Neverwinter Vault

Expand AllContract All -Site -My Profile -Features

Neverwinter Nights 2

-NWN2 Files -NWN2 Game Info -NWN2 Resources -NWN2 Community

Neverwinter Nights

-NWN Files -NWN Game Info -NWN Resources -NWN Community

Vault Network
RPG Vault
VN Boards
IGN Vault
Vault Wiki
· Age of Conan
· Anarchy Online
· Asheron's Call
· Dark Age of Camelot
· City of Heroes
· D&D
· EVE Online
· EverQuest
· EverQuest 2
· Final Fantasy
· Guild Wars
· Lineage 2
· Lord of the Rings Online
· Middle Earth
· Neverwinter Nights
· Pirates of the Burning Sea
· Rise of the Argonauts
· Star Wars Galaxies
· Tabula Rasa
· The Matrix Online
· The Witcher
· Titan Quest
· Two Worlds
· Vanguard
· Warhammer
· World of Warcraft

Planet Network
Planet Hub

IGN
Games
Cheats
Entertainment

The Web   The Site  



NWN MODULES

- Jump to comments -
Title  A Twist of Fate
Author  Mykhal
Submitted / Updated  11-19-2005 / 07-18-2006
Category  Various Settings
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  Hamlet, forest, seaside town, forest, mountains, temple, Faerun.
Gameplay Length  Very involved hack and slash, and some very unique puzzles incorporated.
Number Players  1 -- Latest update embeds OldMan'sBeard Henchemen System version 1.5, so any player can activate any appropriate class of henchman to assist in the module (or more, as desired).
Language  English
Level Range  25 - 40 with Uber Gear
Races  Any
Tricks & Traps  Medium
Roleplay  Light
Hack & Slash  Heavy
Classes  I recommend monk / rogue combo, or cleric / fighter, fighter / rogue or Weapon Master. Some mage / sorcerer uber items recently included (thanks to Thaddia for assisting with the mage feedback)
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  40
Max # Players  01
Min # Players  01
Min Character Level  25
Content Rating  Mature
Alignments  Neutral to Good, probably -- no evil plot line.
Gameplay Hours  24
Description
A module following HotU for upper level characters. Contains MATURE CONTENT (sex, bordello, so forth). Basically, you're going to save the world again -- what else does an adventurer really need to know (the story line unfolds the history as the player progresses).

Files

NameTypeSizeDownloads
ATwistofFate.aceATwistofFate.ace
Submitted: 11-19-2005 / Last Updated: 07-18-2006
ace990.2Kb1618
Version 2.0 of A Twist of Fate. Incorporates (embeds) OldMan'sBeard Henchmen System, more sidequests, heavy on the hack and slash.
TofFhaks.aceTofFhaks.ace
Submitted: 11-19-2005 / Last Updated: 11-19-2005
ace572.03Kb3616
This file contains two third party hak paks required to play A Twist of Fate
A_Twist_of_Fate_2.zipA_Twist_of_Fate_2.zip
Submitted: 11-19-2005 / Last Updated: 07-30-2006
zip4.3Mb2892
A Twist of Fate 2 is a zip file containing ALL of the necessary files for this module. Heaven requested a zip file for MAC users, so I put all of the files into one to serve this user group that can't open *.ace files. So, thank Heaven Mykhal
SCORE OUT OF 10
8.84
15 votes
View Stats
Cast Your Vote!

PORTFOLIO
Add this entry to your portfolio so you can track it
Manage your existing portfolios or create a new one.
SCREENS
No Images




You Must Be Logged In to Participate.
Comments (30):

1 2 3

Posted by Mykhal at 2006-07-2904:53:12    
A Zip format file containing ALL of the files necessary to play this module has now been added for the benefit of our MAC using friends. Thank Heaven for the feedback .

Posted by Mykhal at 2006-07-2416:13:15    
My apologies, Heaven. I will look into zipping or rar'ing a file for you. I didn't realize the MAC platform would not support ace. Thanks for the feedback.

