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NWN MODULES

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Title  Shadows and Stars - Interlude - The Void - Preview, v1.01
Author  Kenac
Submitted / Updated  08-23-2006 / 12-30-2006
Category  Roleplay
Expansions  Requires Both Expansions (SoU & HotU)
Setting  It takes place in the Void, which is a plane from my own setting, Avarile. You can find out about that at:
www.freewebs.com/shadowsandstars
Gameplay Length  Anywhere from 30 mins to 1 hour. It's a very short mod, and it's moreso just to sate an artistic taste then have lots of substance.
Number Players  1
Language  English
Level Range  1-15, but you'll get the experience needed to get to level 15 in the beginning.
Races  Any
Tricks & Traps  Medium
Roleplay  Medium
Hack & Slash  Light
Classes  Any
Scope  Part of Series
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  15
Max # Players  01
Min # Players  01
Min Character Level  15
Content Rating  Teen
Alignments  Any alignment will work, although not much room for roleplaying.
Gameplay Hours  <1
Description
"In the beginning, there was only Ethereal, and the void. The void (or Void) was the material from which Avarile was created. Throughout the ages, it has been the common belief that the void had been transformed into Avarile, and therefore no more existed. The only other plane that made sense of existing was the Ethereal. Could the teachings be wrong, and there be something besides the two worlds? Or is the void merely an extension of either world? Perhaps it is just another myster to be solved. Perhaps there is something more. Only Avarile will tell."

- The Writer

This is my first mod, and it is the NWN 1 version of my planned NWN 2 mod. It's only a preview of one part of the series. It takes place in a plane known as "the Void," or "the void," depending on you feel about grammer at the time.
Through a series of events, you somehow end up in the Void. As for right now, you're trying to find a way out of here so you can progress on through your adventures.

This is the interlude of the mod series, but it's short, and it suited my needs of learning how to use the toolset. Don't worry about any spoilers: I made sure not to include those. If you would still like a preview of the series, I'm going to start working on the prelude next. I tried before, but it was a wee bit too complicated. So, I made this first. Well that's about it. Now go, play! Or not!

Current Version: 1.01 - Fixed conversations

Files

NameTypeSizeDownloads
Shadows_and_Stars__Interlude__The_Void_Preview_v1.01.rarShadows_and_Stars__Interlude__The_Void_Preview_v1.01.rar
Submitted: 08-23-2006 / Last Updated: 12-30-2006
rar88.43Kb139
v1.01
SCORE OUT OF 10
9.25
2 votes
View Stats
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Comments (19):

Posted by hmdai at 2008-02-04 08:41:18    Voted 8.75 on 02/04/08
An interesting module which is used to introduce the whole concept of the void. However, there is one showstopper bug which prevent the players to advance further any more. The quest to get the soul does not spawn any souls and the request of the tribe leader is not fulfill. I have no other choice but to use DebugMode to continue the module.
_________________________
Overlooked Module Report February 2009 | Master List | Forum Thread
Academy of Modding Excellence
Romance Module List
Horror Module Collection
Starlight's favorite module list

Posted by cappie at 2007-01-13 12:26:38    
I see someone else had the same Tribe Leader quest problem. I double-checked and I am using the latest version dated 12/30/2006.

cappie

Posted by cappie at 2007-01-13 12:21:23    
Hi,
Just started and am stuck. I am in the maze in the Tribesman area where I received a quest.
spoiler
I found the merchant and bought the box. Problem is the merchant never gives me the item that I just bought and leaves. When I go back to the tribe leader to speak to him I cannot invoke any conversation. So I cannot continue with the mod.

cappie

typos:
The Echo - Becuase (Because) it is what I am.


Posted by Kenac at 2006-12-30 10:08:29    
v1.01 changes:
- Updated Drem's conversation
- Updated the Leader's conversation
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Kenac at 2006-12-29 07:16:06    
Um... thanks?... Wait, is that good or bad? O.o
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by davez at 2006-12-17 12:40:36    
You sound like a*bleep*genous mixture of a one mr.Hawkins on acid and a terribly drunk Carl segan.Better luck on subsequent modules.

