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NWN MODULES

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Title  World Of Lodor
Author  Djeryv
Submitted / Updated  11-17-2004 / 05-11-2005
Category  PvP
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  World Of Lodor
Number Players  64
Language  English
Level Range  1-40
Races  New races to play are Drow, Sylvan, Brownie, Quickling, Ogre, Minotaur, Sprite, Duergar, Kobold, Bugbear, Goblin, Lizardman & Vampire
Tricks & Traps  Medium
Roleplay  Dependant on Module
Hack & Slash  Heavy
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Multiplayer
Max Character Level  40
Max # Players  64
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Hakpak  Need CEP 1.51
Description
The World of Lodor is a vast world of exploration that is meant to be a persistent world. Many improvements have been made from my previous module World of Rhun, and is designed for server vault characters.

Files

NameTypeSizeDownloads
Djeryv17lodor.txtDjeryv17lodor.txt
Submitted: 11-17-2004 / Last Updated: 11-17-2004
txt0.66b2806
--
LDDJ0511.zipLDDJ0511.zip
Submitted: 11-17-2004 / Last Updated: 05-11-2005
zip8.8Mb3233
Fixed the Pixie Exit, Vampire Death Script & the Level Needed For Seed Quest.

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP v1.51 Full (.Exe)CEP Team2004-10-19--** Please note : This is an outdated version of the CEP self installer. It does not work with NWN v1
SCORE OUT OF 10
9.67
5 votes
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Comments (82):

  1  2  3 Next>

Posted by Serial at 2006-07-06 08:22:53    Voted 10.00 on 07/06/06
Great module!!! Thanks for your job.

Posted by iotech at 2005-12-15 08:27:13    Voted 10.00 on 12/15/05
Excellent work! Persistent functions work out-of-the-box. Many clever and excellent scripts. Dynamic quest system is wonderful. Bravo!

Posted by Djeryv Tar ( 24.213.xxx.xxx ) at 2005-07-20 13:15:11    
I don't know anything about running movies in mods as I never saw a need to do it.

Posted by 0N_ELOCIN at 2005-07-19 13:47:16    
OK I see that you don't work on this mod anymore :( I hope you could answer me this. Why is it that if I use a movey on the module (like the ending from NWN) it doesn't run very good? :(
Anyways now we are on patch 1.66 will there be any problems with the mod?
Over all a good Job I hope to run your module soon. The Server will be on the Story, the name 0N_ELOCIN I will probably rename the mod World of Lodor (CEP) and use a Full PVP and D&D Hardcore Anyways send me a line at [email protected] if you can. Bye

Posted by AMRACH ( 207.161.xxx.xxx ) at 2005-06-24 17:51:18    
Can i set the difficulty to d&d hardcore?

Posted by fraszczu ( 83.20.xxx.xxx ) at 2005-05-18 14:00:26    
cool

Posted by Shemor ( 195.114.xxx.xxx ) at 2005-05-14 12:17:40    
can you tell more about vampire race?please!

Posted by Djeryv ( 24.213.xxx.xxx ) at 2005-05-06 10:53:42    
You must run this mod as a SERVER VAULT with the appropriate settings shown in the downloaded files. If you do not, the item recording faction will not be there when you jump back in...hence...everyone is hostile.

Posted by ScarFace666 ( 82.35.xxx.xxx ) at 2005-04-28 09:12:00    
Thanks, now any idea why the locals were hostile whenever I log on, they were fine the first time, and no I have not attacked them I simply logged on spoke to one of the orcs then logged off to see if I would be ported there every log on, I was ported there and they were hostile.

Posted by Mikel of Avalon ( 212.20.xxx.xxx ) at 2005-04-28 04:52:00    
There are no Journal entries inside the modul. The most of the quest are dynamic and so its impossible to make a entry for it - makeing entries for this are a hard work and a competly rebuild for the quest system...

Posted by ScarFace666 ( 82.35.xxx.xxx ) at 2005-04-27 13:23:00    
Just had a little test and started as a half orc, I was ported to the orc village no probs, the locals were fine with me, i logged out and logged back in and when I was ported back to the village the locals were all hostile, whats that all about?

Posted by ScarFace666 ( 82.35.xxx.xxx ) at 2005-04-27 13:23:00    
Just had a little test and started as a half orc, I was ported to the orc village no probs, the locals were fine with me, i logged out and logged back in and when I was ported back to the village the locals were all hostile, whats that all about?