Posted by Heaven at 2006-07-2206:47:47    
Any chance of compressing your module as a .zip or .rar as well as .ace? No expander exists for .ace on the Macintosh.

Posted by Mykhal at 2006-06-1802:56:57    
Coen, Thanks for playing, and for the kudos. I learned a lot from writing the mod (my first one). Mostly, I learned how much I owe to folk who are truly gifted in this area and have contributed mods to the community just for the joy of it. Pax Neverwinter, Michael

Posted by Coen at on06/15/06
Hey Mykhal, Just finished you module this morning, I enjoyed it quite thoroughly. It was a little bit too ?hack and slash? for my tastes, I usually prefer a lot of story and role play in the modules that I play but the puzzles and the difficulty of the opponents kept things interesting. Though some of the areas are a little sparse visually and at times too busy, causing a bit of lag on my system, all in all it was a good play experience. Good luck in your future endeavours. I?ll rate this at a 9.75. _________________________ Coen "I came, I saw, I conquered" Julius Ceasar

Posted by Coen at on06/15/06
Hey Mykhal, I've got the old man's beard pack? but I left Link boy back at the first inn...Didn't think that I needed him and every once in a while he causes faction problems even with the new updated version. So I tend to leave the little guy behind. I'll try it alone and see what happens... if I somehow get turned into a lump of entrails I'll go back and get him. Too bad Deekin was wearing all my good magic user gear. I?ll just pretend that Ishtaro must have hit him so hard it knocked his duds right off. Oh well... you win some you loose some. Thanks for your help. _________________________ Coen "I came, I saw, I conquered" Julius Ceasar

Posted by Mykhal at 2006-06-1211:12:23    
Coen, No, Captain Blood is plot incidental, so you don't need to kill him to continue. Wow, I didn't know the varmint was that tough. You're right, he shouldn't be. As for Deekin. No, you can go it alone if you're up for it. Alternatively, you can pick up Oldman'sbeard Henchman System, which plugs into just about any module, and which allows you to import characters you have created, equipped, and played as henchmen. So, if you really need a henchman, OldmansBeard's system is a great one. Extrashouse I don't know why the town is going hostile on you. This isn't a bug reported by anybody else. Fortunately, you don't need to fulfill the lad's quest to finish the main quest. I think the priestess / cleric in the temple can give you some clues as to how to proceed. However, if she's gone hostile too, you'll just have to head out of town and on to the next stage (finding Mykhal). Thanks for playing the mod, and thanks for the feedback. I hope you enjoy it despite your present difficulties. Mykhal

Posted by Coen at on06/15/06
Hey there Mykhal, I'm playing your mod for the first time, and I?m enjoying it so far, but I thought that I'd point out two slightly annoying bugs that I've run into. Unfortunately I don't think that you can fix one of them. WARNING>>> POSSIBLE SPOILERS The one that I don't think that you can fix involves Ishtaro. He has the Devastating Critical feat and sorta killed Deekin 5 times in a row while we were fighting... I managed to heal the poor bugger a few times but eventually Ishtaro hit him one time too many and I was too busy healing myself and fighting to look after him... Deekin fell and didn't get up. He wasn't dead because he has the immortal and permanent death flags turned on. So... he eventually left my party and wouldn't talk to me any more. He just lay there on the ground. I've seen this bug happen several times in other mods, so I think that I'll just have to go it alone through the rest of the mod. The other little thing involves Captain Blood. I'm using a Level 35 Fighter/Weapon Master that has Devastating Critical with the Canix Bastard Sword from Hordes. I don't seem to hit the fella very often and when I do I only damage him a tiny bit, which he regenerates in a few seconds. I checked out his gear and abilities in the toolset and he didn?t seem to have anything that would prevent me from turning him into a pile of steaming goo, Deekin fried him a few times with the magic missile spell a few times and we even managed to get him down to badly wounded a few times, but we ended up just giving up and we left for greener pastures after an hour of fighting (I actually left the game running and went to the store and back and they were still at it). My character and I have run into a few bad dudes in our long history together and we've run into critters that were like Captain Blood in other mods. I think that Captain Blood might be a little too strong, but I can?t see why. All of his stats, feats, gear, and abilities shouldn?t pose much of a problem. I managed to kill Ishtaro in a few minutes of combat and he?s a lvl 50 Weapons Master. So? I guess, after all that, I have two questions? is it necessary to kill Captain Blood for the plot, and is Deekin needed for the rest of the story? If not then I?ll just keep going on my own. Thanks _________________________ Coen "I came, I saw, I conquered" Julius Ceasar

