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NWN MODULES

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Title  FK The Shadow Relic
Author  fkirenicus
Submitted / Updated  05-24-2005 / 09-03-2008
Category  Final Version
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Planescape
The Planes
Gameplay Length  5-10 hours, I *think*...
Number Players  1
Language  English
Level Range  12-17
Races  All
Tricks & Traps  Heavy
Roleplay  Medium
Hack & Slash  Medium
Classes  Tested with a Wizard/Fighter and a Cleric/Sorcerer character, but most classes should be able to play it. See Readme for more info.

Support for non-SoU characters/characters below level 12 added. Thanks to Lebowski for the idea.
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  17
Max # Players  01
Min # Players  01
Min Character Level  12
Content Rating  Mature
Alignments  Any, but plot may be quite shaking to Lawful Good characters!
Gameplay Hours  10
Description
"...but you had yet an ace up your sleeve. The mythallar was destroyed, but as Undrentide was headed at great speed to the ground, you activated the Portable Door. Thus you escaped the certain doom of the terrible impact that would occur when the city for the second - and hopefully last - time crashed into the desert sands."

This single-player mod tells the story of what happened after you escaped the downfall of Undrentide, how you acquired the Relic of the Reaper while travelling the Planes, and how you finally found your way back to Faerûn. This is a Planescape module.

Please take your time to read through the readme, as it gives a few hints about character development.

NOTE: As of version 1.11 Requires SoU & HotU at least v1.66 and CEP 1.52!

Files you need to download (see below also):
* FK_MOD_111.rar

* FK_CFG_111.rar

* FK_2_PCMODELS.rar

* FK_HAK_v100.rar

* FK_MUS_v100.rar (optional, but
strongly recommended)

* Na' DC Tiles v. 3.04:
[url]http://nwvault.ign.com/View.php?view=Hakpaks.Detail&id=4551 [/url]

* Pasili's Doors:
Link

* Gestalt's Rock Interior:
Link

* BloodMonkey's Rocky Mountains:
Link

* CEP v. 1.52:
Link

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2006-07-30Berliad7.61Dark, interesting, original adventure; stunning visuals and great soundtrack; SoU to HotU bridge moduleKey hunts can be frustrating; a bit too linear at times; combat often easy and sometimes repetitive.

Files

NameTypeSizeDownloads
FK_CFG_111.rarFK_CFG_111.rar
Submitted: 05-24-2005 / Last Updated: 06-17-2006
rar2.7Mb1127
Config Hak v1.11 - REQUIRES NWN 1.66 AND CEP 1.52!
FK_MUS_v100.rarFK_MUS_v100.rar
Submitted: 05-24-2005 / Last Updated: 05-31-2005
rar35.9Mb1330
--
Readme.txtReadme.txt
Submitted: 05-24-2005 / Last Updated: 12-09-2005
txt6.31Kb1513
--
FK_MOD_111.rarFK_MOD_111.rar
Submitted: 05-24-2005 / Last Updated: 12-11-2005
rar1.8Mb1128
Module v1.11 - REQUIRES NWN 1.66 AND CEP 1.52!
FK_HAK_v100.rarFK_HAK_v100.rar
Submitted: 05-24-2005 / Last Updated: 05-24-2005
rar41.7Mb1484
--
FK_2_PCMODELS.rarFK_2_PCMODELS.rar
Submitted: 05-24-2005 / Last Updated: 12-12-2005
rar3.7Mb1391
Removed "old" (v1.03 or NWN1.65) female human heads, re-enabling the CEP v1.52 human female heads as of NWN 1.66. "Broken" female human heads should be fixed with this.

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP v1.52 Full (exe)CEP Team2005-09-12--** Please note : This is an outdated version of CEP. It does not work with NWN v1.68. **
DC_Tiles ver 3.04Na2004-01-25--DC Tiles adds two tilesets and add-on's to existing tilesets. See the readme link on this page for
Gestalt's Rock InteriorJohn 'Gestalt' Bye2003-06-09--Have you ever wanted to build a more gothic looking castle interior? Or perhaps you needed to make a
Pasilli's DoorsPasilli2005-02-24--This hak-pak contains new doors for almost all available tilesets. It's based on NA's door hak (I'v
Rocky Mountains...l v1.02Bloodmonkey2003-11-19--This is my finished version of the community mountain tileset started by Lucifer Church and also wor
SCORE OUT OF 10
9.13
8 votes
View Stats
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Comments (30):

1 2 3

Posted by agamere at 2006-11-0103:06:23    
I just ran into the problem of the Fire Immunity Potion not working for me. I tried taking one, then both potions, still I got fried trying to cross the lava. This is a show stopper for me, since I do not know how to spawn in items yet (anyone want to provide a quick tutorial on how to do this?) I'm playing a 16th Lvl Wizard straight out of SoU.

Posted by armnaxis at 2006-10-2811:16:47    
Hi fkirenicus, I just encountered the same bug brandiles found - no dialogue whatsoever with the statue. activationg and examining it doues not start dialogue. - playing a lvl 13 barbarian, no custom stuff, no prestige classes either. - playing newest version of CEP - no bugs until this one. I'd appreciate a little help on how to overcome this challenge. I will try brandiles workaround, but prolly don't have the coding skills.

Posted by agamere at 2006-10-2307:39:21    
Am I correct in understanding that if I'm running NWN v1.68 (w/ SoU HoTU), I won't be able to run CEP v1.52? And if I can't run v1.52, I won't be able to play the current version of this module? If so, could you give me a rough estimate as to when a v1.68/CEPv2 friendly version will be available?

Posted by fkirenicus at 2006-09-0209:11:05    
@ Saurus33: Umm... You'll have to be a little bit more specific. :-) Where are you (map name)? _________________________ best regards, fk

Posted by Saurus33 at 2006-09-0119:58:48    
Another thing.... I got into the module, but now I can't find the command word for the portal. I have found the portal, and searched everything that can be opened/searched, but I still cannot find this command word. I even took the command word from the earlier posts and spoke it whil standing next to the portal, but this did not avail me. How in Nalar's Name do you open that portal?!

Posted by fkirenicus at 2006-08-3123:44:57    
BW has recently released patch 1.68, meaning that this mod will become 1.68 (or mayhaps 1.69... who knows) when a new version is up. _________________________ best regards, fk

Posted by fkirenicus at 2006-08-1600:14:55    
@ ChihanSan: Go back to the wisp tunnels you've just come through and start searching. ;-) _________________________ best regards, fk

Posted by CihanSan at 2006-08-1515:51:33    
hi guys can somebody tell me how to get INTO Aminitis Tower?I think I overlooked somthing but i can't find any key! thanks!

Posted by fkirenicus at 2006-08-1303:28:15    
@ d3cline: Strange... It is clear that the potions won't work on the henchman, and I am beginning to think that was deliberate ('cause once upon a time I had it in my mind that you should only find 1 of these potions...) But it SHOULD work for the PC, and did for me the one time I have tested it today... But, being an item with special powers, you may have encountered a bug similar to the one Berliad ran into... See his review. Will look into this some more, but now I am soon off to play in the theatre again. _________________________ best regards, fk

Posted by fkirenicus at 2006-08-1023:24:35    
@ d3cline: That shouldn't be necessary, you know... :-) Well, I spotted at least one thing that was wrong when browsing through the code yesterday in a 5 min spare time before I was off to play in the theatre... It is only valid for player characters. I think this means that the henchman won't get it to work. Must ponder this mystery some more... _________________________ best regards, fk

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