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NWN MODULES

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Title  Revenge Is A Dish Best Served Cold! v1.23
Author  Agamemnon
Submitted / Updated  03-27-2005 / 06-28-2006
Category  Dungeon Adventure
Expansions  Requires Both Expansions (SoU & HotU)
Setting  New.
Gameplay Length  three to six hours.
Number Players  Single player only.
Language  English
Level Range  Start at level 15 to 18 if playing without henchmen / companions. There are no limits on levels to play this module.
Races  Any.
Tricks & Traps  Light
Roleplay  Medium
Hack & Slash  Medium
Classes  Any. Magic using characters will find it more difficult to play as resting adds up on the timer system employed in the game.
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  16
Max # Players  01
Min # Players  01
Min Character Level  14
Content Rating  Everyone
Alignments  Any, but geared for good to netural charactors. Aliignment affects many different factors in the game.
Hakpak  No Hak Packs. This module was kept small on purpose.
Gameplay Hours  04
Description
"Revenge is a season in Hell."

You are a retired adventurer who has settled down in a small forest community known simply as the 'Druid's Grove.' You are the owner/operator of the local lodge. You have married and have two children. Reggie Flomen is your best friend and neighbor, who you've known since your adventuring days. He has gone on many adventures with you. The community you live in makes it's living off the forest around the grove, and the many travelers who pass through. There are two such travelers at your inn at the start of the game. The Druid's Grove is unique in that the grove has an orb that keeps the area calm and safe. The old Druid Wilin Arnemein, and his new acolite Eline Fettiams maintain the grove and keep the harmony in the woods surrounding the grove. Then everything goes wrong! This is where you begin. The Read Me file and a Walkthrough are included in the download.

the importance of time is in the Journal so it is understood that a type of timer system is used. The timer system gives plenty of time to complete the game, and some side quests, or wrong moves/directions taken. The timer system also dictates which cutscenes you will see. Also greatly reduced alignment shifts, but I did not remove them as they are necessary as to which cutscenes you will see once revenge is complete. Alignment also determines some of the side quests and which henchmen or companions are available to you.


PLEASE RATE this game when you have finished playing.
There were 820 downloads before v1.21.

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2005-06-30QSW8Nicely built areas, use of some nifty scripts, and atmospheric.

Mistakes in cut scenes, use of a timer system, and some scripting errors.

Files

NameTypeSizeDownloads
Revenge_Is_A_Dish_Best_Served_Cold_V123.zipRevenge_Is_A_Dish_Best_Served_Cold_V123.zip
Submitted: 03-27-2005 / Last Updated: 09-17-2005
zip2.5Mb1664
--
Agamemnon27RevengeReadMe.txtAgamemnon27RevengeReadMe.txt
Submitted: 03-27-2005 / Last Updated: 03-27-2005
txt5.76Kb1652
--
SCORE OUT OF 10
8.57
28 votes
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Comments (30):

1 2 3

Posted by edsan at on12/23/06
This module SUCKS. A waste of my time. The foes are over-powerfull (even the moobs are hasted FCS!). No rest areas for the 2nd part of the adventure OR before meeting boss. And worse of all is the screwed up script/AI of the half-orc henchman which would do NOTHING unless attacked directly regardless of orders given or previous tactics dialogue. To the author: learn to SCIPT and SCALE properly.

Posted by SZdon at 2006-11-1214:14:39    
Promises, Promises...

Posted by Mirgalen at on07/11/07
I played this module for one reason only: switch alignment back to Lawful. I did not really like the item strip. Why do we need that? Only for the neat cutscene? After finishing the entire mission I wanted to get my gear back but could not. I reloaded a previous game and decided to walk back home only to get the timeout message although all enemies had been defeated and I had the quest item with me. As a result I only updated my character with XP and alignment points. The alignment change itself was quite limited (1 point only here and there). Also at the end they are no more alignment shifts no matter how you complete the mission (you may choose to fight a creature and/or give/keep an item but none of these will affect alignment once you speak to the quest giver). Other than that the module was quite good and with a unique against the clock aspect. I will probably replay it with another character and vote.

Posted by utilizera at 2006-07-0918:37:13    
HI! I love this place!

Posted by SZdon at 2006-05-2819:53:24    
The nasty comment post was not intended towards you MeganLynn. It was intended for the idiots who keep posting about viagara or whatever they're selling. Most of these posts end up being removed. It's just something else when I see that crap posted here. Agamemnon

Posted by SZdon at 2006-05-2619:46:10    
Why are you posting all your crap on this page. Take your SH** somewhere else

Posted by meganlynn at on05/24/06
good module.

Posted by meganlynn at on05/24/06
Great game. Even better than your Ruins of Crimea module. Keep up the good work.

Posted by I'm at 2006-05-0700:31:45    
I'm really impressed!

Posted by This at 2006-04-0416:19:31    
This is a wonderful wealth of information. Good Luck!

1 2 3

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