Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  Shadowlords, Dreamcatcher, and Demon campaigns
Author  Adam Miller
Submitted / Updated  09-09-2005 / 09-09-2005
Category  Various Settings
Expansions  NWN-1.64
Setting  Forgotten Realms and Planescape.
Language  English
Level Range  Starting at first level, players should reach their high teens by the end.
Tricks & Traps  Dependant on Module
Roleplay  Dependant on Module
Hack & Slash  Dependant on Module
DMNeeded  No DM Required
Single or Multiplayer  Single Player or Multiplayer
Max Character Level  01
Max # Players  03
Min # Players  01
Min Character Level  01
Forums  Link
Content Rating  Teen
Gameplay Hours  30
Description
This is an all-in-one bundle for the Shadowlords, Dreamcatcher, and Demon campaigns, packaged in a self-installing executeable. For those who want to play the entire campaign from start to end, this simplifies downloading and installing all the little files separately.

Files

NameTypeSizeDownloads
ShadowlordsDreamcatcherDemon.exeShadowlordsDreamcatcherDemon.exe
Submitted: 09-09-2005 / Last Updated: 09-09-2005
exe149.8Mb59456
--
SCORE OUT OF 10
9.75
139 votes
View Stats
Cast Your Vote!

AWARDS



PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by Avo at on01/18/10
I enjoyed most of this a lot. For the impatient reader here's my detailed vote: Shadowlords: 10.00 Dreamcatcher: 9.00 Demon. 5.00 Total: 8.00 For everybody else who enjoys reading about other peoples experiences, here's the details: This campaign was my first attempt at trying te pale master class. So I started Shadowlords with a wizard and promptly hit my first Pale Master level in the dungeon under the monastery. I played with Anera and from a roleplaying experience this was a perfect 10. The young wizard fascinated by the undead, constantly struggling between neutral and evil and the lawful good cleric. A doomed romance, I say! I ended up a good boy, being a true neutral, scythe wielding, Jergal worshipping W3/PM5. It was tough beyond what I imagined with that combo, but I managed in the end. My fight with the Balor laid waste to the whole of the dreamworld and was one of the best and longest battles I ever had in NWN1. So, a 10.00 for this. Dreamcatcher started very good but after I arrived at the elven palace it was a bit b too railroaded for my taste. Each new area was small an had one nice (and ofter VERY nice) programming gadget going but did little in terms of the story. The whole commander thing got a bit longish after a while. So 8 points for that. The end of Dreamcatcher was like an evil foreboding for Demon. Honestly, I was very disappointed by that. I felt like a long stretched out series of of programming show offs with no real story to speak of. I quit about 3/4 through the mod. The whole switching between forms thing didn't really grab my interest and I didn't like most of the side quests you had to go through. Not my thing at all. So just 5 points from me here. All that said, I never encountered anyone else yet, who could do such amazing things with the toolset. That was just jaw-dropping what Adam managed to pull out of the hat sometimes. Unfortunately it felt that his supreme skills got in the way of storytelling sometimes the further the whole thing progressed. So, that's my 2 cents. I hope you don't mind the criticism. Voting and gaming experiences is after all a highly subjective thing.

Posted by gnollpaladin at on12/05/09
Super Module, from the scripting to the story. The reason you only get an 8 is the ridiculous hardness of the battles. I was in the end of dying 50 times per fight so I had to go into god mode. Also, when you don't give me more than a +2 Weapon don't let them have AC of 30.

