You can expect 8 to 16 hours of gameplay, depending on how much you explore, which desert you choose to play in, and how much roleplaying you do with others.
Number Players
Since most of the encounters are fixed and not scaled, staying within the range of recommended levels and party size is particularly important for game balance.
Language
English
Level Range
Starting level should be level 4 in multiplayer. New characters are given money and experience enough for a level 4 character upon module entry. Solo players should be level 6 or 7, depending on class. Multiclass should be level 4 in primary class.
Races
Any
Tricks & Traps
Medium
Roleplay
Medium
Hack & Slash
Medium
Classes
Balanced Party - Cleric, Rogue, and Mage skills recommended in the party.
Any alignment can complete the module in solo play, but in multiplayer the module cannot be completed without at least one 'good' or 'neutral' aligned character in the party.
Gameplay Hours
10
Description
Participate in a tale of ancient prophesies, curses, gems of power, and imprisoned evil. Can you restore the land by breaking a Pharaoh's Curse and earn implements of power in the process? This is a faithful reproduction of the first module in the Desert of Desolation series, with some slight modifications due to limitations of the Aurora toolset. All the lore, texts, layouts, and encounters are as close as possible to the original PnP module.
This version has been replaced with the new Special Edition release. The Special Edition is the culmination of 5 years work. It has been fully updated for the v1.69 patch. Nearly 150 new placeables have been created for the series and there are also new creatures, new icons, new tile groups, new sounds, and a new tileset. Much of the new content is intended for the sequel to this module, so you shouldn't expect to see it all used in Pharaoh.
You can request the module and custom content in the Desert of Desolation Public Forum (use the Forum link).
I found both your user names in the member list but they both have 0 posts, indicating you never posted a request for the module. The forum is for stuff other than this module so simply signing up isn't enough to let us know you want it... you need to ask. I'll send you a link.
Posted by murf09 at on02/11/10
Thanks, I actually registered twice since the 1st one didn't seem to work. It was murf09 and then Johnson. I look forward to playing it. Thanks again
Posted by Moondrake at 2009-12-0121:59:11
Sorry about missing your request. What was your user name in the forum? Well send you the link to the module.
Posted by murf09 at on02/11/10
I've attempted to contact the programer at the link given above, but I have not received the activation email for my registration. Long story short, I would like to get the link to the Mod. If anybody can help me, I would appreciate it. Thanks
Posted by capitalist at 2009-04-2711:07:05
Fun stuff. hey, finish the next module!
Posted by verminthrax at on02/08/09
The best module I have played so far. Unique and intriguing.
Posted by petewylde at 2008-12-2204:39:31
Been trying to get hands on great PnP conversions, so I visit the Hall of Fame here at the Vault. I find the I3 module, but no files. Would like to check it out and review. You sound like a great developer. If anyone has the file that made it into the Hall of Fame, please email it to me: pwylde2000@yahoo.com.
Posted by rbp111 at 2008-10-0507:27:23
Please make this file available! I've been dying to try it.
Posted by Moondrake at 2008-09-1821:01:26
Yeah... I've got the next release for the 1.69 patch almost ready to go. Maybe I can get it finished up this weekend.
Posted by Moondrake at 2008-01-2222:48:05
No, Oasis isn't obtainable yet. I've stopped working on it until after the 1.69 patch is done. I'm tired of rewriting code to add new functionality every time a patch is released, so I'm going to wait so I don't have to do so much rewriting. Pharaoh will have some updates too. Some nice modifications to it have already been made, including some excellent voice over work for Amun-Re, but again, I've stopped working on it until after the 1.69 patch is out.