Lands of Krondor : It is a persistent world module based on lands of algia ,development begun in december 2004 and now we cant continue developing it. Current module uses nwnx aps, mysql database ,nwnx leto , nwnx hash functions , dar demux , uoa crafting and more .. Now to summarize the current features are : drow faction , duergar faction , elves faction , hafling faction , dwarven faction , human faction . - No inmunities , just items based in raising specific saving throws. - No power weapons , not high ac . -resting system , hunger and thirst system ,fishing, but based on nutritional values thanks to olander pack of persistent . -uoa crafting functional . -vault systems for items and money. -seudo system shock raise -oldmanbeard henchmens deactived -many subraces , play as a kobold , goblin , etc .. - over 100 custom items -over 300 areas -custom encounters . -umd check fix - etc , etc, etc. . . We are too lazy to make any documentation...
For you ppl with MySQL Problems, I would like to point out to you the fact that neither NWNX nor Leto actually need a MySQL database present. Now correct me if I'm wrong, cause I haven't posted anything on nwn what so ever for some years now (Wow, I'm old)... Last time I checked, when compiling leeto you'll need a MySQL lib. Well, on linux in any case. mysql.so ... blah. I found something out about dynamic and static linking which I thought not quite right. Well, don't let me mess with you. I don't remember much, exept I was gonna make two different versions og dar and name them Darwin for windows and Darlin' for linux. Enough bla bla. By now ;p
Posted by binaryKnight at 2007-06-14 19:27:56 Voted 10.00 on 06/14/07
Very very nice !! dar demux owns!
Posted by yoid at 2007-02-28 10:49:52 Voted 10.00 on 02/28/07
superb !
Posted by fed at 2006-08-29 07:34:44 Voted 10.00 on 08/29/06
great ;) _________________________ =O
Posted by Serial at 2006-07-06 08:36:28 Voted 10.00 on 07/06/06
Great module!!! Thank you for your job.
Posted by p0wn3r 0f n00bs!!111 ( 200.113.xxx.xxx ) at 2006-04-21 09:54:37
Posted by hax0r ( 201.241.xxx.xxx ) at 2006-04-17 20:03:30
r0x0red!!!
Posted by ironaxe ( 200.113.xxx.xxx ) at 2006-03-07 16:41:41
j00 d00dz ar3 t3h l33t ! any new mods ?
Posted by 80 ( 200.104.xxx.xxx ) at 2006-02-09 09:02:46
80
Posted by sigil333 ( 86.131.xxx.xxx ) at 2005-06-11 20:54:00
i have nwnx and msql setup with the sql tables provided already..this problem is something else..the logins are recorded in the db tables ok but the player does not get the required initialisation on entry to the mod. any info/help on how to sort this problem would be greatly apreciated :)