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NWN MODULES

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Title  Everclear
Author  Rascal
Submitted / Updated  07-25-2005 / 01-23-2007
Category  Persistent Worlds
Expansions  Requires All Expansions (SoU & HotU & CEP)
Language  English
Single or Multiplayer  Multiplayer
Max Character Level  40
Max # Players  Any
Min # Players  01
Min Character Level  01
Forums  Link
Gameplay Hours  <1
Description
This was a PW I was working on for sometime now. I decided to share it with the community which helped me build it in the first place. :-)

Keep it the same or change as you see fit, but most of all have fun! This is still a work in progress but it might be a good starting point for others. All persistance is in place and it uses the standard NwN Database. Here are spme features . . .

Persistant Banking
Persistant Item Storage
Respawning Treasure
Quests
Unique Leveling Effects
Bleed to Death System
Location Saving Upon Rest

and more...

Files

NameTypeSizeDownloads
The_Kingdom_of_Solonia_NoHaks.rarThe_Kingdom_of_Solonia_NoHaks.rar
Submitted: 07-25-2005 / Last Updated: 07-25-2005
rar2.5Mb1917
--
SCORE OUT OF 10
9.58
5 votes
View Stats
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Comments (15):

Posted by Michele Magus at 2007-08-17 18:31:50    
I wish to thank you for your willingness to share this.

Posted by zugzugminion at 2006-07-12 01:30:15    Voted 8.75 on 07/12/06
IT'SSS GREAT! Like tony the tiger! lol
:-)
_________________________
KKC

Posted by RivikOfFire at 2006-07-02 11:38:47    
Isn't Everclear a band...?
_________________________
[size=3]Look at me. I'm special.[/size]

Posted by kingspinner at 2006-02-07 08:49:33    Voted 10.00 on 02/07/06
i really am enjoying this,great fun

Posted by zuihitsu at 2006-01-27 04:48:04    Voted 8.00 on 01/27/06
I've used this for setting up my own adventures for three players, and I have to say, this is pretty good. The areas are well designed, and there are some nice scripted quests. I also like the fact that the respawn time is not set too low, like on some other PW's I've tested. I think usually the default on this one is four minutes, when in some others it has been between 30-60 seconds.

It's difficult to rate this, since this is work in progress, but I still wanted to give big thumbs up to the creators. One thing I don't like about this, is the way the most npc's are made. For example, guards are supposedly 5th lvl fighters, but they lack the hitpoint, stats, feats and skills, and they are invulnerable. I had to redesign them from scratch. Also, quite a few npc's have ridiculous stats, and most villagers have Intelligence of 6... It doesn't really matter, but if I want to use them for anything else than giving the pc's some info, I have to remake them. Also, you really should include some kind of documentation in the zip file. Still, pretty good, and a useful base for building a PW of your own.

Posted by zuihitsu at 2006-01-17 03:09:43    Voted 8.00 on 01/27/06
I decided to use this for setting up my own adventures for three players. Haven't started playing yet, but I've been getting to know the module. Looks very nice. Some unfinished areas, but that's understandable given this is "a work in progress".

I would've liked if you had included some kind of readme, which stated for example which areas are done, what special scripts the module uses, etc. And any kind of map would be welcome. But I definitely like this one. I'll rate it after we get our game underway. Keep up the good work.

Posted by codmasterda ( 69.92.xxx.xxx ) at 2005-08-11 04:43:36    
I am going to put this MOD to good use, I am going to start with this one then add on to it.

Posted by codmasterda ( 69.92.xxx.xxx ) at 2005-08-11 04:42:05    
I am going to put this MOD to good use, I am going to start with this one then add on to it.

Posted by Qlippoth ( 67.180.xxx.xxx ) at 2005-07-30 17:14:55    
I like it so far, but here's some bugs:

Travel cloak from milithia makes my armor disappear...

What does a tent do? I can do nothing ir "Pick tenD up". It also drops _2_ tent on use. Free tents!

Deep in the Commoners crypt one of the Preparation rooms is labels "Romm" instead of "Room".

It would be nice to have a tailor or something that would help you customize your armor or clothing.

I haven't reached my limit yet, but I'm starting to see whwre the module isn't done yet. The knights of Solathia building? How do I get in?

Waiting for updates! :) - Qlippoth

Posted by TristanDurst at 2005-07-29 11:33:44    Voted 10.00 on 07/29/05
good job
_________________________
Tristan Durst

Posted by rascal at 2005-07-27 15:06:14    
Thank you for the kind words Qlippoth. I'm glad you like the mod so far. I do not work on it currently as I have other projects going on right now but it is good to see others enjoy the mod as I did. :D

As for the fame I cannot take credit for, a good scripter by the name of Segal did that for me when the mod was in full swing. We never got it to work quite right. Make the pedestal in the town hall useable, then click on it in game and you'll see what I mean. If you want to see it in action though try visiting Shroudworld under PW/Story, Segal runs that and I do believe he uses that very system.

Good luck and if you have any more questions just ask and I will try to answer to the best of my ability.

Posted by Qlippoth ( 67.180.xxx.xxx ) at 2005-07-27 12:47:20    
I definately like the design, the layout and features. I'll rate it when I've gotten a few more hours in. :)

Really like the Fame system, Nice work!

- Qlippoth

Posted by rascal at 2005-07-26 06:04:33    
Thank you for the high score. I put alot into this project and its good to see people appreciate it. :-)

Posted by yggdrasilal at 2005-07-25 22:48:55    Voted 10.00 on 07/25/05
i like they way people do dis crap

i hope to see this invole to a great mod

Posted by yggdrasilal at 2005-07-25 22:48:16    Voted 10.00 on 07/25/05
It looks neat im giving you a 10 i give 10s to people who take the time to post stuff on the boards

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