You awake in a desert oasis, with no memory of recent events and a strange amulet attached to your neck. Somehow, you must figure out a way to return to your home, and hopefully along the way piece together what has happened to you....
Sleepwalker 1: Desert Greed is a plot-driven single-player adventure for a first level character, and will get you to level 6-7. Be prepared to enjoy poker games, fishing, undead henchmen, logic puzzles, plenty of alignment options, and item creation.
See readme for version changes. Playing Sleepwalker 2 requires you to use a fighter, paladin, cleric, ranger, or druid as your first level.
Perhaps I am wrong but It seems like a level one rogue or monk cannot complete this module. I just checked the Hints as I was trying to see if there is a way to reach level 2 w/o doing the crypt stuff but the "he sends you to the tombs" written in the Hints file seems to contradict that. I completed this mod a while a go with a druid/shifter it was not easy either.
Posted by Snake at on08/07/05
I've played many modules since NWN's beginning, and this is the first one that, upon completion, I couldn't wait to play again with a different character. Everything just worked great: good plot, nice locales, interesting people, great humor, balanced combat, etc. Very fun mod.
Posted by Phalanges at 06:30:05 Voted10.00
Ah yes... the unexplainable bugs. This is the reason I gave up mod building a year ago...
Posted by TwoStepsBehind at 2005-05-3004:23:43
Ok, I went back and ran a different pc through and the item showed up and I finished the module... interesting... verry interesting...
Posted by TwoStepsBehind at 2005-05-2723:34:06
Double hmm! On re-reading, I see some spots I could have been vaguer but still clear... sorry
Posted by TwoStepsBehind at 2005-05-2722:26:23
Hmm... With judicious use of reloads, the hints file, and these boards, I have just about finished. But... ---Spoils--- ...I'm holding onto the mug of milk because I haven't quite cleared the '2nd time in tombs' (or whatever) quest. I was suitably duped into delivering the ring, went back and called her on it, was swarmed by her family---oddly enough my undead henchman didn't seem to take damage and once I got over to her and was whiffing away (bad rolls), it seemed her family wasn't too fond of her either because they stopped attacking me and attacked her.--- Anyway, she went down finally and I finally went and smashed all the sarcophogi around the walls. I never found a ring to try to right things. It wasn't in her remains. If it is in the remaining sarcophogus in the middle of the room, nothing I have (even a +2 weapon with powerstrike) will touch it. So the quest sits unfinished in my log. Obviously I either missed something or I blew something. Is there anything I can do further on that?
Posted by ChaironDeCeleste at 2005-05-1118:11:30
Phalanges: Not sure why the main gate was still plot locked - maybe a script hickup due to win xp sp 2... - after a savegame reload all worked like a charm :)
Posted by Phalanges at 05:51:49 Voted10.00
lebowski- Yes its me. With this change of the vault I need to have one account to update materials, so I decided to go back to this handle. SPOILERS ericdoman: Palm sap is in oasis, in McGil's barrel, looks like a bottle. Ghoul grease is in lanner family tomb, in a coffin. Chairon: Simir tells you when you talk to him initially that the main door has to be bashed or picked. No key here!
Posted by ChaironDeCeleste at 2005-05-0807:36:44
*** Spoiler *** A key to a family crypt isn't of any use when you lack the main door tomb key... *sigh* ;-)
Posted by ericdoman at 02:39:02 Voted9.00
Enjoying mod but am stuck. can not find the palm sap and ghoul grease. Have the special glasses so I have searched areas. So can't get past big door. Help