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NWN MODULES

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Title  The Quick and the Dead
Author  Von Django
Submitted / Updated  12-12-2004 / 03-08-2005
Category  Dramatic
Expansions  Requires Both Expansions (SoU & HotU)
Setting  Dark Western/ Occult
Gameplay Length  around 3 hours
Language  English
Races  Human
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Medium
Classes  Fighter/ Medic/ Rogue types
Scope  Small
DMNeeded  Occasional DM Needed
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  07
Max # Players  04
Min # Players  01
Min Character Level  03
Content Rating  Adult
Alignments  Any
Description
Setting: A slightly apocolyptic future America, in which mutated demons and rogue gunslingers clash over a wasted desert landscape. Its D+D meets Mad Max. The Story: A simple revenge story, on your journey to the frontier of New California, you are attacked by bandits, and stranded in the middle of a burning desert. You will need a fast trigger hand and a faster mind to survive in this wasteland. Build Time: 2 Months Play Time: 2-3 hours Word Count: 10000 Thanks to the Firefly and D20 mod teams for making this module possible..... Revised edition fixes: Coshee texture bug 'Missing' hak file, doesnt require creatures hak either Not being able to complete first convo Adds a number of un dm'd feats, making other classes viable for play

Files

NameTypeSizeDownloads
thequickdeadfinal.zipthequickdeadfinal.zip
Submitted: 12-12-2004 / Last Updated: 03-08-2005
zip1.2Mb3153
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
d20 Modern Huma...Beta IId20 Modern Mod Team2004-01-17--Here are the heads for modern female humans. This hak is a mix of heads done by the d20 Modern Team
d20 Modern Huma...Beta IId20 Modern Mod Team2004-01-22--Here are the heads for modern male humans. This hak is a mix of heads done by the d20 Modern Team an
d20 Modern Plac...Beta IId20 Modern Mod Team2004-01-23--This hak contains the .2das necessiary for usage of the Placeables Volume I & II haksD20 MM Placable
d20 Modern Plac...Beta IId20 Modern Mod Team2004-04-19--D20 MM Placable Library: This hak contains literally hundreds of placeables for your use. The hak co
d20 Modern Plac...Beta IId20 Modern Mod Team2004-04-19--D20 MM Placable Library: This hak contains literally hundreds of placeables for your use. The hak co
Firefly Additional MusicForrestwolf2004-07-17--This is an additional set of music for the Nightfire Firefly Campaign System. It's optional (the sy
Firefly Hak 1Forrestwolf2004-03-31--This is the collection of hak paks that are available elsewhere on NWVault, but are compiled here fo
Firefly Hak 2Forrestwolf2004-03-31--This is the Hak Pak collection for character-based information in the Firefly Campaign Development S
Firefly Hak 3Forrestwolf2004-03-31--This is the Hak Pak collection for encounter-related information in the Firefly Campaign Development
Firefly MusicForrestwolf2004-03-31--These are the music files for the Firefly Campaign Development System. Install to your NWN/music
Firefly Update HakForrestwolf2004-06-16--Latest Update: 10/2/06; removed 'mature' content from whole Nightfire system; spaceset.hak and firef
SCORE OUT OF 10
9.33
14 votes
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Comments (30):

1 2 3

Posted by Acrodania at 07:10:49    Voted9.50
Unfortunately the haks are part of two sets made by two different groups, the D20 Modern and Forestwolf's FireFly. Neither hak set was created by the author of the module. Only part of the D20 system is used to reduce what a player needs to download. So no combining....

Posted by mtv_poison at 2006-01-2417:01:06    
Is there some way that all of the required files could just be uploaded into one single folder for download? I think this would make alot of people less confused and also take less time and stress.

Posted by Acrodania at 11:29:09    Voted9.50
You did fine :) On some installs the TLK file for some reason didn't create with the patch that implemented it. Most of us have been using CEP, PrC etc for so long we forget that it sometimes isn't there... Have fun!

Posted by Brambletoes at 2005-09-1320:41:10    
All righty, I threw caution to the wind and CREATED a tlk folder for the main directory then put the fireflytlk in there and..... it worked YEAH! Ya I know, you are thinking what an idiot. Seriously there was no folder, any way I am going to play it now, thanks anyway.

Posted by Brambletoes at 2005-09-1320:26:10    
Actually I don't have a tlk directory. The original dialogtlk. was in the main directory. I then removed it and put the firefly one where it was, but then there were no words on the main menu for the game ( such as start new game, load game etc). by having both of them in the same main directory where NWN originally has theirs, I get the error message. Maybe on the Windows version there is a specific .tlk directory but the Mac version just puts it in the main. Also I have NWN version 1.65 if that matters.

Posted by Acrodania at 18:36:36    Voted9.50
You need to find the FireFly .TLK file and put it in your TLK directory. You probably put it in your HAK directory by mistake :) TLK files go in the TLK directory, HAK files in the HAK directory. Hope that helps!

Posted by Brambletoes at 2005-09-1315:24:28    
Well, I downloaded all the required haks and put them where they are suppose to be,( I hope) and it still will not start up. I keep getting a message stating " could not find required custom talk table". Not sure what else to do.

Posted by Acrodania at 21:48:35    Voted9.50
The firearms use an OnHit to give the weapon sounds/effects. Unlike the full D20 modern haks it was a lot easier for Forrestwolf to implement and gives builders more freedom on modifying it for more weapons/etc. His later FireFly system uses OnAttacked for the NPCs, giving more reliable results.. Hi Von_Django! I haven't worked on Spotted Plains in AGES, it WAS going to be a western-based PW. My daughter is taking all my time so I've just been working on small modifications on my existing PW to keep my fingers limber {smiles}

Posted by tragicus at 2005-09-0219:17:31    
well they actually do sound but ONLY when i kill the NPC

Posted by tragicus at 2005-09-0119:49:02    
The guns dont make any sound when they fire, is this normal? If not how do i fix this problem? Thank you in advance

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