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NWN MODULES

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Title  Aribeth's Revival - (1.68, CEP & NWN-1.29only versions available)
Author  Poecile
Submitted / Updated  08-11-2003 / 02-29-2008
Category  Official Campaign
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Neverwinter, the O.C. areas.
Gameplay Length  2-4 hours
Language  English
Level Range  You should use your NWN PC, but be prepared for that PC to revert to level 1; it is a story based decision that is incorporated throughout the story's content.
Races  Ari's Revival is geared to those characters that wished to save her, and revisit the relationship.
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Light
Classes  Slanted towards Paladin, someone Aribeth would hope to see return.
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  Any
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Movie Link  Link
Alignments  Good characters (It is a 'Mushy Love Story' after all.)
Gameplay Hours  03
Description
Yes, you have done it! As a lowly recruit in the bowels of Tyr's Temple, you have strove onward facing unthinkable obstacles. You have gathered ancient artifacts. You have uncovered an extraordinary plan. This Source Stone would allow the rise of the Old Ones, not just throughout all of Faerûn, but across many dimensions! What?! Kapow! Morag is defeated, and Ka-Boom, the Source Stone is neutralized, the multiverse is spared the onslaught of the Old Ones. The Word Slave, Haedraline is overcome with joy, and she gives you a happy dance. Oh great defender of worlds, you have done it! Now you can, WHAT?!?!? What can I do now! All I can do is a little two-step with Haedraline?!?! I want to get back to Castle Never and I demand to see Aribeth!!!

The main module link now requires patch 1.68. The NWN only module built with the 1.29 patch is now available at the right. The patch 1.66 version is also in the file list. For the CEP version click the following link: Aribeth's Revival CEP version

Don't forget to download

The Interlude between Aribeth's Revival I and II
and
Aribeth's Revival part II


Assumptions/Presumptions on player perspective. This module series mainly focuses on Aribeth and the player character's developing relationship. It is a module that is geared to those player characters, such as my own, that were attentive to Aribeth in the official campaign.


It is a ROMANCE, there is no friendship storyline for male or female player characters, that would be an entirely different storyline and module.

Aribeth's Revival is a niche module that is devoted to following a specific storyline that was present in the Official Campaign.



It is for those of us that acquired the necessary evidence that suggested that she should be shown mercy and those who entered the Source Stone with a hopeful outlook after having a positive dialogue with prisoner Aribeth; regarding your mutual/shared feelings.


I make the assumption that a significant relationship had developed over the span of many months where the PC and Aribeth spent many hours, days, weeks, etc., in close contact. I emphasize this because if you don't, or are unwilling to view the modules from this perspective, then they probably won't be something you'd want to download.

Files

NameTypeSizeDownloads
m4gameover.zipm4gameover.zip
Submitted: 08-11-2003 / Last Updated: 08-28-2006
zip2.1Kb1290
Not a necessary file, for experienced users. A zip that contains an .erf file that contains a modified 'm4gameover' script from Chapter 4 in the NWN Official Campaign. If you have completed Ch4, you know the game just ends. This erf will change the script and it will start this module, Aribeth's Revival, instead of ending the game.
Aribeths_Revival_patch_166.zipAribeths_Revival_patch_166.zip
Submitted: 08-11-2003 / Last Updated: 01-15-2008
zip2.5Mb2131
The patch 1.66 version of Aribeth's Revival, for those who have yet to update. The hak for this module is also at the HAK page.
AribethsRevival_NWN129zip.zipAribethsRevival_NWN129zip.zip
Submitted: 08-11-2003 / Last Updated: 05-28-2005
zip9.1Mb2097
NWN ONLY VERSION of Aribeth's Revival, patch 1.29. Comes with hakpacks and music files. !!!DO NOT DOWNLOAD THIS IF YOU HAVE SoU and HotU!!! You should download the other Zip in this list. This Zip is much older; from April 2004!!! The more recent modules have been updated with much more new content.
Aribeths_Revival_part_I_README.docAribeths_Revival_part_I_README.doc
Submitted: 08-11-2003 / Last Updated: 02-29-2008
doc69Kb20817
ReadMe Documentation-Aribeth's Revival 1.68
Aribeths_Revival_HOTU.zipAribeths_Revival_HOTU.zip
Submitted: 08-11-2003 / Last Updated: 01-15-2008
zip2.5Mb23989
The main module file using patch 1.68. It requires the HAK-168 file that is available at the HAK page which you can reach by clicking the link below. Posted Jan 15th, 2008. This version does have some new content, and the older 1.66 version is available in this list for anyone who hasn't updated their game to 1.68. This is the most recent version with the most up to date material
Aribeths_Revival_Installment_Guide.docAribeths_Revival_Installment_Guide.doc
Submitted: 08-11-2003 / Last Updated: 01-15-2008
doc29Kb1591
A document covering the process of installing all three modules in the series.

