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NWN MODULES

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Title  Dastards Morrow - Maiden Voyage (V2.5)
Author  Mat Jobe
Submitted / Updated  09-23-2005 / 01-10-2011
Category  Roleplay
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Original campaign setting... see module description and readme for more info.
Gameplay Length  About 10 hours, though your actual time could be higher or lower depending on how many sidequests you do.
Number Players  1
Language  English
Level Range  1-9
Races  Any
Tricks & Traps  Heavy
Roleplay  Heavy
Hack & Slash  Heavy
Classes  Any
Scope  Medium
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Teen
Alignments  Any
Gameplay Hours  10
Description
Your life had drifted along aimlessly until one day an exotic young woman introduced herself and offered you the chance to change things. You had a special talent, she said. You could help someone in need. You could travel to distant lands unlike any place you had ever been. You could achieve wealth and power beyond your current understanding.

It had to be you, she said. She could not explain now. There was too much distance to travel in too short a time. The details would be revealed when you needed them.

For now, all you needed to do was climb aboard her ship - The Dastards Morrow.

***
Dastards Morrow - Maiden Voyage is a single-player module for level 1 characters. It features an original campaign setting where magic is frowned upon, non-humans are tolerated, and the powerful Church of Hylen pulls the strings of government in accordance with its rigid dogma. A compelling main storyline is set against the backdrop of a dynamic, non-linear environment where your creativity as a player matters more than your ability to jump through hoops.

Version 2.5 includes some new features in addition to the usual bug fixes. See the readme for details.

***
***
***
Mysteries of Westgate Available Now!

The latest Dungeons & Dragons RPG has been released and is now available
for download! Mysteries of Westgate is the first Adventure Pack for
Neverwinter Nights 2, developed by Ossian Studios, creator of the popular
Darkness over Daggerford mod for Neverwinter Nights. This single-player
game comes with over 15 hours of non-linear gameplay, an epic story of
horror and intrigue with multiple paths and endings, new creatures and
tileset, as well as brand new music and voice-over. Players will explore
the bustling districts of the city of Westgate, the most infamous and
corrupt port city in the Forgotten Realms, and encounter the rulers of
Westgate's underworld, the deadly Night Masks!

To play Mysteries of Westgate visit http://www.ossianstudios.com.

To find out what the author is currently up to, visit http://www.rottedrose.blogspot.com/

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2005-12-14GeckoFood7.89Engaging storyline
Excellent puzzles to solve
Superb roleplaying opportunities
Lacks a walkthrough document (although there are spoilers available)

Interviews

SubmittedTitleAuthor
2006-04-27BioWare Writing Contest Interview - Mat Jobe (Myranni's Magic)Maximus

Files

NameTypeSizeDownloads
dastardsmorrow.txtdastardsmorrow.txt
Submitted: 09-23-2005 / Last Updated: 09-03-2006
txt10.81Kb4662
Readme file
dastardsmorrow.zipdastardsmorrow.zip
Submitted: 09-23-2005 / Last Updated: 09-03-2006
zip10.7Mb8629
Main zip file with module and readme (version 2.5)
dast_spoilers.docdast_spoilers.doc
Submitted: 09-23-2005 / Last Updated: 09-03-2006
doc115Kb5271
Tips, Tricks, and Spoilers

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
CEP v1.52 Full ... (.ZIP)CEP Team2005-07-26--** Please note : This is an outdated version of CEP. It does not work with NWN v1.68. **
SCORE OUT OF 10
9.58
81 votes
View Stats
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Comments (30):

1 2 3

Posted by deathangel at on06/03/09
i really liked this module and can't wait for the sequel :) _________________________ Dying's easy Living's hard "Don't fear the dark...fear what's in it." "Freedom is secured not by the fulfilling of one's desires, but by the removal of desire." -Epictetus (\__/) (='.'=) This is Bunny. Copy and paste bunny into (")_(") your signature to help him gain world domination. Check out my stuff at fanfiction.net Link

Posted by herrjeff at 10:22:51    Voted9.75
Might it be that you are not using the proper version of CEP? THis module was buit before CEP2, so you need to have CEP1 files installed in your NWN folders.

