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NWN MODULES

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Title  Phosphorescence
Author  The Almighty Fish
Submitted / Updated  04-10-2006 / 04-18-2006
Category  Dramatic
Expansions  HOTU-1.66
Setting  The Land of Turtle
Gameplay Length  Probably between 3-5 hours
Number Players  Singleplayer only
Language  English
Level Range  4-7
Races  Any works fine, Elven might make most plot sense
Tricks & Traps  Heavy
Roleplay  Medium
Hack & Slash  Light
Classes  This module is specifically designed to be played with a rogue.
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  07
Max # Players  01
Min # Players  01
Min Character Level  04
Content Rating  Teen
Alignments  Any alignment works fine
Gameplay Hours  04
Description
Your work for the Elven army has brought you fame in the past, but the recent peaceful times in the land have left you unemployed, forced to live life as the simple thief you once were. Can you work your way back to the top?

V1.1: Made a couple of small changes, nothing too major.

Files

NameTypeSizeDownloads
Phosphorescence.zipPhosphorescence.zip
Submitted: 04-10-2006 / Last Updated: 04-18-2006
zip1Mb354
--

Required Hakpaks

NameAuthorSubmittedLast UpdatedDescription
Oriental Rural Tileset V3coulisfu2004-05-02--Okay here it is Oriental Rural V3. This my 3rd version of the tileset which adds oriental themed con
SCORE OUT OF 10
9.25
1 votes
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Comments (7):

Posted by Mirgalen at 2010-04-18 06:58:27    
First to JeremyinOhio, the module is taking place in "The Land of Turtle" so I suppose a jungle village with some explosives is not out of the question. Also rogues and thieves do what they do based on their motivations, evil ones may do evil things... Nothing new here but I suppose one can always go play darts or whatever if they cannot play a not so honorable thief or simply play another module.

I wish I could agree with DSenset but could not. If this is a parody then yes anything is OK including beach girls asking my ninja if he "would like to be an actress". Yet it is more like an "Oriental Adventure" story. So characters like ninja or better yakuza should fit the profile. A plain vanilla rogue on the other is less likely to use exotic weapons like katana.

I wish there was a pre-made character included in the zip.

Had some minor problems with street lights, villagers attacking each other, pet inflicting damages to my character among other things.

Posted by DSenset at 2009-09-22 12:21:20    Voted 9.25 on 09/22/09
enjoyable. A nice medium sized, rather unusual module. but I sense a certain tendency towards ermh...ambient areas...and ambient plots and ...ambient modules :) atmosphere is most certainly ok. Unfolds quite like real life.
_________________________
Five Flagons Inn: Link - ds-tl Theater Scripting Language: Link - dstl NWN2: Link - NWN2 one-click GUI away (except chat-windows): Link - NWN1 small file extensions for SP (and General MIDI): Link - Suggested Naming Conventions: Link - DS Sneaking: Link - DS Base (Pseudo-)Maze: Link

Posted by JeremyinOhio at 2008-12-26 16:50:06    
I was looking for Rogue specific mods and found this. Regrettably.

There's a battle scene prelude that shows you becoming a war hero by destroying an enemy munitions building. (A jungle native munitions building. Yeah, I don't get it either.) Once that bit is done you find yourself in your village home, contemplating your war hero status and how it's done nothing for you financially. The answer of course it to go back to your thieving ways and claw your way to the top. (And I think we can all agree that stealing from your neighbors with the option of killing them in the process is a good message to send to the kids.)

Starting with the prelude and continuing through the rest of the module - or what little I was willing to play - you're given next to no direction. "I need help but damn if I'll tell you where to go or how to get there." I gave up when I was told I wasn't strong enough to climb a rope necessary to complete a mission. First, though I've got a STR of 10 - I'm a halfling. We don't weigh much. And two, okay fine, if I need to be a bodybuilder to use the rope why not make a potion of strength available at the merchant? Reward the players for thinking a little.

An amateur effort.


Posted by The Almighty Fish at 2006-04-18 12:45:40    
I fixed that issue in the latest update.

Posted by anielsener at 2006-04-18 10:37:29    
Oriental tileset fascinating!

Bug report (SPOILER)
.
.
.
.
The prison key is pickpocketable, but not droppable!

Posted by The Almighty Fish at 2006-04-11 10:46:43    
I didn't know such a list existed, but thanks. I'll have to check it out.

Posted by Hugie ( 198.140.xxx.xxx ) at 2006-04-11 10:11:34    
Hi there,

I'm adding this module to the "Class Specific Modules List" sticky over in the BioWare Modules Forum. Just wanted to let you know! :)

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