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
AribethRev_HOTU.HAKPoecile2004-03-26--This Hakpak file contains files necessary to play [b]Aribeth's Revival[/b] by [b]Poecile[/b]: [url=
Ari_Rev_MusicHAKPoecile2004-03-26--This Zip package contains 4 .bmu's (music files) that can be used in Aribeth's Revival. A very
SCORE OUT OF 10
9.37
135 votes
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SCREENS

"Aribeth Bathing" a portrait by Attalus


"Neverwinter Burning," a portrait by Attalus...


'Pulse to your heart' screen


"Aribeth Resting," a portrait by Attalus...





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Comments (30):

1 2 3

Posted by Poecile at 2009-02-1215:06:22    
REDCRAIG, No Detect Mode? That is another strange event, though Aribeth should have detect mode as an elf. Do you have a custom PC or a custom equipped PC? Do you have any overrides? Which version did you play?

Posted by REDCRAIG at 2009-02-1214:44:04    
Poecile Levelling up made no difference - I just cant get PC to accept that second weapon. The other thing I noticed is no Detect Mode???? Any Ideas???? I did however complete the mod - some glitches notably the paralyzation glitch at Inn but I walked around that like a previous player.

Posted by Poecile at 2009-02-1119:52:27    
REDCRAIG, I really don't know, never heard anything like that happening... you should level up pretty quickly into the module, so maybe you can check out what happens at that point?

Posted by REDCRAIG at 2009-02-1115:57:02    
My PC has lost the ability to equip his second weapon - having had a two weapon fighter I am a little peeved at this or is this part of not just stripping Chars of levels since I did give my Char the 2 weapon feat at first level?

Posted by Kerick45 at on01/15/09
Poe, I realized I haven't voted for Part 1, sorry! The paralyzing thing happened to me too, but I just ran around the trigger for that comment she makes about the country side Inn being on the right and kept playing. I enjoyed this alot!

Posted by Flashblade at on12/10/08
Poecile, I allready said my piece in the comment of Revival II so here I simply say excellent :)

Posted by Caller_in_Darkness at on11/30/08
This was really great. I loved every second of it. I encountered absolutley no problems or bugs. Nice dialogues and flow of story. This is one of the few mods I played through a second time and probably will have a third run, if I can find the time. Thanks for this outstanding game.

Posted by LeslieMS at on11/12/08
I love how this tied up the loose ends that the OC left hanging. I also enjoyed the chance to 'save Aribeth'. I can't really recall any serious bugs. One time I healed her too quick, but I kept frequent saves, so it was no big deal. A couple of conversations would not start because I got too far away from aribeth, but that isn't really a bug. Also fixed by reloading the quicksave... I played both CEP and NON CEP versions. I did not have any reall issues with either version. It was absolutely wonderful to play. Thank you for the great work. I am getting ready to vote for the interlude and part two as well. _________________________ Stupidity kills people. Nothing Good comes from ignorance. Knowledge is power that is useless with out the wisdom to use it properly. Be Well and Be Safe, Leslie

Posted by MrBirthday at on11/04/08
Not bad. The module is fun and generally well-contructed. It gets a bit sappy at the end, but I guess that fits.

Posted by Poecile at 2008-11-0207:49:51    
Silvius- "The most annoying was the fact that my character becomes paralyzed when Aribeth tries to talk to me. If she happens to be too far away, I am stuck, and there is nothing I can do. This happens quite a few times." - - - - - - - - Aribeth is tied to a 6 second heartbeat command, so if she fails to start a conversation on the first try, she should try again after 6 seconds. If she fails for some reason, she should try again. I don't think there should be a situation where she fails to initiate a conversation, though it might happen to a player for some reason or another. I had to use the freeze because, early on when the module was first released, players often ran away from the conversation initiation and it broke the module. I wasn't aware that I hadn't set the death respawn waypoint. As I tested, I didn't test dying, and no one else has commented on the respawn, so that one just slipped me by.

1 2 3

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