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NWN MODULES

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Title  Lands of krondor - persistent world module
Author  capcrunch&andalar&killy
Submitted / Updated  03-17-2005 / 07-18-2005
Category  Classic PnP Conversion
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Forgotten Realms
Gameplay Length  100
Language  English
Races  many
Tricks & Traps  Medium
Roleplay  Heavy
Hack & Slash  Medium
Classes  Any
Scope  Epic
DMNeeded  Occasional DM Needed
Single or Multiplayer  Multiplayer
Max Character Level  Any
Max # Players  Any
Min # Players  Any
Min Character Level  Any
Content Rating  Everyone
Alignments  Any
Hakpak  No other hak packs, only CEP
Description
Lands of Krondor : It is a persistent world module based on lands of algia ,development begun in december 2004 and now we cant continue developing it. Current module uses nwnx aps, mysql database ,nwnx leto , nwnx hash functions , dar demux , uoa crafting and more .. Now to summarize the current features are : drow faction , duergar faction , elves faction , hafling faction , dwarven faction , human faction . - No inmunities , just items based in raising specific saving throws. - No power weapons , not high ac . -resting system , hunger and thirst system ,fishing, but based on nutritional values thanks to olander pack of persistent . -uoa crafting functional . -vault systems for items and money. -seudo system shock raise -oldmanbeard henchmens deactived -many subraces , play as a kobold , goblin , etc .. - over 100 custom items -over 300 areas -custom encounters . -umd check fix - etc , etc, etc. . . We are too lazy to make any documentation...

Files

NameTypeSizeDownloads
capcrunchandalarkilly1111147038845krondorfinal.rarcapcrunchandalarkilly1111147038845krondorfinal.rar
Submitted: 03-17-2005 / Last Updated: 03-17-2005
rar7Mb1353
--
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Comments (26):

Posted by demux at 2007-09-16 19:36:39    
Nice to know I'm loved still :)

For you ppl with MySQL Problems, I would like to point out to you the fact that neither NWNX nor Leto actually need a MySQL database present. Now correct me if I'm wrong, cause I haven't posted anything on nwn what so ever for some years now (Wow, I'm old)... Last time I checked, when compiling leeto you'll need a MySQL lib. Well, on linux in any case. mysql.so ... blah. I found something out about dynamic and static linking which I thought not quite right. Well, don't let me mess with you. I don't remember much, exept I was gonna make two different versions og dar and name them Darwin for windows and Darlin' for linux. Enough bla bla. By now ;p

Posted by binaryKnight at 2007-06-14 19:27:56    Voted 10.00 on 06/14/07
Very very nice !! dar demux owns!

Posted by yoid at 2007-02-28 10:49:52    Voted 10.00 on 02/28/07
superb !

Posted by fed at 2006-08-29 07:34:44    Voted 10.00 on 08/29/06
great ;)
_________________________
=O

Posted by Serial at 2006-07-06 08:36:28    Voted 10.00 on 07/06/06
Great module!!! Thank you for your job.

Posted by p0wn3r 0f n00bs!!111 ( 200.113.xxx.xxx ) at 2006-04-21 09:54:37    
j00 i h4v3 pl4y3d j0r n3w m0d l3gends p0wns!!111 why d0nt j0 r3l3as3 th4t m0d 1s l33t sh1t d00dd !!1111

Posted by l33t h4x0r ( 200.113.xxx.xxx ) at 2006-04-17 20:06:56    
j0 d00d wh4t 1s up ? f00d SysT3m p0wns m3 4ll t3h t1m3 d00d
1 c4nt 5cr1pt s0 h0w 1 f1x t1hs ?'!!!!111111

Posted by hax0r ( 201.241.xxx.xxx ) at 2006-04-17 20:03:30    
r0x0red!!!

Posted by ironaxe ( 200.113.xxx.xxx ) at 2006-03-07 16:41:41    
j00 d00dz ar3 t3h l33t ! any new mods ?

Posted by 80 ( 200.104.xxx.xxx ) at 2006-02-09 09:02:46    
80

Posted by sigil333 ( 86.131.xxx.xxx ) at 2005-06-11 20:54:00    
i have nwnx and msql setup with the sql tables provided already..this problem is something else..the logins are recorded in the db tables ok but the player does not get the required initialisation on entry to the mod. any info/help on how to sort this problem would be greatly apreciated :)

Posted by WrathPhoenix at 2005-06-06 22:59:45    
its because it requires database operations and nwnx to run properly.

Posted by sigil333 at 2005-05-10 17:51:28    
im having the same problem

Posted by sigil333 at 2005-05-10 17:14:22    
im having the same problem

Posted by ironhorse40000 at 2005-05-05 06:26:06    Voted 10.00 on 05/05/05
Has anyone managed to stop it saying that it cannot init the player from the database?

Posted by ironhorse40000 at 2005-05-05 06:25:51    Voted 10.00 on 05/05/05
Has anyone managed to stop it saying that it cannot init the player from the database?

Posted by ironhorse40000 at 2005-05-05 06:24:59    Voted 10.00 on 05/05/05
Has anyone managed to stop it from saying that it fails to initialse player from database?

Posted by capcrunch at 2005-04-21 12:30:00    
The sql file is used like this if im not mistaken ,

mysql dbname -u username -p < file.sql

anyone can post i you like or hate this module ?

Posted by capcrunch at 2005-04-21 12:29:00    
The sql file is used like this if im not mistaken ,

mysql dbname -u username -p < file.sql

anyone can post i you like or hate this module ?

Posted by MajHavoc at 2005-04-20 13:36:00    
I just downloaded your updated version of Krondor. Where do I put the .sql file?

It's not mentioned in your module notes (I am unfamiliar with nwnx) do I need any other utilities to make Krondor work?

TIA

/0

-Maj

Posted by Anonymous ( 139.55.xxx.xxx ) at 2005-04-19 08:08:00    
Mr. Durrrp sez:

Title Lands of krondor - persistent world module
Game Patch Requires All Expansions (SoU & HotU & --> CEP

Posted by Anonymous ( 138.49.xxx.xxx ) at 2005-04-18 17:18:00    
Confirmed by some of us working on it trying to make sense of its value...it does require CEP

Posted by Anonymous ( 138.49.xxx.xxx ) at 2005-04-18 15:04:00    
It says no haks, but the screenshots clearly show haks used in CEP, so which is it?

Posted by MokahTGS at 2005-04-18 14:17:00    
Does this have anything to do with the Betrayal at Krondor series? There are numerous books and a really good game done way back when.
_________________________
Mokah - The Grumpy Strumpet
|| Dear Strumpet Letters || Jabberwocky Development Blog || Vertex I - The State of the Union ||

Posted by Meowdred at 2005-04-10 12:37:48    Voted 10.00 on 04/10/05
awesome!

Posted by dungeonmaster ( 200.83.xxx.xxx ) at 2005-04-04 13:23:00    
awesome !! . but could you post a readme or something?

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