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NWN MODULES

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Title  15 Minute Maps Presents: The Quest For The Sword of Elemental Fury
Author  15 Minute Maps
Submitted / Updated  09-25-2006 / 09-27-2006
Category  Snowy Adventure
Expansions  Requires All Expansions (SoU & HotU & CEP)
Number Players  One.
Language  English
Level Range  1-6
Races  Human
Tricks & Traps  Light
Roleplay  Light
Hack & Slash  Medium
Classes  Any melee class that can wear heavy armor and use longswords.
Scope  Small
DMNeeded  No DM Required
Single or Multiplayer  Single Player
Max Character Level  05
Max # Players  01
Min # Players  01
Min Character Level  01
Content Rating  Everyone
Alignments  Any
Gameplay Hours  <1
Description
The first in a series of short adventure maps aimed at providing quick and easy entertainment.

Look for others coming soon!

Files

NameTypeSizeDownloads
The_Quest_for_The_Sword_of_Elemental_Fury.zipThe_Quest_for_The_Sword_of_Elemental_Fury.zip
Submitted: 09-25-2006 / Last Updated: 09-25-2006
zip336.02Kb509
--
SCORE OUT OF 10
8.54
8 votes
View Stats
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Comments (17):

Posted by werelynx2 at 2011-09-12 05:45:31    Voted 7.50 on 09/12/11
monty haul with overpowered sword.
Why make players enter with 1lvl when you level them up to 5th?
_________________________
Thanks Rolo:)

Posted by hmdai at 2008-03-29 10:42:27    Voted 7.00 on 03/29/08
==== Spoiler Below ====

The concept behind the module is interesting. However, there is not enough to elaborate the concept. e.g. There is no journal entry to mention what to do next after you have distinguish the fire in the field.

I have also encountered some of the problems in this module:

- Some of the enemies are too tough, e.g. the two goblin chieftain. They have aura of cold. They can cast stoneskin, ghostly visage, and a lot of magic missiles. They take infinite time for my fighter to finish them off and I have wasted a lot of "Gem of Life". I suggest the player to retrieve the Sword of Elemental Fury before fighting them.

- Strangely, the boss is not difficult at all as I have got a potion with Spell Mantle which I could immune to most of his spells. He is even weaker than the two goblin chieftain.

- There is no explanation about why there is a underground goblin city exist. Unlikely the goblin outside the city, they are friendly to my fighter.

- The sword does seems too powerful for a low level character (my fighter has reached level 6 at the end of the module)

Anyway, it is a funny module and I have a good little 15 minutes playing.
_________________________
Overlooked Module Report February 2009 | Master List | Forum Thread
Academy of Modding Excellence
Romance Module List
Horror Module Collection
Starlight's favorite module list

Posted by PaulBlay at 2007-05-19 14:11:05    Voted 7.50 on 05/19/07
To sum up, this appears to be the first module of the author and it rather shows. Others obviously got more out of it than I did so either there was a glitch or I missed something.

Posted by PaulBlay at 2007-05-19 14:09:44    Voted 7.50 on 05/19/07
Unfortunately I can't give this a very high score as I got nowhere. I didn't really know what was going on or what I was supposed to be doing.

No journal entries, goblins were friendly to me (but had apparently burnt my field?), no idea how (or if) I was supposed to get into the tower. Hmm, I suppose I could have tried the chime of opening now I think of it but there was no 'door' cursor showing up in the lightning filled gap.

The 'snow mushrooms' didn't do anything when clicked, or bashed.

Of the two doors in the goblin cave one opened (but no transition). The other was unlockable but could be bashed. No transition though.

Maybe I missed something that would have made it all work. :-/

Posted by Mirgalen at 2006-11-03 23:10:29    
That was a nice little thing for my Predator character. Perhaps too many goodies to start with. I suggest to modify the level up script with a test where the level up occur only if the character is lvl 5 or less.

Got killed (lost one life item) by one single creature and once back on feet decided to go play the 2nd episode right away since my predator already failed his "mission".

Posted by MalvolioMangus at 2006-10-03 04:18:41    Voted 9.00 on 10/03/06
lol, a fun little romp

Posted by Vidal at 2006-09-27 13:23:18    Voted 9.00 on 09/27/06
It took slightly longer than advertised, but other than that it was a nice Mod... good work... but I would like to have a more engaging story... something that could be achieved easily and without actually hurting the concept of a quick adventure. But I enjoyed the whole experience (and the prize is really something to behold...).

Posted by Jkie47 at 2006-09-27 11:42:06    
And that would be because I didn�t think about it while uploading the map. I�ll fix this a little bit later. Sorry for the confusion.

I have another one coming out later today. �A Chill In The Desert�. Not quite as funny as this one but I enjoyed making it more.

Posted by Penombre at 2006-09-26 23:45:54    
i liked the idea and the mod was pretty neat but the presentation is a little misleading : what is the point of announcing a level 1 mod when it automatically raise your character level on start ?

i expected something like a beginner character going through several such mods without a true storyline but some sense of continuity nonetheless

besides that, i do hope we will see more of this in the (near) future :)

Posted by Jkie47 at 2006-09-26 14:22:24    
I wanted to leave it open so you could decide what happened next. I'm glad you liked it though. : >

Posted by Lenna at 2006-09-26 13:24:30    Voted 9.50 on 09/26/06
Nice quick module when you don't have time to go through a regular campaign; took a little longer than 15 minutes though.

Also seemed to lack an 'official' ending.

Posted by yerik at 2006-09-26 07:17:39    Voted 9.00 on 09/26/06
A very well done module! A superb use of CEP elements. A little short tho´, but that was point wasn´t it?
_________________________
Link

Posted by DeathMutant at 2006-09-26 06:43:38    
15 Minute Maps, that's a great idea! I haven't tried this one yet but hope to see more like it. Maybe you can franchise the concept? ;-)

Posted by Jkie47 at 2006-09-25 22:06:34    
Adam, I corrected the problem with the hackpacks.
I didn't realize those three didn't come with the normal version of the CEP.

Posted by Elys at 2006-09-25 21:44:16    Voted 9.25 on 09/25/06
Love it! Hopefully in the next one you do you Nora is in it...
_________________________
- Ely§

Posted by AdamBarrett at 2006-09-25 21:37:08    
There are several haks needed to play this. You should either post them or remove them. I will give you a detailed commentary/review if you do this.
FROM MY LOG:
Couldn't load the Hak Pak File "cep_starter_0001.hak"
Couldn't load the Hak Pak File "cep_open_day0001.hak"
Couldn't load the Hak Pak File "cepprc_armor0001.hak"

Posted by Jkie47 at 2006-09-25 20:13:13    
Please leave your comments.
It would be nice to know what you all thought.

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