Posted by ScarFace666 ( 82.35.xxx.xxx ) at 2005-04-27 10:12:00    
I downloaded this, I havent played it yet, I have it open in toolset, I have noticed there are no journal entries, is this supposed to be like this?

Posted by Mikel of Avalon ( 82.83.xxx.xxx ) at 2005-04-16 15:55:00    
As i remember the Entry to the Scron Crypt is in the northeast corner upstairs - but be careful, many liches goes around there and the key itself where hold from the lich-master.

Posted by Konstantin ( ..xxx.xxx ) at 2005-04-10 07:08:00    
Exploring the Citadel...
Level 5.
Found two things: a key and a door. Door can be opened by specific key. This key does not match.
Description of a key: "Crypt Key. This key found in the Scorn Crypts"

I will try to find Scorn Crypts.

Posted by Mikel of Avalon ( 82.83.xxx.xxx ) at 2005-03-29 15:33:00    
Maybe, its possible to make a History of changed things in the next update. It's allways a pain to tryout the changes in a new version to integrate it to a individual modification. Although, its a great work and i hope critical updates also comes furthermore...

Posted by Konstantin ( ..xxx.xxx ) at 2005-03-27 01:22:00    
Almost forgot.
I have found difference between servers behavoir with "Enforce Legal Characters" on and off.
On: I can`t get one of the starting quests, for example, +1 weapon quest. You can infinitly talk with NPC and over and over hi will try to give you this quest.
Off: You need to talk with NPC only one time to take the quest, and take a reward later.

Can it done by anower way?

Posted by Konstantin ( ..xxx.xxx ) at 2005-03-27 01:05:00    
I also found what there is no quest spawns at location "Temple of Tears"

Posted by Konstantin ( ..xxx.xxx ) at 2005-03-27 00:53:00    
There is small bug in skill_mining script at 95 line(yours mining between 50 and 99):

int nRandom = d12(1); //Must be d20(1)
if ((nRandom >= 1) && (nRandom = 9) && (nRandom = 13) && (nRandom

Posted by Djeryv ( 24.213.xxx.xxx ) at 2005-03-21 10:58:00    
Yes. There were a couple of issues brought to my attention.

1. One quest had a problem.
2. A door that unlocks after a monster is slain.
3. Shifters with Religious Rings

These issues were fixed.

Posted by _Doc_ ( 67.52.xxx.xxx ) at 2005-03-18 13:43:00    
I see there was a new version posted 3/14/2005... what changes were made?

Posted by Marek_LeFey at 2005-03-08 12:12:00    Voted 10.00 on 03/08/05

Posted by Mikel of Avalon ( 212.20.xxx.xxx ) at 2005-02-28 00:31:00    
As long i remember, there is no time limit for a rest. The only thing you must have is food and water...

Posted by Asterix ( 200.120.xxx.xxx ) at 2005-02-27 22:11:00    
It does not have time between a rest and another one ??

Posted by DukeArioch at 2005-02-25 14:08:28    Voted 8.00 on 02/25/05

Posted by Mikel of Avalon ( 82.83.xxx.xxx ) at 2005-02-23 15:44:00    
Please, can you specify which changes you have made to fix the things. I have spend a lot of time to make it work with nwnx2 and changed many things (maping also). A lot of things are translated to german and the monsters and npcs having corpses instead of bags.

Many thanks in advance, Mikel

Posted by Djeryv ( 24.231.xxx.xxx ) at 2005-02-19 13:18:00    
I spent some time at a friends house and did alot of fixes to Lodor (read the description above). I think this should take care of things for awhile.

Posted by Anonymous ( ..xxx.xxx ) at 2005-01-26 12:01:00    
what haks i need?

Posted by Entar ( 213.228.xxx.xxx ) at 2005-01-24 12:19:00    
No =) You don't understand me =) Everyone can do it without access to server! Simply hack the game on his PC while connected to my server... For example: I have a game, hmm Starcraft, if I want a lot of minerals, I can simply hack it with GameHack set minerals amount to 999999. In nwn it works like in example, player can hack his stats without access to server or servervault...

Posted by Djeryv ( 24.231.xxx.xxx ) at 2005-01-23 18:28:00    
So if I understand everything...

There should be no issue as long as you don't let your players have access to the server.

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