Posted by DarkWyldchilde at on11/23/09
I decided to put my rating in here because I was too busy jumping module to module, and because as this page shows it's better to look at it as a whole picture rather then the separate pieces. That said my ratings will look at the individual modules. I mean comparing Shadowlords 1 and Dreamcatcher 1 simply wouldn't be fair. I should also note that I start at least at a 5 because I've never done a module and so I don't feel right being TOO critical. That's not to say it couldn't happen, but it would have to be truly dreadful. SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!!!! Shadowlords 1-3 9.5 Tight programming, good script what kept it from a 10 was the henchman not being able to level up with you, and you not being able to go into their inventory to give them extra healing potions and the like. Shadowlords 4-5 10 While the henchman problems were still there Anera had reached a level that I wasn't too terribly worried for her welfare like I was in 1-3. The script also went from the good to amazing with what is still my favorite even in all of NWN... when in the mind of Jergal, in the sanitarium, in the conference room Anera pounced on my sorceress and had her way with her... I mean my girl was totally compliant, but she had to be the one who was wooing Anera, so to have her become the aggressor? Well in RP I imagined her walking through the rest of the sanitarium with a deliorously happy smile and a dusty back while Anera walked with a swagger. Dreamcatcher 1-4 10 I almost want to give more... that initial dream sequence had ME upset, with Anera loosing her faith, and then burning alive? **I** decided to get up and fix some lunch just to let myself calm down... and it only went from there. The switch out with the doppleganger was BRILLIANT... the funny thing was that I had buffed her out with spells, but I figured "Oh, one of the mages must have dispelled." when I noticed the effects were off. Then when she attacked I thought "Faction Glitch?" Then I found myself verbally swearing "Oh you bastards, where is she what did you do to her?" Yeah... I played this for the romance... I did NOT like the start of part 3... the whole, you're weak, you're thirsty.... blah, blah blah... the reason I settled at 10 was BECAUSE of the item strip, curse, to injured to rest BS. The only thing that kept it from reducing the score was Adam scripting stuff to stay in bags... I'm STILL bitter over the time it takes to put stuff back in it's bags after HotU's item strip. Reuniting with Anera in 4 however makes up for any bitterness. Just an all around awesome series that has the technical proficiency, but more importantly draws me into the story. Demon-8 The story starts with you dying... no chance to resist, no real point in struggling, you can't even kill one and have him pop right out of his spirit gem (since you wouldn't know what they are at that point) NOPE! Just grab your ankles and hope they are gentle! Which leads to the level strip... why make a Shadowlords/Dreamcatcher sequel that is NOT epic! it feels like a cop out. It could have been a standalone mod that starts with your death... ala Legacy of Cain... you let me bring my gril from the previous 9, and then strip all traces of the previous 9. Which leads to the spirit trap... WHY would the bad guys keep an item that's going to let you recover MOST of your power along with all those neato items that would make you that much more likely to kill our main villain? Why wouldn't he destroy it? Or send it to some distant plane if destroying it would simply return the power to you... bah just throw it in stroage with the rest of her increidbly powerful items. On a related note... when you get to the villain and realize he is your old enemy from Shadowlords... your first actions are to talk about old times??? You are a parent! Your child is missing! This bastard has her! I WOULD have been wrapping my hands around his throat and not letting out any words that didn't lead me to Rowen... exposition can come after. But then again on your way to finding your girl you are basically expected to do idle crap like stop off for a game of cards while your baby is in unknown hands! Sorry, story is what gets me, and while Demon is REALLY, REALLY pretty is story had numerous flaws. So I'll average it all out to nine and a quarter.

Posted by edosan at on09/14/09
This is a great series and I really like one unified installer for everything. I'm only giving this a (slightly) lower review because more recent modules have built on this one -- still, this is probably the first great NWN campaign.

Posted by Jedijax at on09/13/09
Even though I agree with most of what WeAreAllKosh has said, we usually perceive modules and games in the same way, I do think his comments are heavily influenced by the fact he played a Bard. Indeed, I think Miller made very simple modules in terms of storyline and character development, and I also think they are more an exercise on toolset capabilities. I also think Adam included too many modern and real-life references, which tend to get you off-character, something that should be avoided in serious RPG's (I mean, he even goes as far as to make a Brittney Spears joke in Demon!). His sense of humor seems rather dull and childish to me, and dialogue options are rather... lacking. However, in spite of it all, I think Miller's saga is quite enjoyable. I wouldn't go as far as to grade it upon its scripting alone, Miller's knowledge of the Forgotten Realms' history is shown, and his incursion into the Planescape campaign setting is also well implemented. All in all, I would say it was one of the first good, custom works to grace the NWN community, and it is still one of the best sagas to be shared. Of course, I think AL and The Aielund Saga are much better, but still, Shadowlords/Dreamcatcher/Demon is an outstanding, vintage, effort.

Posted by edosan at on09/14/09
Played this quite a while ago and it is very good, although not the best I've played. It's nice to have one installer for everything.

Posted by deathangel at on07/24/09
these mods are lots of fun _________________________ Dying's easy Living's hard "Don't fear the dark...fear what's in it." "Freedom is secured not by the fulfilling of one's desires, but by the removal of desire." -Epictetus (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. Check out my stuff at fanfiction.net Link

Posted by slaytanic at on06/11/09
Just the innovations alone made by the author at the time of each release already deserved a 10... Not content with this , he also developed an interesting story along all these mods. And finally, the card game in "Demon" is a big plus

Posted by Jamro at on06/02/09
Played this again after a great while... and it's still great! Ok, Shadowlords starts a bit average, but after seeing the Penguin things start getting more and more of that Miller flavour. The story is a good one, henchie interaction romance exemplary. But what really sets the series apart is the custom content, amazing inventive stuff you just don't see anywhere else. The full demon cards trading card game built into Demon is just superbly wonderful (and something I largely ignored on my earlier playthrough). Sometimes this content breaks up a bit and you'll have to reload, but it's worth it. There are a few better modules in the vault than any given module in this campaign, but this is THE single best complete campaign made for NWN. DO NOT pass.

Posted by Quozz at on05/08/09
In one word - Awesome. Few things i didn't quite enjoy: Shadowlords - XP and XP loss for companions death... Technically you're able to lose more then you can gain. Especially spamming fireballs on hardcore difficulity settings. Teira was doomed. Wasn't that bad with melee char though. Dreamcatcher - Only thing i can think of is my sorcerer hunting frogs and going through "the Trial". Real pain in the butt it was. Those who played with magic class should know what i'm saying. Those who didn't - try it. Demon - If it was only a bit longer ... Things i did enjoy: All the rest. And i went through it about 6 times.

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Plug-Ins


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters