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NWN MODULES

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Title  An Ancient Heart(v4-1)
Author  Andrew Ellis
Submitted / Updated  03-19-2003 / 07-20-2005
Category  Dungeon Adventure
Expansions  HOTU-1.61
Setting  Forgotten Realms - Damaran Region
Gameplay Length  12-18 hours
Number Players  This module is designed for single player as the best choice, but for multiplayer I would recommend playing this module with a small party, and only having one party. Having a bigger party and/or more than one party could very well decrease the fun factor.
Language  English
Level Range  This module is designed for players to create 1st level characters, by the end of the module players can get to the higher levels.
Races  Be any race you would like, all are accepted in the land of Damara. Make the best choice based on attributes and the way you would like to roleplay your character.
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  This module is balanced for all classes. While it may be harder for some, you can always come back when you are more experienced as there are lots of things you can do to make your character stronger.
Scope  Epic
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  14
Max # Players  04
Min # Players  01
Min Character Level  01
Content Rating  Teen
Alignments  Any alignment is fine, however there are more quests written for good players than ones for bad players. So if you are looking to be very bad there are definitely opportunities, and there is always the promise of riches to intice bad characters to do good things.
Description
You spent your youth on a small farm in the northern country of Damara. Between the time spent planting and harvesting, you dreamt of the world outside your quaint home, of the life of an adventurer. Lately, However, the weather has been changing, changing for the worse. The folk have been talking about the times of old, when the great glacier of the north covered the entire area. If the temperature continues to drop at this rate, the glacier might yet again claim the entire region. When you receive a mysterious summons from the mayor of Wellsfar, a nearby town, your desire for travel and excitement is renewed. Even if this is just a social call, it will give you an opportunity to quell the worries weighing on your mind, worries over the ever threatening cold... -Over 140 unique magical items. -Over 50 subquests to complement the deep main quest. -100's of NPCs -8 ready to join party members, including a famous drow ranger. -Over 300 pages of written dialogue.

Interviews

SubmittedTitleAuthor
2005-06-30Interview with Andrew Ellis (An Ancient Heart)Maximus

Files

NameTypeSizeDownloads
Andrew_Ellis16An_Ancient_Heart_Readme.txtAndrew_Ellis16An_Ancient_Heart_Readme.txt
Submitted: 03-19-2003 / Last Updated: 01-16-2004
txt14.12Kb50975
--
An_Ancient_Heart_v41_HoTU_and_SoU_Required.zipAn_Ancient_Heart_v41_HoTU_and_SoU_Required.zip
Submitted: 03-19-2003 / Last Updated: 01-16-2004
zip3.4Mb56297
--
SCORE OUT OF 10
9.41
318 votes
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Comments (30):

1 2 3

Posted by Tesseract at 2006-09-3001:19:06    
*** Spoilers *** I can't find the informant for Sembaron's quest. I read ACEMaster's reply to someone having the same problem a few pages back, but I've talked to every guard in the place and they all just say their one-liner comments.

Posted by ThAnswr at on09/03/06
Let's try this again as, for some reason, my post got cut off at this point. Possible spoiler Like others, I also had the problem of Commander Rodek dying at the battle. I was never able to get the DM solution to work. However, I solved the problem by staying with the commander through the entire battle and, basically, protected him. Nervewracking, but he stayed alive and I was able to move on. It worked for me. End of spoiler Again, a good mod and one I would recommend.

Posted by ThAnswr at on09/03/06
I played the mod a while back and I really enjoyed. In my opinion, it isn't one of those mods that hits you over the head with special effects, but it is one that grows on you. Possible Spoiler

Posted by NoobsRus at 2006-08-0814:13:53    
is this another of those mods where you show all the places on the map but you can only go to like 5 of them or can you actually go to all those places you listed on the map screen? _________________________ "Noobs are people to" NoobsRus

Posted by Equanimity at on08/05/06
Excellent module, one of the best I've downloaded. Hope to see more of your work.

Posted by Suicide at on07/14/06
This was a very interesting and engaging mod, with a good story and particularly interesting NPC's. And I always love a nice presentation of FR setting, I much prefer it to custom worlds. And I was absolutely delighted about the chance to kill Drizzt! After the giants had beaten him down to a sliver of his miserable life, my Arcane Archer gave him an undignifying one-shot kill. Whoopee! The mod was worth playing, for that alone! :D

Posted by Saurstalk at 2006-07-0901:59:23    
I recently started this campaign and am already wondering whether I missed something. I've made it all the way through the marsh and cleared out all the lizardfolk. However, I never found the chieftain's crossbow - requested by the dwarf in the inn. The only actual lizardfolk that I found of any rank were the scout (MW scimitar) and the priestess. Where's the chieftain, so I can retrieve his bow? _________________________ OGRE-SLAYING KNIFE (+9 Adamantine Ogre-bane Dagger): Against all creatures other than ogres, it functions as a +1 adamantine weapon. As a +1 adamantine weapon, it has a +1 enhancement bonus on attack and damage rolls and the attributes of an adamantine weapon. Against ogres, it offers a +9 enhancement to attacks and damage rolls (along with an additional +2d6 damage) and the attributes of an adamantine weapon. No one knows the history of this simple seeming-ly non-descript dark steel-colored blade, but it is likely safe to assume that the knife?s creator had a thing against ogres. When activated, i.e., automatically against ogres, the blade is sheathed in a harmless flicker of reddish light (20 ft. radius) and runes burn red down the dagger?s length - one side of the blade mirroring the other. (Infernal - it reads - ?Bathe in Blood - Slake the Thirst.?) Hardness 20. Hit points 3. Strong evocation; CL 27th; Craft Magic Arms and Armor, summon monster I; Price 104,002; Cost 52,001 gp + 2080 XP.

Posted by jeffabes at on07/02/06
Very enjoyable! Well-paced - I always felt involved. One question, though - why would a gold dragon make a comment about a human's body? Wouldn't the dragon be looking for another gold dragon to spend time with?

Posted by gruedragon at 04:49:44    Voted10.00
Gwiston: The dragon isn't looking for that sword. Maybe the giant dropped a weapon during the attack on Bloodstone Pass...

Posted by Gwiston at 2006-06-1902:15:09    
I am having a problem with a sword that i need to give to the resident of dierdak peak....i have killed the giant leader and taken his sword but i am unable to give it to the Dragon....am i missing something....is there another sword? Noone else seems to have had this problem...any help would be appreciated as i want to finish this excellent module

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