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NWN MODULES

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Title  Dark Water's Edge
Author  Flechette
Submitted / Updated  08-08-2005 / 12-29-2007
Category  Various Settings
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Faerun - the Moonsea region...
Gameplay Length  1-3 hours.
Number Players  Tested for single player only. Those who wan't to try multi, I'd be curious to know if it works.
Language  English
Level Range  20-23, though many encounters scale.
Races  All supported.
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Heavy
Classes  All supported.
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  23
Max # Players  01
Min # Players  01
Min Character Level  20
Content Rating  Mature
Alignments  All supported.
Gameplay Hours  02
Description
Requires NWN and all expansions 1.66, CEP 1.52 -

Dark Water's Edge started out as simply a way to develop knowledge of the toolset for an upcoming epic module, as well as a means of seeing what the CEP expansion had to offer. I tried to do this in the form of a very short, yet playable module so I could see how the various tools of the toolset worked together to develop the story (As you may have already guessed, this is my first module.). This module is a culmination of this work and, in my opinion, fills a niche for people like me who want to play a short game but don't have the time immediatly available to begin an epic campaign. It is a very short, very linear hack 'n' slash module set in the Moonsea region of Faerun. That being said, there is a plot, actions in this game do have consequences, and there are alternate endings to this. Characters can expect to gain between 1-3 levels in this, depending upon your starting level and the choices you make. Read below for more specifics and "thank you" for playing and feedback:

*Single Player only (I have not tested multi capability).
*Lvl. 20-23. Mages and rogues may want to start on the high end of this. Encounters scale and the bosses are hard. Higher level non-uber builds or poorly equipped characters may find this challenging.
*2-3 hours in length and players can expect to gain around 2 levels.
*All classes and alignments are supported.
*Henchmen are NOT available for hire.
*While there is a store at the beginning of this module, it is assumed that PCs are equipped appropriatly for level and possess at least a moderate amount of gold. There is no leveler in this module.
*Players can respawn in a safe location with the standard GP and XP penalty.
*Read your journal often.

Gambling... your downfall. Scarcely three months ago you wash up in this backwater city on the Moonsea, the unfortunate result of a caravan security job gone bad. Since then, gambling has left you deeply indebted to the local crime syndicate known only as "the Welcomers." Perhaps in an effort to earn some extra coin to pay off your debt... perhaps as a means of slipping out of Phlan undetected... you have decided to answer the call of the newly founded Temple of Lathander seeking those skilled in "artifact recovery."

Interviews

SubmittedTitleAuthor
2007-12-29Hall of Fame Interview - Flechette - (Dark Water's Edge)Steve Savicki

Files

NameTypeSizeDownloads
s_Edge_v_101.zips_Edge_v_101.zip
Submitted: 08-08-2005 / Last Updated: 08-12-2005
zip5.3Mb3592
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP v1.52 Full ... (.RAR)CEP Team2005-07-26--** Please note : This is an outdated version of CEP. It does not work with NWN v1.68. **
CEP v1.52 Full ... (.ZIP)CEP Team2005-07-26--** Please note : This is an outdated version of CEP. It does not work with NWN v1.68. **
SCORE OUT OF 10
9.13
40 votes
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SCREENS

Lathander Temple


The Isle Between the Planes


Midnight Isle





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