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NWN MODULES

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Title  Red Moon Rising
Author  Roy Boscowan
Submitted / Updated  03-18-2006 / 05-15-2008
Category  Final Version
Expansions  Requires All Expansions (SoU & HotU & CEP)
Setting  The realm of Jaroc, loosely tied to Faerûn and the Sword Coast
Gameplay Length  12- 15hrs, May take more or less time dependant on subquests completed.
Number Players  1
Language  English
Level Range  1 - 12
Races  Any
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Light
Classes  Any
Scope  Large
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  01
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Mature
Alignments  Any
Gameplay Hours  15
Description
So there you are, sitting around in your hometown, apprenticeship finished and nothing to do. At some point you will have to think about earning your living, but where? How? Work is in short supply on the Sword Coast these days.
Then in rolls an old friend of yours, Elendora. You have known her for as long as you can remember, played together as children in the grimy streets, grew up together, loved her like a sister. She is now a fully fledged druid of the lower circle, and as she's been gone for a couple of years, this calls for a celebration.
Things get said when people are a little innebriated, things which made perfect sense at the time, but later no-one can remember who said it. It was following this revelry, at a time when most people had gone home and the tavern belonged to you, Elendora and the innkeeper, that the idea to head out to Jaroc cropped up. Jaroc, a relatively new und unexplored pioneering colony. There must be work out there, surely! Taming wild lands, protecting simple folk from marauding beasts, it was ideal.
Elendora, ever the optimist, was convinced that this was the way forward. So, the two of you packed up your belongings, took that which you would need and booked passage to Pydor, the Gateway to Jaroc.
The sea journey is not particularly short, and for someone who had spent all thier life on land quite arduous, but you arrived without event at the docks of Pydor.
And this is where the module start finds you, standing on the deck of a weather beaten ship, surveying the depressing sight of the drizzle stained harbour walls. Curling your nose at the stench of rotting garbage and trying desperately to see through the fog, whether it gets any better than this. All the while, Elendora and her eternal good mood are calling to you to stop being such a stick in the mud and go ashore.

So you step onto the gang plank and head onto dry land. Welcome to Jaroc ......welcome, indeed!

Features:

-Entirely new land with loose ties to Faerûn and the Sword Coast.
-Four major cities/townships with a variety of explorable buildings.
-Wilderness areas, caves and ruins to be explored.
-Seven henchmen of varying classes to complement your own.
-Original resting and respawn systems of own design.
-Crime and punishment system, behave yourself.
-Two main plot paths, consisting each of around twelve quests.
-Twentyish subquests, accessible regardless of main path.
-Three different endings according to alignment.



An optional intro and credits videos can be found
here
(Relatively large download, approx 35MB)

Reviews

DateReviewerFinal ScoreQuick ProsQuick Cons
2006-06-03Von Stalhein7.72Good storyline, high production values and atmosphere, good quality dialogueImbalanced combat in some areas, lack of skill checks

Interviews

SubmittedTitleAuthor
2007-06-26Hall of Fame Interview with Roy Boscowan (Red Moon Rising)Steve Savicki

Files

NameTypeSizeDownloads
rmr_readme.txtrmr_readme.txt
Submitted: 03-18-2006 / Last Updated: 07-28-2006
txt10.98Kb4260
Readme
Red_Moon_Rising_v1_05.rarRed_Moon_Rising_v1_05.rar
Submitted: 03-18-2006 / Last Updated: 07-28-2006
rar2.6Mb8076
RMR v1.05
Red_Moon_Rising__Players_Guide.pdfRed_Moon_Rising__Players_Guide.pdf
Submitted: 03-18-2006 / Last Updated: 04-24-2006
pdf535.71Kb4371
Walkthrough and puzzle solutions

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Red Moon Rising HakRoy Boscowan2005-11-13--Required hak for the module Red Moon Rising. Contains custom load screens, Velmars tower tileset and
SCORE OUT OF 10
9.57
58 votes
View Stats
Cast Your Vote!

AWARDS



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SCREENS

Title


This screen shows the hard to find sewer door


Early morning sunshine in Ak Zarat.


What the..? Wierd stuff going down.


Come on you Reds!


Yeah, shake it baby!


Work you lazy varmints, or you'll feel the flat of my blade.


Probably not a good friend!


Every now and then, you have to give your henchman a hug, to let him know that you care.


Maybe I'm soft, but that injury would have stopped me.


Great, just in time for the barby.


It's all down hill from here, well, mostly!


Phew, that one came close!


Hey there, mister, your dog's bein' real friendly!





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