Dungeon Spawner Monsters & Areas Builder. Created by Altaem (Stephen Moore) released:1-dec-04. This module is a design tool for use with the Upcoming Dungeon Spawner Series. It contains complete instructions on building new races & areas, including the ability to test they function correctly. As a stand-alone product it demonstrates my new Encounter System that all future Dungeon Spawner releases will contain. These enable a single trigger to spawn any number of creatures in logical combinations, equip them & level them to the appropriate threat level.
Posted by Altaem at 2005-03-08 04:43:25 Voted 10.00 on 03/08/05
sure makes my life easier!
Posted by Altaem at 2004-12-08 04:47:00 Voted 10.00 on 03/08/05
The Bad News:
Release date for DS LAN has been moved to 14th dec.
Waiting on 4-8 new races by Zayeel.
(and I need the time for testing, but it's always good to blame someone else...)
The Good News:
This will bring the total to 20 monster races to choose from!
Thanks to Shadow for 10 new races!
(just about to check them out.)
Posted by Altaem at 2004-12-07 04:08:00 Voted 10.00 on 03/08/05
To anyone who hasn�t worked it out yet,
Sorry, this information was meant to be in the module description.
The complete instructions are scripts inside the module:
making_new_areas
making_new_monsters
Posted by shadow_80 at 2004-12-02 15:29:48 Voted 10.00 on 12/02/04
This is a cool and easy way to add new races and areas, to an already awesome concept. IF you haven't downloaded Dungeon Spawner Beta, do it! Have a look... it is only a taste of what is to come!
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