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NWN MODULES

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Title  overlord assasination final version
Author  officer_D
Submitted / Updated  08-30-2006 / 09-04-2006
Category  Final Version
Expansions  Works on all versions
Setting  created own world
Gameplay Length  depends on "time to explore" and your character. don't choose a character of lvl 20 but instead pick one of level 5. leveling is a part of the module. take the time to explore, talk to characters and to search for powerful items (wich i made myself)
Number Players  one
Language  English
Level Range  best pick a char of level 5 to start the mod
Races  all
Tricks & Traps  Medium
Classes  all
Single or Multiplayer  Single Player
Max Character Level  20
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  best choose good
Gameplay Hours  04
Description
one city, two sides. good and evil. one evil overlord with a lot of troops at his command. it doesn't look good for the city... until the comming of a lone adventurer. how is this one individual going to make the tides turn...

many changes in the final version. if you realy want to finish the module, you have to collect all the items, books i made etc..
players who don't like to read conversations and books should'nt play this. there is a good story behind it and talking to many characters helps you to understand it better.

Files

NameTypeSizeDownloads
overlord_assasination_final_version.zipoverlord_assasination_final_version.zip
Submitted: 08-30-2006 / Last Updated: 09-04-2006
zip1.2Mb433
the .ZIP version of "overlord assasination"
it contains a readme file and the mod (better version)
overlord_assasination_final_version.modoverlord_assasination_final_version.mod
Submitted: 08-30-2006 / Last Updated: 09-06-2006
mod6.3Mb296
one city, two sides. good and evil. one evil overlord with a lot of troops at his command. it doesn't look good for the city... until the comming of a lone adventurer. how is this one individual going to make the tides turn...
SCORE OUT OF 10
10
1 votes
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Comments (17):

Posted by officer_D at 2006-09-05 12:51:03    
that is allready solved in the updated version of the .ZIP file
_________________________
rules are there to break

Posted by armias1 at 2006-09-04 17:31:35    
I had the same problem with villagers attacking me.

Posted by officer_D at 2006-09-02 03:40:12    
question to the players of this mod : is it too easy? if it is, i make it a bit harder
_________________________
rules are there to break

Posted by officer_D at 2006-09-02 03:36:10    
thats weird, i have tested it and nobody attacked me in the village or the city (except the skeletons in the graveyard and the mosters in the mod)the guards have "defender" faction and the rest is commonder. maby you killed a commoner character and thats why they all attack. anyone else has this problem?
_________________________
rules are there to break

Posted by Clay at 2006-09-01 19:16:03    
I ran into a faction problem twice.(Restarted 3 times) As soon as I enter the grave yard the graves keepers attack. Then the only poeple that are friendly are the guards in the village. Everyone else in the city or village attacks. Other than that it's a really
nice mod. I did solve the main mission but I had to not get the wand.
_________________________
I Luv my DFI's.... I do play a lot of mods. I really must apologize. That I don't vote more.


Posted by officer_D at 2006-09-01 15:27:10    
okay ;) make sure you rate when you have played it :p
greets!
_________________________
rules are there to break

Posted by ShadowySweetness at 2006-09-01 14:27:37    
Hiya officer_D,

K just D/Led and am going to play now:)
Posted ya another message on your Demo page. Did not realize you had a New Page for the Final *giggle*
Ok time to play.

Have a Great Day...
Shadow...

Posted by officer_D at 2006-09-01 10:02:31    
UPDATE BUG FIX : i have fixed an area transition bug in the module. playes can now go to the area where you can find "the sword of light". if you don't care : just ignore this post, if you want the sword. download the .ZIP version bescause the other version isn't fixed yet
_________________________
rules are there to break

Posted by xX_Andromeda_Xx at 2006-08-31 12:34:42    Voted 10.00 on 08/31/06
well, I know how much work you did to make this game and that disurves already 11, but 10 is the highest ^^
x_kisses with love_x
_________________________
Why is the Rum gone? ~ Jack Sparrow

Love ya zoet^^ <3

Posted by officer_D at 2006-08-31 12:12:27    
added a zip file of the mod and a readme. post if there are some problems.
greets!
_________________________
rules are there to break

Posted by bjdnwn at 2006-08-31 06:55:43    
A ZIP file including the mod and a readme file would probably be a very good idea. And a longer and better description what the mod is all about (I read it's on the demo page, but it should also be here).

No disrespect from my side, of course. Thanks for sharing your work. Will probably play it in the future.

Posted by Sigill McFinn at 2006-08-31 03:35:34    

Cheers :)
_________________________
Do I belong to some ancient race,
I like to walk in ancient places,
These are things that I can understand.
[The Levellers - Sell Out]

Posted by officer_D at 2006-08-30 15:45:54    
now there is :D
_________________________
rules are there to break

Posted by Sigill McFinn at 2006-08-30 15:43:48    

We would like to download this as it sounds very good - BUT there is NO FILE showing ???


_________________________
Do I belong to some ancient race,
I like to walk in ancient places,
These are things that I can understand.
[The Levellers - Sell Out]

Posted by officer_D at 2006-08-30 14:58:34    
just fixed some bugs. if you find any more please let me know
_________________________
rules are there to break

Posted by officer_D at 2006-08-30 14:32:49    
more info about this mod? check the demo page of this module. it contains other information about the story
_________________________
rules are there to break

Posted by officer_D at 2006-08-30 13:31:08    
let me know if you liked it ;)
greets!
_________________________
rules are there to break

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