not designed with multi player in mind, modifications may be necessarry to make it work
Language
English
Level Range
Assuming you have a typical character. Obviously, if you're a gnomish bard, you may need more levels
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Heavy
Classes
makes more sense for characters willing to fight for gold or a good cause
Scope
Medium
DMNeeded
No DM Required
Single or Multiplayer
Single Player
Max Character Level
13
Max # Players
04
Min # Players
01
Min Character Level
11
Content Rating
Mature
Description
The Neverwinter snowflakes are small, single player, stand alone modules for Neverwinter Nights. They are set in The Forgotten Realms campaign setting. As you travel through the land of Cormyr, news reaches you of a call for mercenaries needed for the defence of the town of Danathin. More information is scarce but you decide to answer the call. There is a 12000 gold reward after all. As events unfold however, the situation becomes more complicated, and you will need more than skill in battle to survive. This module contains system intensive large battles. Therefore there are two mod files included in this folder. The low spec version contains trimmed down battles and is recommended for machines below 1.5 ghz. however, it is not as much fun! Now fixed the gold and the respawning.
Thanks to my playtesters, everyone who helped with or contributed to the CEP and of course, Bioware.
Wow, I'm amazed that this is your first time being inducted into the Hall of Fame induction. Congrats!! -B _________________________ My NWN Blog FRW Character Creator
Posted by akinliat at on06/20/07
Immersive, tightly-written story that illuminates the characters without resorting to either pedantry or caricature (which for some bizarre reason seems to be considered necessary by many for fantasy work). The more I've come back to NWN,the more I've come to the conclusion that the play really is the thing -- story, character, and dialog make a module worth playing. Visuals, sounds, combats, and all the rest provide the ambiance, but without a good story populated by real people, it's all like a tricked-out hotrod without the spark plugs -- it looks great, but it's going nowhere. This module accomplishes that, and even better, does it with superb craftsmanship. The module itself is small, but the conversations are even smaller, and there are no wasted words to be found (unlike this rambling post). Usually, I can find any number of flaws with the story and/or dialog of most of the modules that I've run across, and usually I pass over them because professional writing (and especially professional dialog) is rare under any circumstances. This may well be the first time that I can remember being simply impressed by the quality of the dialog. Thank you. Akin
Posted by Steve_Savicki at on07/08/12
Why is the content rated mature? _________________________ Steve's Characters - please don't forget to vote on them if you play them. Thanks, Steve
Posted by USAERAH at 2007-05-2411:19:49
This module comes very highly recommended. I was thinking of taking a break from NWN2 to try it out. Do you think adding cep2 (by myself of course)to module properties would cause any scripting errors?
Posted by timmadigan at on12/29/06
Great game. The only disappointing thing is that I didn't realize it ended and kept replaying with different choices to try to get the game to keep moving forward.
Posted by Alabore at on12/16/06
My vote.
Posted by blkcat1028 at on12/14/06
Very well done mod. Worthy of HoF. _________________________ Can't sleep, clowns will eat me!
Posted by Randalish at on11/30/06
This is a very good short module. Wonderful work in setting an evocative scene and establishing an intruiging story and then creating a strong resolution all in the space of an hour or so. Extra points for giving the player a meaningful role to play, and interesting decisions to make. I'll second many of the comments below. This module outclasses many works ten times the size. In particular, it feels far more meaningful than many an epic "save the world" adventure. Great work!
Posted by Morte at 2006-09-0604:13:39
Thanks Sethai, this was fun. I just put a character through it, and put her straight through again to try the other plot line. I'm going to put her through the other "snowflakes" next.