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NWN MODULES

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Title  The World Of Lodor [cep]
Author  Djeryv & Zonum
Submitted / Updated  09-10-2005 / 09-10-2005
Category  PvP
Expansions  Requires All Expansions (SoU & HotU & CEP)
Language  English
Single or Multiplayer  Multiplayer
Max Character Level  40
Max # Players  64
Min # Players  02
Min Character Level  01
Gameplay Hours  60+
Description
The World Of Lodor is a beautiful land to explore and conquered, try this module, you will like it. Specially since you can be just about anything. All information is provided with the download, enjoy!

Files

NameTypeSizeDownloads
WoLDJZ0512.zipWoLDJZ0512.zip
Submitted: 09-10-2005 / Last Updated: 09-10-2005
zip8.6Mb1807
--
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Comments (18):

Posted by Qlippoth ( 71.198.xxx.xxx ) at 2006-07-09 10:30:38    
I'm such a newb running a server. I did a Build of the module in the 1.67 toolset and now everything seems fine.

Posted by Qlippoth ( 71.198.xxx.xxx ) at 2006-07-09 02:49:43    
Looks like I get a Stack Underflow error in script "quest_random" when I speak to the quest giver in Fereldor.

Needs to updated for 1.67? I recall this working fine in 1.66.

Posted by Qlippoth at 2006-07-04 00:18:40    
Ok, I seemed to have more than one version of Lodor on my server, so I guess it doesn't like that.

I loaded one version and stuck to it and the character and now everything seems fine.

I did notice that while it is CEP compatible that the Crafting Gloves don't take the CEP parts into account. It would be nice if this was supported.

- Qlippoth

Posted by Qlippoth at 2006-07-03 23:29:14    
I'm having a problem, when I logged out (I'm running it on a server on another machine, servervault) the other day I shut down the server.
When I ran the server today and logged in with my previous character (servervault) I get stripped of gear and expereience. Am I doing something wrong?

- Qlippoth

Posted by iotech at 2005-12-15 08:32:49    Voted 10.00 on 12/15/05
Fixed my problem... it was an RTFM thing. Was testing in localvault. Once I ran it on the server, all works fine. I have had no (as in zero) problems with this mod since.

Posted by iotech at 2005-12-15 08:27:01    Voted 10.00 on 12/15/05
Excellent work! Persistent functions work out-of-the-box. Many clever and excellent scripts. Dynamic quest system is wonderful. Bravo!

Posted by iotech ( 72.24.xxx.xxx ) at 2005-12-04 00:55:05    
I was testing this module tonight in preparation for having my players try it out. It looks excellent and I like the systems in it... but.. I was in Aldur (starting town), di a server save, and after tha save, everyone attacked me. I checked my char sheet and hadnt changed alignment or anything else that I could see, so perhaps doing a server save somehow caused a faction change? Anyone else see this?
This might be a better question for Djeryv, but it could also have been introduced with the CEP.

Posted by Zonum at 2005-09-21 15:01:33    Voted 10.00 on 09/11/05
Hi Ano... Ok I will look into it maybe tonight... see I think is just people there don't like dragons and you been a friend of one maybe they don't like you ether who knowns what does villagers like and dislike ;)

Posted by Anonymous ( 24.169.xxx.xxx ) at 2005-09-20 13:24:22    
Hey, I started out in the city of fornor and no one attacked me, but I became a red dragon discipline and the people of the city attacked me for no reason.

Posted by Zonum at 2005-09-13 13:16:10    Voted 10.00 on 09/11/05
Hello Shayan, well this one is the same as the old version exept for the cep version. It has been updated to 1.52

Posted by Shayan at 2005-09-11 22:24:00    
I am wondering... what is the difference between this World of Lodor and the original one?
Because if I am not mistaken the original one also had CEP...?I am a fan of Djervy Tar and we've also did some major work on Rhun (and it's avaliable to download on the Vault), his first module.