Posted by tylerC.kid123 at 2008-08-0514:16:53    
Hi. the module looks really good, but im having trouble playing it. whenever i try to load it, it says: Cannot load: Missing required custom talk table. Can someone PLEASE tell me how to fix this!!

Posted by Berra at on04/26/08
*Kaotiqua, It appears like the author wanted to have two different versions included, namely version 2.0 (which lies in the extra folder) and the 2.5 version (the first mod you see when you open the archive). Perhaps the 2.0 version uses a nwn game-version that is older than version 1.68 and the 2.5 version REQUIRES version 1.68 of NWN. If you edit a module that uses, say for example; v.1.65 of NWN, and save that module with an updated version (for example v.1.68) of the NWN-game, then that module will require that version in order to be able to play. In either case, my suggestion would be to use version 2.5 which is the first module that you see once you open the archive. _________________________ /Berra - NWN1 modules: Berra's Module Collection (All of Berra's NWN1 works) Interviews: NWN-PODCAST INTERVIEW GOLDEN DRAGON AWARD INTERVIEW. Reviews: Calm before the Storm, A New Journey Begins, Surviving Horror 1, Surviving Horror 2. Other Downloads: NWN1 - Berra's Modules Favorites, NWN2 - Berra's Module Playlist Favorites. Homepages: Berra's NWN Blog Berra's YouTube Channel (Features original horror movies). Everyone: your VOTES are highly appriciated. A vote is like gold for an author. No kiddin'. ;)

Posted by Kaotiqua at 2008-06-2712:12:07    
I'm a little confused- Downloaded the zip file to find two versions of the mod inside... thought maybe you'd just included it twice accidentally, because of the folder structure, but no.... they're two different sizes. Looked around for some note explaining that one had different compatibilities or something... could find no such reference. What's up wit dat? _________________________ "There's no religion but time motion- No religion, just tribal scars."

Posted by Berra at on04/26/08
*Mat Jobe, I really enjoyed playing your module! :D It felt extremely polished, atmoshperic, engaging and fun. :) The story kept me very interested as did the different characters that were featured ... it also had quite a few original concepts and ideas ... overall; I really enjoyed it. :D I also found it nice to see that the mod featured romances, which is always a nice addition. :P Other than that the main quest felt a little too "get-the-items"-like BUT I'll have to admit that it didn't effect the overall gaming-experience much. I'll rate it 9.75. Thanks for making it! And of course, the regular question: have you anything planned for a sequel? I imagine you have your hands full now while working for Ossian but I still have to ask since I enjoyed your work so much. :) _________________________ /Berra - NWN1 modules: Berra's Module Collection (All of Berra's NWN1 works) Interviews: NWN-PODCAST INTERVIEW GOLDEN DRAGON AWARD INTERVIEW. Reviews: Calm before the Storm, A New Journey Begins, Surviving Horror 1, Surviving Horror 2. Other Downloads: NWN1 - Berra's Modules Favorites, NWN2 - Berra's Module Playlist Favorites. Homepages: Berra's NWN Blog Berra's YouTube Channel (Features original horror movies). Everyone: your VOTES are highly appriciated. A vote is like gold for an author. No kiddin'. ;)

Posted by Ploedminka at on12/02/07
A very good module, i really enjoyed playing it. _________________________ "Duty is everything - the greatest of joys, the deepest of sorrows..." - Aribeth de Tylmarande NWN2 Romance Module List Thread for NWN2 Romance Module List

Posted by meba at on10/12/07
Great module - well balnced, interesting characters, challenging and an intriguing story line. Every step of the way I felt in control - my character made her own choices and it felt very natural within the dialogue. Thankyou Matt :)

Posted by adriaanc at on06/23/07
Great

Posted by herrjeff at 15:36:21    Voted9.75
Hi Toop, Don't worry, you provided a very helpful item to deal with any situation in your "absence". The romance offers interesting dialog options, although I felt too many of them might put further progress in peril: I'll have to replay this part to see how strong Nemorem's love is... I would also like to point out I was a bit surprised it was impossible to use the room for its casual purpose and rest for a few hours once the romance conversation was over.

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