It is recommended that you start at level 5. (If you played through "Honor Among Thieves", your ~10th level rogue should be ok, especially in single-player)
Races
All
Tricks & Traps
Light
Roleplay
Medium
Hack & Slash
Light
Classes
All. Average or above intelligence recommended.
Scope
Small
DMNeeded
Part of Series
Single or Multiplayer
Single Player or Multiplayer
Max Character Level
08
Max # Players
05
Min # Players
01
Min Character Level
05
Content Rating
Teen
Alignments
All, but emphasis on non-evil
Gameplay Hours
02
Description
It began with a dream. A dream of fate, a dream of sorrow. And through the dream the future wept, grieving for the lost tomorrow. For again the wheels of time shall turn. Without justice, without care. And once again shall darkness reign upon a world within despair. And though some had seen the coming storm, none could hold against its tide. For even gods must heed fate�s plan. That which is destined, cannot be denied.
This is the first module in the Prophet series, a short prologue to introduce the story. While this module can be played multi-player mode, it is intended for a single player who will be the central character for the subsequent modules in the series. Those subsequent modules may be played in either single- or multi-player mode.
Version 2.0
NOTE: These modules should be played in "Hardcore" difficulty or higher.
NOTE: This module requires CEP v1.68, which can be obtained here: Link (Thanks to jbaudrand for finding this)
This is the .tlk file for CEP. It should have been installed in your NWN/tlk directory, but somehow CEP sometimes doesn't do this correctly. Here is the file - you can put it in your NWN/tlk directory if it isn't in there already.
An excellent start to the "Prophet" series. The module's age shows in the area design and placeables, although the halfling village has some nice custom features. The scripting is flawless and the NPC interactions and cutscenes are significantly better than the norm. The story itself is of course the reason for playing and its beginning does not disappoint. The author does a particularly good job of setting the stage an in interesting way without requiring a particular kind of background from the PC. The high-quality documentation included also makes for a good read. Finally, the author deserves credit for updating the mod from the original version.
Posted by magnusdei at on11/11/11
Great prologue
Posted by ra0313 at on10/15/11
Easiest 10 I have ever given. If you have not played this series, you simply must! Engaging story, amazing visuals and like that good book, hard to put down. Great work!!
Posted by jml at on10/15/11
My favourite NWN serie of all. That's enough comment in my opinion. No more spoilers. See for yourself. (Just making sure I voted on this one) _________________________ @ + jml, level 52 "Overgod? Is that like Supergod or something?", from "Citadel" "M?not shr this ishych u g?dea.", from "Prophet" series
Posted by Maldrach at on10/14/11
a superb mod, and more than that a superb serie. already have told my mind on chapter 3 page.
Posted by Faramir_Storm at on09/24/11
Finished the prologue, now on chapter 1. Loving it! :)
Posted by Jemino at on08/28/11
I'm rating this same as Chapter 1 (multiplayer considerations aside, it doesn't make sense to play one and not the other).
Posted by Berliad at on08/18/11
Character: Halfling 4Rog/2Ran from Cave of Songs, did not advance a level. It almost feels wrong to vote on this module, as it's very much just meant to be the opening act in a larger saga. You begin the module in the Hopping Hobgoblin Inn after waking from a disturbing and vivid dream in which a halfling village is slaughtered. As you head downstairs, you meet a young halfling adventurer, who is alarmed to hear you describing his own village just a few miles from the inn. The two of you rush there to find out whether this dream of yours is a premonition...or just a dream. The story is good here, with good pacing and execution, and it sets up the next chapter in the saga very well (though naturally there's little sense of closure at the end of this one). It is a very short adventure, and as such it is very linear. There was at least one interesting side-quest of sorts that I happened upon involving a fallen druid. What little combat there is seemed appropriate for the setting, and was never too challenging for my duo of halflings in the game. I did very much enjoy the halfling henchman's character, and look forward to seeing him develop in future modules. In the end, it's a fun but short module to play, and leaves you wanting a lot more by the end. And that's exactly what it's meant to do! _________________________ My NWN Blog FRW Character Creator
Posted by Kaotiqua at on06/19/12
Skyelander- most likely, it requires you install the old CEP 1.68 (in addition to your current CEP) which will have it's own tlk file. I haven't played these yet, so I can't say that with certainty, but it's something I've run into before with older mods. _________________________ "There's no religion but time motion- No religion, just tribal scars."
Posted by Skyelander at 2010-09-1323:57:24
I can run Prophet 1 2 - but for some reason, not this prologue. I get a hak missing error. running 1.69 and CEP2.3 What hak could it need that isn't in the other 2? Is this related to the CEP talk file?