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NWN MODULES

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Title  The Staff of Bryne [SoU Edition]
Author  davisgames
Submitted / Updated  10-21-2003 / 11-17-2004
Category  Dungeon Adventure
Expansions  SOU-1.32
Setting  The Realm of Orik
Gameplay Length  Roughly 2-3 hours
Number Players  Intended for solo play; however a well-rounded party of 4 should get enjoyment out of this. Be warned, though, it has not been tested for multiplayer. See read-me for more info.
Language  English
Level Range  Weaker classes should bring in a level 10-12 character.
Races  Any
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Medium
Classes  Fighters and Rogues should get the most enjoyment out of this.
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  10
Max # Players  Any
Min # Players  01
Min Character Level  05
Content Rating  Everyone
Alignments  Really only set up for Good or Neutral characters. Sorry, but it's hard to come up with a plot for an Evil person and make it likable.
Description
Just finishing your last adventure, you find yourself aboard a ship sailing for the kingdom of Lenore (Lay-nor-uh) in southern Orik. The ship docks at the port city of Edson, in northern Lenore, and you check yourself in at the Oceanview Inn, the closest inn to the docks. You fall wearily onto the bed, asleep before your head even hits the pillow. Your sleep is deep but not uninterrupted. Just before dawn sounds of a struggle awaken you from your slumber. You stumble wairly out into the corridor of the inn just in time to see a grizzled dwarf run a hooded figure through. The hooded figure drops to the floor in a meaty thud, and that's when you notice a second body already lying there in a fresh pool of blood. Swallowing heavily, you sheath your sword and make your way over to the dwarf and his two companions. A feeling deep within your gut tells you this has the smell of a new adventure written all over it...

Files

NameTypeSizeDownloads
StaffofBryne2.6.zipStaffofBryne2.6.zip
Submitted: 10-21-2003 / Last Updated: 11-25-2003
zip1.3Mb649
--
Sir_Gimpy25The_Staff_of_BryneReadme.htmlSir_Gimpy25The_Staff_of_BryneReadme.html
Submitted: 10-21-2003 / Last Updated: 11-25-2003
html16.27Kb663
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
NWAlleysThallionStellani2002-12-03--Neverwinter Alleys Tileset Addon By Thallion Stellani This tileset addon places alleyways into
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Comments (5):

Posted by davisgames at 2004-11-17 18:17:00    Voted 9.00 on 02/28/04
A note to all the fans of "The Staff of Bryne" and to those who have been waiting patiently for answers:

2 is coming...

Updates on the progress of SoB2 can be seen on my site.

Thanks for downloading my modules.

--Sir Gimpy

Posted by davisgames at 2004-02-28 20:36:16    Voted 9.00 on 02/28/04
Fun: 9   Layout / Design: 9   Dialogue 8   Originality / Creativity 9   Quality Control 8   

Posted by Sir Gimpy ( ..xxx.xxx ) at 2003-12-06 00:20:00    
I am beginning to work on version 3.0 of this module and I need to know, either here or through my email, of any changes you would like to see made to this module. I will work on the most requested ones first, though.

Thanks for downloading and playing "The Staff of Bryne."

Posted by Sir Gimpy ( ..xxx.xxx ) at 2003-10-26 19:21:00    
You need the South Gate key, from Willis. He brings it to you when you have gotten all of the magic rods.

Unless you are asking how you get on the boat.

Once you get the ferry key from Rolf, go outside and unlock the gate, and there is an area transition on the ground in front of the plank of the boat.

Hope that helps :)

--Sir Gimpy

Posted by Jana ( ..xxx.xxx ) at 2003-10-26 17:34:00    
So hoow do I get to the ferry to go down the river and catch up with the badie Silke? (Please ;o)

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