Posted by Kenac at 2006-12-06 12:54:23    
Wow thanks. XD That's what I was aiming for on the module; just a quick, easy preview. Not to mention it was my first module. ^^ I'm going to start a bit from scratch, but the Void will still be here, along with the main module storyline. Just a few changes. Thanks for voting though.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Hagaar at 2006-12-06 10:28:07    Voted 9.75 on 12/06/06
Hey Kenac,

I'm not going to post any comments that I've PM'd you about. All I will state here is that I REALLY enjoyed this and look forward to more. Now whether it's in NWN1 or 2 is no concern... JUST GET IT OUT!!!! 8) I'm rather curious to see how this all pans out now that you've gotten at least MY attention!

Thanks for a great romp! Short but still nicely done!
_________________________
We are all born ignorant, but one must work to remain ignorant.

Benjamin Franklin

Posted by Hagaar at 2006-12-05 14:46:47    Voted 9.75 on 12/06/06
@ Kenac.

I just downloaded the mod and after getting through the first part, which I rather enjoyed! I am currently in the Maze and have a couple of things that need looking into (unless where I am is "it".)


*****SPOILERS*****

In the Tribe area. I speak with the Leader and suddenly the conversation stops. As in it simply drops and I cannot get him to speak to me.

That Soul person. I didn't get anything from him.

I've decided to refrain from voting due to the above.


*****END SPOILERS*****


_________________________
We are all born ignorant, but one must work to remain ignorant.

Benjamin Franklin

Posted by MikeLM9215 at 2006-12-04 15:10:05    
Thanks for the vote. I downloaded your mod and will try to play it by sunday.
_________________________
The road to Ravenloft is paved with good intentions.

Posted by Kenac at 2006-10-14 06:47:07    
Yay! More encouragement! Thanks Liso. It really helps. I'm not the most motivated of people, so it really gets me going to see people actually enjoying it. This'll be my solo project, so it won't be ground-breaking, but hopefully it'll be worthy of hall of fame status. Currently, I won't be home today, so I can't work on it today. (10/14) I'll start when I get home though. I have the toolset also.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Liso66 at 2006-10-12 14:21:52    
Well That interlude was interesting enough that I want MORE! So you plan on releasing your mod in NWN2? I have the tool set although I only have it b/c I pre ordered the limited addition LOL I have no idea what to do with it. I hope you get your mod off the ground and loaded here when NWN2 is actually out and running. Hopefully they stop pushing back the release date :(

Best of luck on your mod. I'll be looking for it :)

Liso
_________________________
Michele O'Sullivan
Ossian Forum Admin
Link


Liso NWNPodcast Staff
Link




Posted by Kenac at 2006-09-01 12:37:35    
Woots! Offcial release! Fixes include:

- Drem's conversation

And that's it! If you notice anything else, email me.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Kenac at 2006-09-01 12:19:01    
Azarr: Yeah, that's it. I've been there, although the code I got didn't help trigger a convo for some reason. I'll try again soon however.
Andarian: Thanks, I'll remember to look into that. I can get the basic functions done, I'm just having trouble removing a second henchman during a conversation.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Kenac at 2006-09-01 09:46:30    
Lol. Thanks for the advice. The main hitch is that I can't remove one hench, or trigger a conversation for some reason.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Azarr Kul at 2006-09-01 04:58:55    
DON´T!!! Check the forums instead there´s bound to be someone there that can help you if you just make clear what the problem is.
Though remember to make them interesting and make sure that they are not silent like a good character ignores you while you´re beating an old woman.
We don´t want constructs as henchmen or companions if you prefer which reminds me don´t make dialog where you refer to them as henchmen.
Remember real people not constructs.

Posted by Kenac at 2006-08-31 17:25:31    
Thanks. XD School's started up, so that keeps me busy. I have plenty of the Prelude done, but I can't figure out how to work two henchmen mechanics. So, I'm going to be deleting them, re-creating the story, making the PC the loner type.
I'll have to remember to fix that. In fact I'll get on it right now.
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

Posted by Azarr Kul at 2006-08-31 14:42:28    
Very good when will we get more?
By the way Drem(I think) does not take his research notes... strange.

Posted by Kenac at 2006-08-30 03:45:42    
38 downloads and not a single comment? Darn. Anyway, I'm going to start wrapping this mod up. After a few run throughs, I'll be making it the final version. The difference is the stuff that appears in the box when you click the mod. Yay!
_________________________
Related Works:

NWN:
Shadows and Stars - Interlude - The Void, Preview, v1.01

NWN 2:
Chandelier Lights - A Module Idea by Kenac

Current Project: It is currently brainstorming time.

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