at least a warning in the readme would be nice (the later being easier to do). 2. I could've included that, I suppose, but why not just use the hood you find in that chest in your room? Found the hood and other items I don't need or cannot use but I like the classic vampires those who would burn if they go out during the day hood or not I understand your point of vue if you like "Angel" and/or Dicken Frost makeup in "Blade". 3. By "meal", do you mean the maid that runs up to you as you leave the house? Don't bite her until you've talked to her. I only did something "bad" after the conversation but IIRC she said she did not know what to do to help. I did not get the clue you mentioned from her. 4. Well, I provided an upstairs area in The Crescent Moon with rooms containing civilians for you to feed on if you so choose. I'm aware of the faction problem some people are getting I'm afraid I was unlucky and got exactly that bug. It was a room at the very end upstairs, the last in the row. Thanks for your kind reply I will try this again ASAP.

Posted by JonasWaever at 2006-07-2609:00:14    
Anthrop: Glad it worked! Thanks for letting me know, and again, I'm sorry about the bug. **** SPOILERS AGAIN - albeit minor **** Mirgalen: 1. Well I guess I could've included a character, but personally I hate that, I want to make my own characters to play with. I'm sorry it annoyed you quite so much, but yours is the first complaint I've received over this, and I'm not sure I see why it's a problem: There's a whole chest of starting equipment right there in the house where you begin the module. 2. I could've included that, I suppose, but why not just use the hood you find in that chest in your room? 3. By "meal", do you mean the maid that runs up to you as you leave the house? Don't bite her until you've talked to her. I guess I should've made her immortal or something, but in my defense, if you kill important characters who are trying to speak to you, it's not my job to make sure you can keep playing, not in this module ; ) 4. Well, I provided an upstairs area in The Crescent Moon with rooms containing civilians for you to feed on if you so choose. I'm aware of the faction problem some people are getting, but I've never been able to replicate it myself, and I have no idea what's causing it. Sorry about that. Also, just in case you're still interested in the module, once you speak to the maid and get the first clue on your main quest, it's possible to survive at least the first large part of the module without biting any civilians, you just need to say the right things to the hooded guy in the inn and he'll set you up with something that'll help. As soon as you leave the city, there'll be plenty of critters to tide you over : ) I'll be happy to help you get back into the module if you're still interested, but otherwise thanks for trying, and I'm sorry I didn't live up to your expectations. _________________________ Jonas Wæver Link

Posted by Mirgalen at 2006-07-2605:14:37    
Version 1.52 I may have to try again sometime but this module did not work for me (although I am a big fan of vampires). 1. Item strip: That's a big no for me (I don't really mind loosing some XP as they can be regained). If you want people to enter with a fresh character perhaps the best thing to do is to include one (rogue?). 2. Hunger is the first thing that makes you go around. Still you do not like daylight that much. I wish there was a way to rest until dusk other than pressing rest/cancel over and over to move the time. 3. Once you start to adjust to your new life (or un-life) a "meal" is served to you right away. After I only found closed doors that could not even be bashed. Being a fighter/mage I have no pick lock skills. Did not found any sewer either. That would be the most logical area to seek refuge assuming home is not safe anymore. 4. After a while found a building with quite a few NPCs. Being hungry tried to locate the last room hoping to find "food". Food I did find except that the whole town turned hostile after that. Even if that was not the case I have no clue where to go or who to speak to. Too bad.

Posted by Anthrop at on07/23/06
That did the trick. Thanks! No quotes were needed. The console asked for a target after I entered what you suggested and I clicked on myself.

Posted by JonasWaever at 2006-07-2414:46:22    
*** SPOILERS FOLLOW *** Anthrop, I'm glad you enjoyed the mod, I'm sorry to hear you encountered a bug in the end. I've been looking at the dialogue, trying to remember what's supposed to happen so I could figure out why it's not working for you, and I think I recall now. You're meant to set up a meeting with Laren on the graveyard, killing him there will set an integer that makes Zach's next-in-command recognize his death. Try typing this into the console: If Ghashian is the surviving next-in-command: dm_setvarint gotquest_newleaderGHASH_3 1 If Litharnia is the surviving next-in-command: dm_setvarint gotquest_newleaderLITH_3 1 I hope that helps. Unfortunately I don't know if you need to put the name of the variable (gotquest_etc.) in quotation marks, you might want to try that if it doesn't work. Please drop a comment about whether or not it works, and of course I'll do something about this in a hypothetical next version, it's a pretty stupid bug :-/ _________________________ Jonas Wæver Link

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Gameworlds


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters