This is a CEP2 / CEP1.X / NWNX2 / LETO Pre-Made Persistent World Starter Module.
The purpose of this module is to give module builders something to work with, it has a lot of custom content, tag based scripting, custom spells, and many things already set up in the module to save them loads of time!
The main module scripts are already set up, death, spell fixes, jail for the bad guys, DM tools, everything I could possible think of to set up or inlclude. (Stores were not included in this module, however, look for my module The Bizarre, which is to be posted real soon!)
Note: this module uses a lot of other peoples work, like ScarFace and Funky Swerves great system, though too many names to list them all!
I do not take credit for any of the custom content, other than the epic spell system and a large portion of the main module scripts. The only purpose of this module was to save builders a lot of time and give new module builders something to start with so they wouldn't have to go through the extreme amount of time it takes in setting up a persistent world.
Hope you all enjoy, I would appreciate some honest reviews thank you.
A CEP2 & 1.X / NWNX2 / LETO / HOU 1.68 Persistent World Starter Module
Created by: Guile / Galefer on 4/01/07-5/01/07
(Custom content by many different authors)
Posted by azak30 at 2010-01-13 13:22:48 Voted 10.00 on 01/13/10
sorry i never voted on this one. i personally found this base mod to be very well built and very easy to set up and work with. very top notch work, thank you for another top notch contribution
Posted by wmb1957 at 2007-08-09 15:17:45 Voted 10.00 on 08/09/07
Thanks - very useful start to a mod, especially for someone just learning.
Posted by Galefer at 2007-05-05 04:08:24 Voted 10.00 on 05/05/07
Updated 5/5/07
I added a lot more documentation to this starter module, made the instruction on set up very clear, added all the necessary files you need other than programs to run this module properly for ease of set up, and made the module and information more user friendly toward newer module builders.
I hope that helps you all a lot.
Oh and my vote too. :) _________________________ Don't be ridiculous...
Posted by Galefer at 2007-05-04 14:00:55 Voted 10.00 on 05/05/07
I updated some of the documentation to be more explanatory on set up, however, there is quite a bit on documenation on the sign in the module, if you need more help, just email me, it's in my signature.
Let me clarify this is really not for beginners, the purpose of this module is to help "Builders" save time. If you have no scripting skills whatsoever, you can still use the module, you just need some tools to help you script. I have discussed this in my Module Building Guide.
I hope you all enjoy the hard work put into this, and understand the idea behind it was to save builders time, not really give beginners a tutorial on how to build a module or change scripts in this existing module.
I felt I have done a fine job on documenting how to set up the important things, you can however choose to start from scratch with this module, all you really need is knowledge of the items in the game, which are in the store in club limbo and in the palette.
I advice you to look at the tracks triggers in the module and add them to the palette if you want to keep them.
Do yourself a favor and leave the existing main module scripts in the module porperties the way they are, unless you plan on writing your own, if you are that good at scripting.
Enjoy
_________________________ Don't be ridiculous...
Posted by dcrane101 at 2007-05-03 21:52:06 Voted 10.00 on 05/03/07
=/ forgot to vote! _________________________ Guile is "Le Über Fuzrucking Schiznit"
Posted by dcrane101 at 2007-05-03 21:51:40 Voted 10.00 on 05/03/07
Über starter kitGuile. Looking forward to more. _________________________ Guile is "Le Über Fuzrucking Schiznit"
Not my area of expertise but I think that a "starter" module kit will live, or die, on the quality of its documentation. This has quite a long way to go in that area.
Posted by Galefer at 2007-05-02 22:42:09 Voted 10.00 on 05/05/07
This module includes my updated thoroughly playtested epic spell system, Higher Grounds Legendary Leveler, Funkyswerves Sim Tools, Scarfaces XP/Gold System / Socketed System, and a lot of nice crafting and cool tag based items for players to customize or do cool things with.
The death system is low penalty and people who die in the arena spawn in the arena.
There are many cool features in this module.
I tested everything in the module after I loaded it with nwnx2 and it all worked properly, no compile errors, and any unused resources should not be deleted, as they are still being used, even if they are listed unused.
I hope you all will savor this gift to the community, please vote, as I deserve a vote for giving my time to the community.
Enjoy,
Guile _________________________ Don't be ridiculous...
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