Posted by Ekstrashouse at 2006-06-0918:09:00    
I'm having a bit of a problem that I can't figure out. After I'm transported to town by the hermit, a kid runs out and give me a job to do. At the end of that converstation everyone goes hostile on me. I went back to a saved game and tried not taking the job and that didn't help. Any idea what's going on? ekstrashouse@aol.com _________________________ Gwendolyn

Posted by Ekstrashouse at 2006-06-0918:03:27    
I'm having a bit of a problem that I can't figure out. After I'm transported to town by the hermit, a kid runs out and give me a job to do. At the end of that converstation everyone goes hostile on me. I went back to a saved game and tried not taking the job and that didn't help. Any idea what's going on? ekstrashouse@aol.com _________________________ Gwendolyn

1 2 3

You must be Logged In to post comments in this section.

 
Most recent posts on the MMO General Boards
Analyst: Star Wars: The Old Republic Could...Analyst: Star Wars: The Old Republic Could Sell 3M: more numbers
- last reply by Acao on Aug 15, 2011 06:15 PM
which class will your first character be
- last reply by Blisteringballs on Aug 15, 2011 05:50 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 05:00 PM
New Community Content!
- posted by Vault_News on Aug 15, 2011 04:00 PM
NWN Idea Database Update
- posted by Vault_News on Aug 15, 2011 03:46 PM
Missing Votes for NWN2 Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:40 PM
Missing Votes for NWN Hall of Fame
- posted by Vault_News on Aug 15, 2011 03:39 PM
Random Questions and game altering suggest...Random Questions and game altering suggestions!!!
- last reply by ArkadyTepes on Aug 15, 2011 03:22 PM
State of the game?
- last reply by LyricOpera on Aug 15, 2011 01:37 PM
Yesterday streaming, now demanding downloa...Yesterday streaming, now demanding download :(
- last reply by Sinane-tk on Aug 15, 2011 10:23 AM
 

   


IGN Entertainment
By continuing past this page, and by your continued use of this site, you agree to be bound by and abide by the User Agreement.
Copyright 1996-2011, IGN Entertainment, Inc. | Support | Privacy Policy | User Agreement | RSS Feeds
IGN’s enterprise databases running Oracle, SQL and MySQL are professionally monitored and managed by Pythian Remote DBA.


NWN2 Hall of Fame

HOF NWN2 Prefab Blueprints


View all Hall of Fame entries


Neverwinter Nights 2

TOP NWN2 Modules

NEW Modules

NEW Reviews

NEW INTL. Modules

TOP Hakpaks

TOP Gameworlds

TOP Tutorials

TOP Prefab:Areas

TOP Blueprints

TOP Plugins

TOP UI

TOP Other

TOP Visual Effects

TOP Scripts

TOP Tools

TOP Movies

TOP Models

TOP Characters





Hall of Fame

HOF NWN Modules


View all Hall of Fame entries


TOP NWN Modules

NEW NWN Modules

NEW Reviews

TOP Intl. Modules

TOP NWN Hakpaks

TOP NWN Gameworlds

TOP NWN Models

TOP NWN Portraits

TOP NWN Scripts

TOP NWN Prefabs

TOP NWN Other

TOP NWN Movies

TOP Sounds

TOP NWN Textures

TOP NWN Creatures

TOP NWN Characters