_________________________
Shayan's Subrace Engine (The most simplest way to create your own subraces!): Download it here
World of Rhun (A NWN Persistent World Module that you can DOWNLOAD!): Download it here

Posted by Zonum at 2005-09-11 14:09:44    Voted 10.00 on 09/11/05
Well after all I like this module enough to upgrade it ;)

Posted by Zonum ( 24.79.xxx.xxx ) at 2005-09-11 14:04:10    
Hi Cross, I think the problem is that you are running MySQL and this module doesn�t need MySQL so try turning it off and then open the module 

Posted by Zonum ( 24.79.xxx.xxx ) at 2005-09-11 14:01:51    
9523 first of all, your name is very� unique (first time I see a number for a name lol)
For a script that will remove all the equipment from a player, there are many. Seen you didn�t left an e-mail address, I will write the code here 
1. Name the field anything you want.
2. Decide if you will take the PC equipment when they enter the mode or when they enter a trigger.
3. Then type all this Remember that

void main()
{
object oPC = GetEnteringObject();
object oMember;

AssignCommand(oPC, ClearAllActions());

//Remove the gold from a PC
AssignCommand(oPC, TakeGoldFromCreature(GetGold(oPC), oPC, TRUE));

// Removing PC's equipment.

object oGear = GetItemInSlot(INVENTORY_SLOT_ARMS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BELT, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOLTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOOTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_CLOAK, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_LEFTRING, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_NECK, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_RIGHTRING, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOLTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BULLETS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);

// Removing PC's inventory.
object oGear2 = GetFirstItemInInventory(oPC);
while (GetIsObjectValid(oGear2))
{
DestroyObject(oGear2);
oGear2 = GetNextItemInInventory(oPC);
}
}


Posted by Zonum ( 24.79.xxx.xxx ) at 2005-09-11 14:00:55    
9523 first of all, your name is very� unique (first time I see a number for a name lol)
For a script that will remove all the equipment from a player, there are many. Seen you didn�t left an e-mail address, I will write the code here 
1. Name the field anything you want.
2. Decide if you will take the PC equipment when they enter the mode or when they enter a trigger.
3. Then type all this Remember that

void main()
{
object oPC = GetEnteringObject();
object oMember;

AssignCommand(oPC, ClearAllActions());

//Remove the gold from a PC
AssignCommand(oPC, TakeGoldFromCreature(GetGold(oPC), oPC, TRUE));

// Removing PC's equipment.

object oGear = GetItemInSlot(INVENTORY_SLOT_ARMS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BELT, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOLTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOOTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_CHEST, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_CLOAK, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_HEAD, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_LEFTHAND, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_LEFTRING, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_NECK, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_RIGHTRING, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_ARROWS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BOLTS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);
oGear = GetItemInSlot(INVENTORY_SLOT_BULLETS, oPC);
if(GetIsObjectValid(oGear))
DestroyObject(oGear);

// Removing PC's inventory.
object oGear2 = GetFirstItemInInventory(oPC);
while (GetIsObjectValid(oGear2))
{
DestroyObject(oGear2);
oGear2 = GetNextItemInInventory(oPC);
}
}


Posted by Cross at 2005-09-11 13:59:55    
I get this error when I try to download, any ideas???

Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /z/www/vaultnap.ign.com/include/db/Download.php on line 53

Warning: Cannot modify header information - headers already sent by (output started at /z/www/vaultnap.ign.com/include/db/Download.php:53) in /z/www/vaultnap.ign.com/include/db/Download.php on line 88

Warning: Cannot modify header information - headers already sent by (output started at /z/www/vaultnap.ign.com/include/db/Download.php:53) in /z/www/vaultnap.ign.com/include/db/Download.php on line 89

_________________________
Creator: Continent of Elaris PW

Posted by Cross at 2005-09-11 13:59:34    
I get this error when I try to download, any ideas???

Warning: mysql_num_rows(): supplied argument is not a valid MySQL result resource in /z/www/vaultnap.ign.com/include/db/Download.php on line 53

Warning: Cannot modify header information - headers already sent by (output started at /z/www/vaultnap.ign.com/include/db/Download.php:53) in /z/www/vaultnap.ign.com/include/db/Download.php on line 88

Warning: Cannot modify header information - headers already sent by (output started at /z/www/vaultnap.ign.com/include/db/Download.php:53) in /z/www/vaultnap.ign.com/include/db/Download.php on line 89

_________________________
Creator: Continent of Elaris PW

Posted by 9523 ( 205.188.xxx.xxx ) at 2005-09-11 11:59:55    
Whats the script that removes all your stuff at the begging of the mod? I wanna use it a module Im making.

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