Visit Kalamentein, trading port of the Northern Empire located in the world of Mirendell. A gathering point of different races and unusual beings, a place where strange things are common and not all is what it seems. Follow the strange occurrances within the city and uncover dark secrets and hidden truths.
Haunted by strange dreams you awake in a cold sweat on the hard cold floor of an abandoned mine. Your memories seem to elude you and the only thing you can remember is right now you should be dead.
Please send any bugs or feedback to [email protected] (Current Version 1.3)
Far too much like P:T. I couldn't take this module seriously as a result, and when I came across quests that were "inspired" by it I just sorta rolled my eyes and moved on. Infact, as soon as I realised HOW inspired by Torment this was I immediately created a Nameless One character to play through with.
Posted by Blatob at on03/13/06
Nice mod. However, I was not able to work for mayor ( I didn't find the missing note, though I found a messenger and bandit's knife).
Posted by Blatob at on03/13/06
Well, after some half an hour searching the web, I have found answer. Nevermind.
Posted by Blatob at on03/13/06
It would be very helpful if you would post the door puzzle solution. You know, there are other languages used in the world, not only English.
Posted by Alcarin at on03/06/06
Adam, Thank you for sharing this mod with us. :) I'm glad you kept up with it and continued making updates to it. I know you're hard at work on Chapter 2, so please don't take my little quibbles here to mean I want you to fix things immediately or anything. :) At the end, when both Ryder and Kaltias want to talk to you, you can work for both of them, pretty much up to the point where they ask you to kill the other. I don't know if you intended this or not, but I thought it worth a mention. I really didn't side with either of them since I didn't know enough about how Kaltias ran things or exactly who Ryder was -- even talking to various people didn't help since there were no conversations options I could find pertaining to that kind of thing. Maybe I just didn't talk to the right people. :) I definitely liked that rangers could talk to the animals and get shreds of information that were sometimes relevant, sometimes not. :) Lots of stepping back and forth across areas, which mostly isn't a bad thing, but when out in the far reaches of the Kijo Plains and having to get back to town was the pits. Maybe in Chapter 2, you could implement either a map system or something along those lines to get from place to place (when there isn't a scripted event going to occur). Keep up the good work and I'll definitely play Chapter 2!! :)
Posted by Alcarin at on03/06/06
After many tries (and some updates by the author), I finally finished this. :) There's a good story, here though I figured out the 'catch' or 'twist' to it early on. The spelling/grammar errors are a bit on the excessive side,which knocked my vote down a few points. There's a spellchecker for NWN available on the Vault, here. I'll certainly play Chapter 2 when it's out. :)
Posted by lebowski at on08/21/05
Good to know you are still working on the next chapter. Believe me a chapter two, of any module, gets a lot more of visibility to chapter one too. Just remember to use advertising tools like: screenshots, community news, posts in the bioboard. I'll surely do my best to help you. _________________________ The hottest new modules you can't miss - player suggested Contributor to Overlooked Module Reports An interview with me about NWN mods
Posted by Adam at 2006-02-2706:14:00
New version posted, this fixes a few minor bugs and will probably be the last one for a while as I am now concentrating on Chapter 2.
Posted by Midnight16 at on02/09/06
Wow...forgot to vote for this thing...XD The only downer of the mod were the numerous spelling and such errors, other then that, an excellent module with an interesting storyline! Eagerly awaiting Ch.2! _________________________ Stupidity should hurt...a lot...
Posted by Adam at 2006-02-0104:27:52
Thanks for all the feedback. I am currently working on chapter 2, though due to a lack of spare time I haven't been able to work on it for a while.